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# Date Author Comment
bb090cce 03/12/2021 10:35 PM Leszek Koltunski

Bump version to 1.7.2.

42661133 03/12/2021 10:33 PM Leszek Koltunski

Another attempt at fixing tthings on early Qualcomm OpenGL ES 3.0 drivers.

The previous version does not work on Adreno 405 driver V@100, present for example in a Asus ZenPad 8.
Revert the packed 'ivec2' UBO in the vertex shader back to a 'std140' ivec4. This comes at a price if bumping into the bug on Qualcomm driver version 331 on Adreno 308 - i.e. Samsung Galaxy J4+ again....

e836b91a 03/10/2021 09:43 AM Leszek Koltunski

Bump version to 1.7.1

80fe0ef7 03/10/2021 09:34 AM Leszek Koltunski

Bugfix for a crasher

396d0909 03/09/2021 11:17 PM Leszek Koltunski

Add German tutorials

3626eeed 03/09/2021 10:05 PM Leszek Koltunski

Changes are bigger than anticipated - bump version to 1.7.0

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

b07b4b89 03/08/2021 04:57 PM Leszek Koltunski

New Gigaminx tutorials.

23e4c6aa 03/08/2021 03:32 PM Leszek Koltunski

Up version to 1.6.5

ab210d63 03/08/2021 03:30 PM Leszek Koltunski

Make the Minx objects a little bigger by default.

30bc2d91 03/08/2021 02:58 PM Leszek Koltunski

Fix movements of objects - before it really worked only when an object's FOV was about 60 degrees.

db875721 03/07/2021 12:17 AM Leszek Koltunski

Add Gigaminx dmesh.

61b217a5 02/25/2021 11:33 AM Leszek Koltunski

Add Gigaminx dmesh.

4c55b0f0 02/24/2021 03:16 PM Leszek Koltunski

Add Greenland and Puerto Rico.

985f3dfa 02/24/2021 01:35 PM Leszek Koltunski

Do not block the UI if, for some reason, some of the effects failed to get added to the Queue. Just fail to rotate.

fc92c1d0 02/24/2021 09:40 AM Leszek Koltunski

Make per-component centers optional, controlled by API MeshBase.setUseCenters()

c0460c5c 02/23/2021 09:54 PM Leszek Koltunski

Bugfixes as a result of the Samsung Galaxy J4+ investigation:

1) By default, switch off transform feedback in the main program.
Create a new API 'needTransformFeedback()' to call if someone still needs TF in the main program.
2) lower the default max number of vertex effects to 30....

51b368b8 02/23/2021 02:27 PM Leszek Koltunski

Samsung Galaxy J4+ investigation.

b6f7c7f2 02/17/2021 10:42 PM Leszek Koltunski

Improve the test - now it will hopefully not crash on slow devices (part 2)

09784afd 02/17/2021 09:57 PM Leszek Koltunski

Improve the test - now it will hopefully not crash on slow devices.

99dd8d12 02/16/2021 12:01 AM Leszek Koltunski

Always report that we are beginning a test.
Add the TEST_LOOP intent so that we can run this in Firebase Game Loop.

7143aa51 02/15/2021 11:56 PM Leszek Koltunski

report when we actually detected the 'strange state'.

36b9ee93 02/15/2021 11:53 PM Leszek Koltunski

Attempt to programmatically catch the 'cube is sometimes not drawn' bug and report it to my server.

c0125648 01/31/2021 03:26 PM Leszek Koltunski

Disallow setting a name with spaces in it.

f2d04089 01/31/2021 03:22 PM Leszek Koltunski

Improve the way we scramble the Kilo and Megaminx.

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