libraryexamples
Progress with DeferredJobs app (proves with the library part does not work :)
Progress with DeferredJobs (apply, copy, merge & join should be working now - untested)
1. New icon for PreDeform app2. Library: advances with DeferredMeshJobs
Bugfix ( Mesh shallow copy wasn't working )
First attempt at Deferred Mesh Jobs.Only apply(VertexEffect) supported for now.
Correct VertexEffectQueue in the Mesh. There's no need to have a separate Queue in every component.
Only show the OpenGL Error dialog when the underlying hardwarre does not support OpenGL ES 3.0.
Preparation for saving/reading Meshes to/from a file.
Progress making it possible to apply Vertex Effects only to some Components of a Mesh.
Report a Crashlytics non-fatal if we fail to compile some shaders.
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