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# Date Author Comment
50ec342b 03/25/2022 11:53 AM Leszek Koltunski

Cleanups.

bc7e49ec 03/25/2022 11:06 AM Leszek Koltunski

Improve layout in the bandaged view.

75173f81 03/24/2022 11:54 PM Leszek Koltunski

Further progress with Bandaged 3x3: correct rotation of the collection of BandagedCubits.

28cb1607 03/24/2022 10:02 PM Leszek Koltunski

Further progress with Bandaged 3x3.
This requires a new API in DistortedNode to change the Mesh there.

d3fc24b8 03/24/2022 04:07 PM Leszek Koltunski

Very important bugfix in the Library: MatrixEffectQuaternion cannot share the tmp static buffers!

550db260 03/24/2022 10:15 AM Leszek Koltunski

Progress with BandagedCreator: joining cubits together. Still at least one (probably two) bugs here remain:

1) sometimes some of the walls of the newly creaed joined cubit are incorrectly rotated
2) there is an unpleasant flash when joining

903041cd 03/23/2022 01:34 AM Leszek Koltunski

Progress with BandagedCreator: marking a cubit by touching it.

c279ea6d 03/22/2022 02:54 PM Leszek Koltunski

Progress with BandagedCreator.

a76cc4f4 03/21/2022 10:26 PM Leszek Koltunski

Progress with BandagedCreator.

642d9162 03/21/2022 05:58 PM Leszek Koltunski

Progress with BandagedCreator.

77efd5ad 03/21/2022 03:14 PM Leszek Koltunski

Progress with BandagedCreator.

bebd7af5 03/21/2022 02:36 PM Leszek Koltunski

Cleanups.

da56b12f 03/20/2022 11:30 PM Leszek Koltunski

Beginnings of support for display of a collection of bandaged cubits in the CreatorView.

f802924b 03/18/2022 03:38 PM Leszek Koltunski

Progress with 'bandaged UI': new 'done' icon

1b185a91 03/18/2022 03:16 PM Leszek Koltunski

Progress with 'bandaged UI': new 'reset' icon

d4ef7c22 03/18/2022 12:03 PM Leszek Koltunski

Progress with 'bandaged UI'

48314d6a 03/18/2022 12:02 PM Leszek Koltunski

Progress with 'bandaged UI'

9530f6b0 03/18/2022 10:59 AM Leszek Koltunski

Beginnings of support for UI used to create any bandaged 3x3.

ba093b9c 03/04/2022 01:34 PM Leszek Koltunski

Minor.

dcc8b2f9 02/28/2022 09:36 PM Leszek Koltunski

Small correction.

d948319c 02/28/2022 02:56 PM Leszek Koltunski

Bump version to 1.9.8

e4733ed7 02/28/2022 02:39 PM Leszek Koltunski

New, generic bandaged 3x3 class 'TwistyBandagedAbstract'.

Now, (almost!) any bandaged 3x3 can be created by extending this class and implementing one abstract method 'getPositions()'. Almost, because there's still one restriction: currently all cubits need to be one of the 5 allowed types: 1x1x1, 2x1x1, 3x1x1, 2x2x1, 2x2x2....

7e4f3e04 02/25/2022 03:34 PM Leszek Koltunski

Preparation for local creation of puzzles: remove the 'ObjectType' enum from TwistyObject class.

b5b570b9 02/23/2022 12:32 AM Leszek Koltunski

up the number of scrambles of the BAN2 and BAN4 objects to respectively 20 and 22.

10194caa 02/15/2022 01:23 PM Leszek Koltunski

Minor.

(651-675/1858) Per page: 25, 50, 100

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