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# Date Author Comment
f6a9c538 07/04/2020 09:41 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

42803ba0 06/28/2020 09:11 PM Leszek Koltunski

Introduce three sizes of UI images: small, medium, large.

fbca0033 06/27/2020 10:00 PM Leszek Koltunski

Re-introduce possibility to dynamically create object mesh: part 2.

19f0f767 06/27/2020 08:25 PM Leszek Koltunski

Re-introduce possibility to dynamically create object mesh.

f4a73021 06/27/2020 08:11 PM Leszek Koltunski

Correct the flag of Trinidad & Tobago.

59535491 06/26/2020 09:10 PM Leszek Koltunski

Save the name of the current state to Shared Prefs (and not the ordinal which might change in the future!)

3e7bb3fd 06/26/2020 08:49 PM Leszek Koltunski

Speed up WinEffectGlow - MEDIUM quality is fully enough.

c7b00dfb 06/26/2020 01:54 PM Leszek Koltunski

Introduce two-fingered object resize.

ad0c8e0e 06/26/2020 12:22 PM Leszek Koltunski

Make the margins and paddings proportional to screen size.

18d368ce 06/26/2020 11:41 AM Leszek Koltunski

Shorten some strings

a1c516dc 06/26/2020 12:14 AM Leszek Koltunski

Bump version to 1.3.1

5b893eee 06/26/2020 12:08 AM Leszek Koltunski

Object node: size of screenWidth.

88fb92ba 06/25/2020 11:12 PM Leszek Koltunski

Improvements to the Menu.

40c8c5fa 06/25/2020 09:38 PM Leszek Koltunski

clear moves when the change the object.

15846fe4 06/25/2020 09:35 PM Leszek Koltunski

cube_back and cube_solve buttons.

e03e0352 06/25/2020 08:53 PM Leszek Koltunski

Remove the 'MAIN' state.
Fix one crasher with two-fingered dragging in the View.

c558f011 06/23/2020 05:08 PM Leszek Koltunski

Improve setting text size in Spinners (forgotten part).

011fcfe0 06/21/2020 12:56 PM Leszek Koltunski

Improve setting text size in Spinners (forgotten part).

9513f213 06/21/2020 12:27 PM Leszek Koltunski

Improve setting text size in Spinners.

04287cd7 06/21/2020 12:12 PM Leszek Koltunski

Changes are big enough to justify a bump to 1.3.0

8bbac3c2 06/21/2020 12:02 PM Leszek Koltunski

Improve rotations of the Pyraminx; synchronize begin/add/finish Rotation in the RubikObject (now it is possible to begin new rotation when an old one didn't finish yet!)

52d0a923 06/21/2020 11:27 AM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 7 - last 2 Dialogs)

fb37b424 06/20/2020 11:35 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 6 - next 5 Dialogs)

2eb74743 06/20/2020 10:55 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 5 - first 3 Dialogs)

98e7cc0f 06/20/2020 09:50 PM Leszek Koltunski

Improvements to the UI - make it proportional regardless of the physical screen size. (Part 4)

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