Activity
From 03/22/2020 to 04/20/2020
04/19/2020
- 10:51 PM Magic Cube Revision 5d50e7a7 (magiccube): Allow the server to correct our notion of country (improvement)
- 10:32 PM Magic Cube Revision 874c37b1 (magiccube): Allow the server to correct our notion of country.
- 09:54 PM Magic Cube Revision dbddd5c5 (magiccube): Give credit to Werner Randelshofer.
04/17/2020
- 09:58 AM Magic Cube Revision 31911113 (magiccube): Improve logging in case the Distorted Library returned an error - add Crashlytics custom keys.
04/15/2020
- 10:24 PM Magic Cube Revision 4634a76a (magiccube): Minor.
- 10:01 PM Magic Cube Revision 22b0a264 (magiccube): Do not allow more than 15 characters in the NAME.
- 09:56 PM Magic Cube Revision f4ee4d70 (magiccube): Do not allow more than 15 characters in the NAME.
- 09:56 PM Distorted Android Revision f7718354 (library): Do not allow more than 15 characters in the NAME.
- 03:18 PM Magic Cube Revision 9439f455 (magiccube): Fix sa bug which showed itself only on Android API 21 and 22.
- 11:56 AM Magic Cube Revision 4d23405c (magiccube): Bugfix in StateSolving upper text - before when we won, and NewRecord dialog was on the screen, and at tis moment we rotated the screen, the uppoer text would revert back to 'Ready?'
04/14/2020
- 12:31 AM Magic Cube Revision 2d942f35 (magiccube): Bugfix in DialogSetName - before it would not dim the OK button initially
- 12:21 AM Magic Cube Revision 4b4e6837 (magiccube): UII improvement in StatePattern
- 10:07 PM Magic Cube Revision 703aee64 (magiccube): Fix clickable links in the About dialog.
- 09:16 PM Magic Cube Revision 85248b04 (magiccube): Finally solve the bug on Samsung Android 9 and 10 phones that the Dialogs Main & patterns wouldn't be modeless: move the setting of this flag earlier, to the 'onCreateDialog()' function.
- 06:29 PM Magic Cube Revision 801b16db (magiccube): Minor.
- 06:26 PM Magic Cube Revision b88be423 (magiccube): Minor.
- 01:24 PM Magic Cube Revision 4413d9ad (magiccube): Only 2 dialogs are modeless now: MAIN & PATTERNS
- 01:20 PM Magic Cube Revision 90fd47b0 (magiccube): Lots of bugfixes.
04/13/2020
- 11:59 PM Magic Cube Revision 8aa9b077 (magiccube): Add Firebase Crashlytics.
- 08:22 PM Magic Cube Revision 66e777b0 (magiccube): Move to AndroidX, target API level 29.
- 08:22 PM Distorted Android Revision f1c2d4b0 (library): Move to AndroidX, target API level 29.
- 08:22 PM Distorted Android Revision 2fad84a7 (examples): Move to AndroidX, target API level 29.
- 04:03 PM Magic Cube Revision 316889cf (magiccube): Improve the Effects Dialog so it looks good on 'thin' screens ( 720x1440 )
- 01:29 PM Magic Cube Revision 018978ad (magiccube): Improve the About dialog.
- 10:37 AM Magic Cube Revision 8fcd8cba (magiccube): 1) Relax requirements as to OpenGL ES ( now only 3.0 required )
- 2) fix a crash in Solving state
- 10:31 AM Distorted Android Revision b7074bc6 (library): Lower requirements - now only OpenGL ES 3.0 is required; if running on such platform, OIT part of the API ( which is the only one which actually requires 3.1) is switched off.
04/12/2020
- 06:13 PM Magic Cube Revision 584585d0 (magiccube): (Hopefully) make the Dialogs NOT disappear on clicks outside (previously this wasn't working on Android 9).
- Lower API requirements to 21.
- 12:06 PM Magic Cube Revision 86cbdab1 (magiccube): Minor tweaks to the 'Prev' buton in Solving state;
- Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. someth...
04/11/2020
- 03:21 PM Magic Cube Revision ec2ee9e0 (magiccube): Minor.
04/10/2020
- 11:43 PM Distorted Android Revision e3473e86 (examples): Minor.
- 11:23 PM Magic Cube Revision 0e5ad27c (magiccube): Add a 'withdraw move' button to the Solving UI state.
- 09:10 PM Distorted Android Revision 59e5fc3f (examples): We need to add app version to build.gradle - otherwise the resulting dex file cannot be opened by Fire Stick!
- 08:49 PM Magic Cube Revision dc1d2820 (magiccube): Bugfix
- 08:24 PM Magic Cube Revision ca445c23 (magiccube): Minor
- 12:46 PM Magic Cube Revision 5cf34c5f (magiccube): Make chances to randimoze a given row when scrambling dependant on the type of Object.
- The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the...
04/09/2020
- 12:38 AM Magic Cube Revision 4e248bcc (magiccube): Bugfix.
