libraryexamples
Cull back faces of triangles.
Fix for Bug #16: When rotated at an angle, surfaces get increasingly transparent.
This also fixes the saturation, chroma, alpha + contrast effects, while completely breaking macroblocks :)
Fix for Bug #21: implement z-shear.
Fix for Bug #18: DISTORT effect: disappearing triangles
Fix for Bug 19: SWIRL effect: mess if Center out of Region.
beginnings of support for drawing the Region in Vertex3D app.
Minor stuff - comments.
Some progress with Fragment3D app - doesn't compile yet!
Revert the Cubes App.
Add DistortedGridFactory to share Grids among same-shaped DistortedObjects.
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