Activity
From 02/22/2019 to 03/23/2019
03/21/2019
- 11:02 PM Distorted Android Revision d28ddc9b (examples): Further improvement for the Generic app.
- 09:25 PM Distorted Android Revision 7126b262 (examples): Further improvement for the Generic app.
- 04:39 PM Distorted Android Revision a22d1700 (examples): Further improvement for the Generic app.
- 03:30 PM Distorted Android Revision 4af5bbe6 (library): Refactor the 'Generic' app.
- 03:30 PM Distorted Android Revision 1e7603bb (examples): Refactor the 'Generic' app.
- 01:02 AM Distorted Android Revision 6cc818f6 (examples): Improve the way Center & Region bitmaps are shown in the Generic app.
03/20/2019
- 11:06 PM Distorted Android Revision 46b26cdc (examples): Rename the 'Effects3D' app files.
- 10:48 PM Distorted Android Revision 2ec2dc32 (examples): Rename the 'Effects3D' app.
- 10:47 PM Distorted Android Revision bd4b36be (library): Avoid a potential crash on exit
- 09:40 PM Distorted Android Revision 07a6b2c8 (library): Before we start rendering, effects can always be added.
- 04:11 PM Distorted Android Revision 06dbccad (library): Before we start rendering, effects can always be added.
- 01:17 PM Distorted Android Revision e52bd0c8 (examples): Rename Effects3D to 'Generic'
- 01:09 PM Distorted Android Revision 0de83d97 (examples): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
- 12:40 PM Distorted Android Revision 3e292b84 (library): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
- 12:40 PM Distorted Android Revision 16b22aab (examples): Fix several more apps for the 'center-of-matrix-effects-in-screen-center' change.
03/19/2019
- 02:28 PM Distorted Android Revision e091f21c (library): Merge branch 'master' into empty-matrix-effects-in-the-center
- 02:28 PM Distorted Android Revision c8f1e65c (examples): Merge branch 'master' into empty-matrix-effects-in-the-center
- 01:56 PM Distorted Android Revision dd89c7f4 (library): Bugfix: default, MAX region cannot be of Float.MAX_VALUE radius - then in the shader we can have an overflow. Make it 1000000 in radius.
03/18/2019
- 05:00 PM Distorted Android Revision 01cef452 (examples): Change Distort to Deform in two apps - looks better.
- 04:44 PM Distorted Android Revision d381aa80 (examples): Move the default center of the matrix effects to the center of the screen (rather than the bottom-left like before)
- 04:39 PM Distorted Android Revision fec1442f (library): Move the defualt state of an Object to be in the center of the screen (rather than the bottom-left like before)
03/14/2019
- 09:33 PM Distorted Android Revision c523e2ea (examples): Improvements for the 'Rubik' app.
- 05:01 PM Distorted Android Revision 4db4e39b (examples): Improvements for texturing MeshCubes objects in two apps (in light of the recent change in default texture mapping)
- 03:25 PM Distorted Android Revision 5b4a2d76 (examples): 1) new 'Rubik' app (skeleton)
- 2) MeshCubes: add support for custom texture mappings on each side (Rubik needs that!)
- 03:25 PM Distorted Android Revision 91cfe462 (library): 1) new 'Rubik' app (skeleton)
- 2) MeshCubes: add support for custom texture mappings on each side (Rubik needs that!)
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