Progress with Megaminx. Darken the RED color.
Beginnings of Megaminx & Gigaminx
Add Kosovo flag
Important bugfix - up version to 1.6.3
Rename 'Minx' to 'Kilominx' - there would be a separate 'Kilominx' and 'Megaminx' series.
Minor.
Rename 'Minx' to 'Kilo'. There would be a separate Kilominx and Megaminx series.
Darken the orange color; lower the perspective FOV angle when playing with the Minx.
Bump version to 1.6.2
Skewb Diamond: make the color scheme more standard.
Make the color scheme more standard.
Solve bug with detection of the Rex Cube solved state reported by Hitendar Goal.
Properly initialize DynamicQuat.
We now have much more effects possible, 100 by default - it is no longer needed to call setMax().
Plug two more memory leaks.
Do use 61 vertex effects (with the advent of Kilominx)
Kilominx: tutorials
Kilominx: mesh
Kilominx: icons
Progress with the Kilominx movement (appears to be working now)
Progress with the Kilominx movement (still not working)
Progress with the Kilominx - rotations.
Progress with the Kilominx - shape of the mesh.
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