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examples / src / main / res / layout @ 80f37d1b

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# Date Author Comment
80f37d1b 04/04/2018 02:01 PM Leszek Koltunski

New 'Triblur' testapp.

Shows that the Blur effect doesn't fully work (probably it is the 'blitWithDepth' function which needs to be corrected)

c658e742 06/30/2017 02:52 PM Leszek Koltunski

Add quality levels in Glow APP.

3a4f3ae2 06/28/2017 01:46 PM Leszek Koltunski

Improve 'Glow' app.

cb9d104d 06/28/2017 12:00 PM Leszek Koltunski

New 'Glow' app.

3c70973c 06/13/2017 12:04 PM Leszek Koltunski

Fix 'Bitmap Tree' APP. Now 28 out of 31 APPs work.

b3b2c6cf 05/16/2017 10:54 PM Leszek Koltunski

Progress with any depth MeshCubes.

3a438b27 05/16/2017 10:30 PM Leszek Koltunski

Progress with any depth MeshCubes.

aedd9013 05/15/2017 09:52 PM Leszek Koltunski

First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.
Doesn't work yet ( API is inconvenient / plain wrong )

1bbe1af2 05/11/2017 08:40 PM Leszek Koltunski

Some corrections so that most apps still work on the Android emulator (OpenGL ES 2.0-based)

0ab55f0c 05/11/2017 03:47 PM Leszek Koltunski

Use Transform Feedback to (optionally) display the Normal vectors.

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