Progress with Pretty Patterns.
Beginnings of the 3x3x3 Solver and Pretty Patterns.
Bugfixes.
Change the series of Object buttons in the Play state into a PopupWindow.
Minor.
The SetName Dialog should be finished.
More progress with the new Dialog, SetName.
Progresswith the new Dialog, SetName.
Implement a new Dialog, SetName.
Implement computeHash()
Bugfix for downloading High Scores.
progress with submitting one's high scores.
Beginnings of submitting one's high scores.
Adjust rotation speed depending on the row (important in case of Pyraminx - there the top little tetrahedron must rotate much faster than the bottom big layer )
Add the 'New Record' dialog.
Add the 'Solved' dialog.
Progress with getting/setting Country and DeviceID.
Port the downloading into the new 'magic' server.
Incorporate myRecords into the Scores dialog.
Progress with saving number of runs, plays, name, verified status.
Still a fix for the previous fix - cubits lie on faces only if their RotationRow is very close to 0 or mSize-1, and not when their RotationRow rounded to the nearest integer is 0 or mSize-1 ! ( counterexample: the rotated tetrahedrons of Pyraminx )
Fix the way we detect if an Object is solved.Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non-corner and non-edge - is rotated and ends up on the same face.
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