Move computation of the rotation rows to the Object from Cubits.
Beginnings of support for any-sized Skewb.
New meshes.
CubitFactory: unify creating MeshPolygon bands.
Play State: Recreate all 3 PopupWindows.
More debugging for the case of suspicious submits.
Swap Redi with Helicopter.
More unification in CubitFactory.
New API for the library: add an empty texture component to a Mesh.Use this in thr Magic Cube to add empty texture components to some types of cubits.
Unification of the way we round the corners of various cubits.
Bugfix for a rare Firebase crash.
Improve Analytics reports
The Redi Cube should be finished now.
Minor.
Redi icons.
Add the Redi Cube: part3.
Add the Redi Cube: part2.
Add the Redi Cube: part1.
Work around a rare crash on startup
Correct a bug computing Hash and immediatelly bump to 1.5.2
adjust requesting for review a bit more - now it will happen after a user has launched the app twice and played 7 times.
adjust the objects some more.
- after some time using it, request an App review- some tweaking for the way the objects look (set internal_color to something slightly lighter than pure black, round the corners of the stickers better)- set internal_node ratio to 1.42, this way the objects never get cut
Simplify OpenGL error dialog. Show it only once.
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