Fix the memory test - we need to run one thing on the Graphics thread!
Fixes for the Projection matrix, FOV.
There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node.
Some fixes for the Pyraminx.
The Pyraminx itself finished - now its movements!
Progress with Pyraminx.
Some progress with Pyraminx.
Minor.
Icons, details.
Progress with MeshJoin app.Fix rotating in some apps.
Progress with the Pyraminx - computing all legal quaternions!
Progress with of Pyraminx.Bugfix for joining a single Mesh!
Beginnings of Pyraminx.
bugfix
Progress towards generalizing belongsToRotation()
Make RubikCube more abstract.
Correct the Rubik app for the recent changes to the library's Node.
Correct the RubikCube app for the last library changes in Node.
Convert RubikCube to the new V&F center schema!
Move the Effects.setStretch to Meshbase.setStretch
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
More work on making new types of RubikObjects easily creatable.
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