Activity
From 05/02/2018 to 05/31/2018
05/31/2018
- 12:33 PM Distorted Android Revision 2aef1f4d (library): OIT: fixes for Mali: fix a broken loop in the oitRender fragment shader that resulted in flashing.
- 12:29 PM Distorted Android Revision f05b1df0 (library): Adjustments for the 'Flag' app.
05/30/2018
- 02:53 PM Distorted Android Revision b1c2b02f (examples): Adjustments for the 'Flag' app.
- 02:22 PM Distorted Android Revision 344ac0e4 (library): OIT: fix for 'out of memory' crash on Mali GPUs.
- ~The thing still does not fully work there - there are still strange flashes in apps that innvolve OIT, for example i...
05/23/2018
- 12:56 PM Distorted Android Revision 5fdae11d (library): OIT: more fixes
- 12:56 PM Distorted Android Revision a929d64d (examples): OIT: more fixes
05/22/2018
- 03:48 PM Distorted Android Revision f5c28afc (examples): OIT: fixes. Everything looks correct now except for the curious return of the 'dancing lower-left corner' small glitch in the 'Transparency' app.
- 03:48 PM Distorted Android Revision c207da02 (library): OIT: fixes. Everything looks correct now except for the curious return of the 'dancing lower-left corner' small glitch in the 'Transparency' app.
- 01:26 PM Distorted Android Revision 90eb5f53 (library): OIT: correction for blending in Pass4
05/21/2018
- 05:17 PM Distorted Android Revision 33f59f22 (library): OIT: move towards 4 passes ( clear - build - collapse - render )
05/18/2018
- 02:13 PM Distorted Android Revision bbe3283b (library): correct oitRender again: we need to disable stencil reading and writing and restore after
- 01:58 PM Distorted Android Revision c8d70463 (library): correct oitRenddr again; correct coming to paused state (we could crash)
- 12:06 PM Distorted Android Revision e92f191a (library): Make sure we don't create a feedback loop in oitRender
05/17/2018
- 08:16 PM Distorted Android Revision c41d046c (library): Make sure we don't create a feedback loop in oitRender
- 04:10 PM Distorted Android Revision 9ab3b712 (library): Make us read only the DEPTH part of a DEPTH24_STENCIL8 attachment.
- 03:33 PM Distorted Android Revision e72c53e5 (examples): Reengineer DistortedScreen
- 03:33 PM Distorted Android Revision 88c7b603 (library): Reengineer DistortedScreen
05/11/2018
- 03:17 PM Distorted Android Revision b52f9415 (library): OIT: correct depth
- 03:17 PM Distorted Android Revision 3315386a (examples): OIT: correct depth
- 03:11 PM Distorted Android Revision 164a5c5f (examples): Postprocessing: dont crash when we fail to compile postprocessing programs
- 03:11 PM Distorted Android Revision 6770ef46 (library): Postprocessing: dont crash when we fail to compile postprocessing programs
- 12:53 PM Distorted Android Revision 66a0fa17 (library): OIT: some progress
05/10/2018
- 03:11 PM Distorted Android Revision 7f30ed38 (library): OIT: more bugfixes
- 12:30 PM Distorted Android Revision d7413405 (examples): OIT: lots of progress on all fronts. Still a few bugs to solve though!
- 12:30 PM Distorted Android Revision 56c6ca24 (library): OIT: lots of progress on all fronts. Still a few bugs to solve though!
05/03/2018
- 04:19 PM Distorted Android Revision 27aefee6 (library): OIT: clear the postprocessing buffer with transparent white.
- 03:10 PM Distorted Android Revision 55e1b307 (examples): Properly recreate the Atomic and LinkedList buffers onPause.
- We have to discard all alpha==0.0 pixels during OIT Pass1.
- 03:10 PM Distorted Android Revision 78e89fb5 (library): Properly recreate the Atomic and LinkedList buffers onPause.
- We have to discard all alpha==0.0 pixels during OIT Pass1.
05/02/2018
- 12:19 AM Distorted Android Revision b36613d8 (library): small correction for blending OIT colors.
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