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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.control;
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import org.distorted.library.main.DistortedNode;
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import org.distorted.library.main.DistortedScreen;
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import org.distorted.library.message.EffectListener;
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import org.distorted.main.RubikActivity;
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import java.lang.ref.WeakReference;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class RubikControl implements EffectListener
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{
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WeakReference<RubikActivity> mRefAct;
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boolean mWholeReturned, mRotateReturned;
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RubikControlWhole mWhole;
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RubikControlRotate mRotate;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private DistortedScreen getScreen()
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{
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RubikActivity act = mRefAct.get();
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return act!=null ? act.getScreen() : null;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void addWholeObjects()
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{
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DistortedScreen screen = getScreen();
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DistortedNode[] nodes = mWhole.getNodes();
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if( screen!=null && nodes!=null )
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{
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for (DistortedNode node : nodes) screen.attach(node);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void removeWholeObjects()
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{
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DistortedScreen screen = getScreen();
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DistortedNode[] nodes = mWhole.returnNodes();
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if( screen!=null && nodes!=null )
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{
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for (DistortedNode node : nodes) screen.detach(node);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void addRotateObjects()
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{
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DistortedScreen screen = getScreen();
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DistortedNode[] nodes = mRotate.getNodes();
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if( screen!=null && nodes!=null )
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{
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for (DistortedNode node : nodes) screen.attach(node);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void removeRotateObjects()
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{
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DistortedScreen screen = getScreen();
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DistortedNode[] nodes = mRotate.returnNodes();
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if( screen!=null && nodes!=null )
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{
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for (DistortedNode node : nodes) screen.detach(node);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void finishWhole()
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{
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removeWholeObjects();
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mWholeReturned = true;
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if( !mRotateReturned ) addRotateObjects();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void finishRotate()
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{
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removeRotateObjects();
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mRotateReturned= true;
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RubikActivity act = mRefAct.get();
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if( act!=null ) act.unblockEverything();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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RubikActivity getActivity()
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{
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return mRefAct.get();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC
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public RubikControl()
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{
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mWhole = new RubikControlWhole(this);
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mRotate= new RubikControlRotate(this);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void effectFinished(long effectID)
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{
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if( effectID==mWhole.getEffectID() ) finishWhole();
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if( effectID==mRotate.getEffectID() ) finishRotate();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void animateAll(RubikActivity act)
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{
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act.blockEverything();
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mRefAct = new WeakReference<>(act);
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mWholeReturned = false;
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mRotateReturned= false;
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addWholeObjects();
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public void animateRotate(RubikActivity act)
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{
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act.blockEverything();
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mRefAct = new WeakReference<>(act);
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mWholeReturned = true;
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mRotateReturned= false;
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addRotateObjects();
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}
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}
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