Project

General

Profile

Revision:

Revisions

# Date Author Comment
bee1d997 01/24/2020 02:45 AM Leszek Koltunski

RubikCube: add new WinEffectGlow

89950c64 01/23/2020 03:29 PM Leszek Koltunski

RubikCube: add skeleton WinEffects (for now only one effect - 'Spin' copied from Solve)

ebb64a1d 01/23/2020 03:27 PM Leszek Koltunski

RubikCube: add skeleton WinEffects (for now only one effect - 'Spin' copied from Solve)

05fa94d9 01/23/2020 12:16 AM Leszek Koltunski

RubikCube: detect if the cube is solved.

In order to do this correctly, we also needed to keep correcting each mQuatScramble quaternions after each quatMultiplication in order to avoid multiplication errors accumulating. This turns out to be easy, because each quaternion representing a legal combination of rotations of a RubikCube must have each of the 4 to its components be equal to one of only 7 possible floats.

408d4676 01/22/2020 01:45 PM Leszek Koltunski

RubikCube: small improvements.

45686da2 01/22/2020 01:29 PM Leszek Koltunski

RubikCube: remove all awareness of rotations from RubikRenderer.

64975793 01/22/2020 12:44 AM Leszek Koltunski

RubikCube: renamed RubikSettingsEnum to BaseEffect and moved it to the 'effect' package.

ce0c7ca8 01/21/2020 03:37 PM Leszek Koltunski

RubikCube: major progress with a separate RubikSettingsEnum enum - almost finished.

42772cff 01/21/2020 12:34 PM Leszek Koltunski

RubikCube: major progress with a separate RubikSettingsEnum enum - has been introduced into RubikActivity & RubikRenderer.

22fdfc36 01/21/2020 10:53 AM Leszek Koltunski

RubikCube: major progress with a separate RubikSettingsEnum enum - has been introduced into RubikSettings.

035fe333 01/19/2020 11:49 PM Leszek Koltunski

RubikCube: progress with scrambling

2ecf0c21 01/19/2020 11:36 PM Leszek Koltunski

RubikCube: progress with scrambling

e8764a49 01/19/2020 10:23 PM Leszek Koltunski

RubikCube: progress with scrambling

ffd48105 12/19/2019 12:11 AM Leszek Koltunski

RubikCube: make finishingRotation more flexible (can now finish any rotation which did finish interpolating (nearly) to the end - and not only the single-static 'manual' rotation)

30b68322 12/16/2019 02:21 AM Leszek Koltunski

library: Fix DynamicQuat
cube app: progress with ScrambleEffects

a62aa9d7 12/11/2019 01:44 PM Leszek Koltunski

Progress with ScrambleEffects

3b12e641 12/10/2019 03:12 PM Leszek Koltunski

Add a skeleton of ScrambleEffects

a8cbefce 12/02/2019 11:09 PM Leszek Koltunski

fix a bug: in certain places when we use reflection, it needs to be getDeclaredMethod and not getMethod because the methods are not public!

6e3cb7dd 07/17/2019 10:22 PM Leszek Koltunski

Modify the 'convexity' param in Dynamics.

This finally satisfies the requirements of the 'Spin' effect in MagicCube: achieving constant speed ( by setting a 1D Dynamic's convexity to 0)

067912f8 07/16/2019 09:42 PM Leszek Koltunski

Add the 'convexity' param to Dynamics and the Dynamic app.

ff065f8f 05/17/2019 03:46 PM Leszek Koltunski

Adjust UnscrambleEffectSpin.

c909b8e3 05/17/2019 03:09 PM Leszek Koltunski

Minor

086a24d0 05/17/2019 03:07 PM Leszek Koltunski

- simplify the Effects

584f7954 05/16/2019 11:34 PM Leszek Koltunski

- adjust SizeChangeEffects
- implement first two UnscrambleEffects

a7012218 05/15/2019 12:10 AM Leszek Koltunski

Add Unscramble Effects to the UI.

(1801-1825/1858) Per page: 25, 50, 100

Also available in: Atom