Activity
From 07/11/2016 to 08/09/2016
08/09/2016
- 02:22 PM Distorted Android Revision 63fc1eaf (examples): Remove the MACROBLOCK Effect altogether.
- 02:22 PM Distorted Android Revision 42e08626 (library): Remove the MACROBLOCK Effect altogether.
- 02:12 PM Distorted Android Revision 66466936 (examples): Fix the 'Fragment3D' app
- 02:07 PM Distorted Android Revision 70d7a31f (examples): Fix the 'FBO' app
- 02:04 PM Distorted Android Revision bdfec906 (examples): Fix the 'Effects2D' app
- 01:57 PM Distorted Android Revision c1ca7c3d (examples): Fix the 'Different Effects' app
- 01:52 PM Distorted Android Revision 4348b52e (examples): Fix the 'Moving Effects' app
- 01:44 PM Distorted Android Revision f26ab2fd (examples): Fix the 'Macroblock' app.
- 12:11 PM Distorted Android Revision 985ea9c5 (library): Finally fix the 'when rendering though an FBO, the other side of triangles is visible'
- 12:11 PM Distorted Android Revision 8ff32d4d (examples): Finally fix the 'when rendering though an FBO, the other side of triangles is visible'
08/07/2016
- 10:50 PM Distorted Android Revision 3c28857f (examples): Fix the 1x1 case! Before it used to be impossible to create a DistortedBitmap just with 2 triangles!
- 10:50 PM Distorted Android Revision 79f172ab (library): Fix the 1x1 case! Before it used to be impossible to create a DistortedBitmap just with 2 triangles!
- 09:32 PM Distorted Android Revision c5b1451b (library): Remove the 'invert' option from DistortedProjection - this was making the DistortedNode-based apps not show the Objects, because the winding of triangles was wrong.
- Now however the DistortedNode based stuff is inverted top-down :)
08/02/2016
- 11:48 PM Distorted Android Revision 29dd01c6 (library): Further simplify and speed up the DistortedCubes target.
- 11:42 PM Distorted Android Revision e5d9b235 (library): Further simplify and speed up the DistortedCubes target.
- 11:21 PM Distorted Android Revision 15873844 (library): Simplify and spped up the DistortedCubes target.
- 11:09 PM Distorted Android Revision adb2661c (library): Correctly tesselate the DistortedBitmap target!
07/31/2016
- 02:13 PM Distorted Android Revision 84ee2a6a (library): Advanced tesselation of DistortedCubes should be done! This fixes Bug #22
07/30/2016
- 01:25 AM Distorted Android Revision ce7f3833 (library): beginnings of support for advanced tesselation in DistortedCubes target (still doesn't quite work)
07/27/2016
- 12:20 AM Distorted Android Revision 2e96ee72 (library): minor formatting stuff
07/26/2016
- 11:24 PM Distorted Android Revision 5bf698ee (library): Tesselate DistortedBitmaps better - now all the triangles long edges point at the center of the bitmap, which makes z-distortions look much better!
- 07:01 PM Distorted Android Revision a05bb000 (library): Merge remote-tracking branch 'origin/master'
- 07:01 PM Distorted Android Revision 0ce6fcef (library): Cull back faces of triangles.
07/25/2016
- 10:27 PM Distorted Android Revision c7a860f9 (examples): Minor stuff - make the Bitmaps and the Cubes agree on the size of the grid, mostly.
- 10:27 PM Distorted Android Revision d44ac567 (library): Minor stuff - make the Bitmaps and the Cubes agree on the size of the grid, mostly.
07/20/2016
- 11:11 PM Distorted Android Revision ff8ad0a7 (library): Fix for Bug #16: When rotated at an angle, surfaces get increasingly transparent.
- This also fixes the saturation, chroma, alpha + contrast effects, while completely breaking macroblocks :)
07/17/2016
- 09:43 PM Distorted Android Revision beb70e07 (library): Fix for Bug #21: implement z-shear.
- 09:27 PM Distorted Android Revision 30925500 (library): Fix for Bug #18: DISTORT effect: disappearing triangles
07/16/2016
- 11:14 PM Distorted Android Revision 9420f2fe (library): Fix for Bug 19: SWIRL effect: mess if Center out of Region.
07/15/2016
- 11:53 PM Distorted Android Revision 8fd9f5fa (examples): Vertex3D: make the Activity independent of Effects
- 11:22 PM Distorted Android Revision 24991bc2 (examples): Vertex3D: app finished!
- 10:07 PM Distorted Android Revision 17600407 (examples): Vertex3D: fix region size.
- 09:39 PM Distorted Android Revision 9167cfd4 (examples): Vertex3D: Add the new 'Grid' bitmap option!
- 09:01 PM Distorted Android Revision 2c9c22df (examples): Vertex3D: Correct setting regions (correction!)
- 08:58 PM Distorted Android Revision 69942a83 (examples): Vertex3D: Correct setting regions.
- 02:01 PM Distorted Android Revision cb13d188 (examples): Add the missing 'Region' resource.
07/12/2016
- 01:01 AM Distorted Android Revision 07651f8f (library): beginnings of support for drawing the Region in Vertex3D app.
- 01:01 AM Distorted Android Revision 9ae05f6c (examples): beginnings of support for drawing the Region in Vertex3D app.
Also available in: Atom