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Leszek Koltunski's activity

From 05/13/2017 to 06/11/2017

06/11/2017

10:56 PM Distorted Android Revision c9ff05c1 (examples): Some progress with Effect classes.
13 apps compile now. Leszek Koltunski
10:52 PM Distorted Android Revision 6646c476 (examples): Some progress with Effect classes.
12 apps compile now. Leszek Koltunski
10:42 PM Distorted Android Revision 47316d20 (library): Some progress with Effect classes.
11 apps compile now. Leszek Koltunski
10:42 PM Distorted Android Revision 49c0eecc (examples): Some progress with Effect classes.
11 apps compile now. Leszek Koltunski
10:07 PM Distorted Android Revision 8dfa45c4 (examples): Some progress with Effect classes.
10 apps compile now. Leszek Koltunski

06/06/2017

11:49 PM Distorted Android Revision 310e14fb (library): Some progress with Effect classes.
Big mess - nothing compiles now; classes moved around. Leszek Koltunski

06/05/2017

11:19 PM Distorted Android Revision 2014665f (library): Some progress with Effect classes.
Leszek Koltunski
11:04 PM Distorted Android Revision b547aaba (library): Some progress with Effect classes.
Leszek Koltunski

05/29/2017

10:34 PM Distorted Android Revision fff1110e (library): Properly compute the Halo of a queue of postprocess effects.
Leszek Koltunski
09:32 PM Distorted Android Revision 0a24bdd7 (library): Minor.
Leszek Koltunski

05/27/2017

11:49 PM Distorted Android Revision 9362a929 (library): Still small improvement to FPS
Leszek Koltunski
11:41 PM Distorted Android Revision 716d9f38 (examples): Correct the FPS work (now works even after a Pause() ! )
Leszek Koltunski
11:41 PM Distorted Android Revision 86e99907 (library): Correct the FPS work (now works even after a Pause() ! )
Leszek Koltunski

05/26/2017

10:26 PM Distorted Android Revision 24ab1cf8 (examples): Move showing FPS in the uppoer-left corner of the Screen to the Library.
App can enable/disable this at any time with a single API call. Leszek Koltunski
10:26 PM Distorted Android Revision b28c6c21 (library): Move showing FPS in the uppoer-left corner of the Screen to the Library.
App can enable/disable this at any time with a single API call. Leszek Koltunski

05/25/2017

09:06 PM Distorted Android Revision cf7394cc (library): Split up postprocessing into queue of effects + blit with depth.
Leszek Koltunski

05/24/2017

11:16 PM Distorted Android Revision 7170e4eb (library): Move on to Stencil on both stages of the BLUR + separate 'blit with depth'.
This works wonders on Nexus 5X ( r=50 quality=HIGHIEST 1,4,8 cubes: 59.3,43.6,41.0 FPS! ) but it somehow fails to cl... Leszek Koltunski

05/21/2017

12:40 AM Distorted Android Revision 51be198f (library): minor
Leszek Koltunski
12:21 AM Distorted Android Revision 35991860 (library): Fix Stencil in Postprocessing with lower than HIGHEST quality: now any quality works.
Leszek Koltunski
11:08 PM Distorted Android Revision 5c83f4b4 (library): Progress with Stencil in Postprocessing: stencil during the 1st stage postprocess (buffer1->buffer2) works now, provided quality is HIGHEST.
(lower quality --> render errors, looks like Stencil is not set up correctly then) Leszek Koltunski

05/20/2017

09:43 PM Distorted Android Revision b3120b1b (library): Progress with Stencil in Postprocessing (doesn't work still)
Leszek Koltunski

05/19/2017

09:17 AM Distorted Android Revision a15631bc (library): Progress with Magnify.
Leszek Koltunski
09:17 AM Distorted Android Revision 31d1b2fe (examples): Progress with Magnify.
Leszek Koltunski

05/16/2017

10:54 PM Distorted Android Revision b3b2c6cf (examples): Progress with any depth MeshCubes.
Leszek Koltunski
10:30 PM Distorted Android Revision 3a438b27 (examples): Progress with any depth MeshCubes.
Leszek Koltunski
10:30 PM Distorted Android Revision d1a396b2 (library): Progress with any depth MeshCubes.
Leszek Koltunski
09:58 PM Distorted Android Revision 58e9e190 (examples): Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)
Leszek Koltunski
09:58 PM Distorted Android Revision 80cb15ab (library): Change of API in anticipation for MeshCubes of any depth (currently only 0 and 1 work)
Leszek Koltunski

05/15/2017

09:52 PM Distorted Android Revision aedd9013 (examples): First try to convert the Stencil app to a dual (directly to Screen / through intermediate Framebuffer) mode.
Doesn't work yet ( API is inconvenient / plain wrong ) Leszek Koltunski
09:00 PM Distorted Android Revision 42d62e7f (examples): Add possibility to create FBOs with combined DEPTH/STENCIL.
Leszek Koltunski
09:00 PM Distorted Android Revision 89de975c (library): Add possibility to create FBOs with combined DEPTH/STENCIL.
Leszek Koltunski

05/12/2017

12:16 AM Distorted Android Revision 1f9a52f1 (examples): Simplify setting up DistortedScreen.
Leszek Koltunski
12:16 AM Distorted Android Revision 806ca386 (library): Simplify setting up DistortedScreen.
Leszek Koltunski
 

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