- 10:09 PM Magic Cube Revision 8e3898c8 (magiccube): Each object size now has its own number of levels (not always 18!)
- 02:04 PM Magic Cube Revision 85b09df4 (magiccube): Reorganize UI of the Play state.
04/08/2020
04/07/2020
- 11:18 PM Magic Cube Revision fa0f7a56 (magiccube): Progress with the Solver - RubikCube.retObjectString() finished.
- What remains to be done here: ban changing colors of the centers of 3x3x3 faces, this shouldn't be allowed!
04/06/2020
- 10:18 PM Magic Cube Revision a304ee64 (magiccube): Progress implementing RubikCube.retObjectString()
- 10:18 PM Distorted Android Revision e172985c (library): Progress implementing RubikCube.retObjectString()
- 08:10 PM Magic Cube Revision 373fa45f (magiccube): Progress making the Solver state more abstract.
- 01:29 PM Magic Cube Revision 41748f19 (magiccube): Progress making the Solver state more abstract.
- 01:08 PM Magic Cube Revision 20931cf6 (magiccube): Progress making the Solver state more abstract.
- 11:17 AM Magic Cube Revision f0336037 (magiccube): Make the Solver state more abstract.
04/05/2020
- 12:43 AM Magic Cube Revision 4262a13b (magiccube): Formatting: remove tabs.
- 12:41 AM Magic Cube Revision efe00e0f (magiccube): Formatting: remove tabs.
- 12:34 AM Magic Cube Revision 7f84a768 (magiccube): Progress with the 3x3x3 Solver.
- Hopefully the only thing that remains to be done is to implement the RubikStateSolver.retCubeString().
- 10:45 PM Magic Cube Revision 9621255f (magiccube): Progress with the 3x3x3 Solver.
- 09:53 PM Magic Cube Revision ca292407 (magiccube): Progress with the 3x3x3 Solver.
- 06:42 PM Magic Cube Revision 473611ee (magiccube): Progress with the 3x3x3 Solver.
- 06:39 PM Distorted Android Revision 7e53a35f (library): Bugfixes in MeshBase:
- 1) improper buffer was being invalidated after apply and setTextureMap (TFO rather than VBO!)
2) setTextureMap would ... - 02:10 PM Distorted Android Revision d917f059 (library): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
- 02:10 PM Magic Cube Revision 1f9772f3 (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
04/03/2020
- 11:08 PM Magic Cube Revision 5660465b (magiccube): More support for the 3x3x3 Solver: more of the actual 3x3x3 solver mechanism.
- 10:25 PM Magic Cube Revision b95ceafc (magiccube): More support for the 3x3x3 Solver: add the actual 3x3x3 solver mechanism.
- 10:19 PM Magic Cube Revision 811b0446 (magiccube): More support for the 3x3x3 Solver.
- 09:54 PM Magic Cube Revision 264af0ad (magiccube): More support for the 3x3x3 Solver.
- 09:40 PM Magic Cube Revision 7289fd6c (magiccube): Beginnings of support for the 3x3x3 Solver.
- 12:31 PM Distorted Android Revision 66103fb2 (library): Speedup: only allocate one postprocessing buffer set of the quality we need, not all in one go.
04/02/2020
- 08:48 PM Magic Cube Revision a42e25a6 (magiccube): Bugfixes.
- 12:59 PM Magic Cube Revision fb6a40c8 (magiccube): Minor.
04/01/2020
- 12:23 AM Magic Cube Revision 8a64eaa4 (magiccube): Minor.
- 09:37 PM Magic Cube Revision ba29975c (magiccube): Minor
- 09:36 PM Magic Cube Revision b498f3f6 (magiccube): Introduce RubikPatternsList. Now, if one wants to contribute patterns for a new object, all one has to be is give the list of strings describing the patterns and add them to the List.
- 01:55 PM Magic Cube Revision 48145a5b (magiccube): Speed up displaying the Patterns Dialog - do not read the whole thing, but only one Category at a time as required.
03/31/2020
- 12:06 AM Magic Cube Revision de44c2b4 (magiccube): Minor.
- 11:47 PM Magic Cube Revision c6bd472b (magiccube): Pretty Patterns: slight speedup.
- 11:45 PM Magic Cube Revision f86d48c8 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the last 5 such patterns.
- 11:20 PM Magic Cube Revision 8d822a78 (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Correct the next 6 such patterns.
- 10:55 PM Magic Cube Revision c0495b7d (magiccube): Pretty Patterns: some patterns had 'empty' moves (i.e. angle 0). Protect the parser against such sequences and correct the first 12 such patterns.
- 09:49 PM Magic Cube Revision c715128d (magiccube): Pretty Patterns Dialog: remember the positions of scrollbars.
- 08:36 PM Magic Cube Revision 6f2a942e (magiccube): Bugfixes for Pretty Patterns
- 04:37 PM Magic Cube Revision d12bb11b (magiccube): Bugfixes - do more stuff 'post render'
- 11:03 AM Magic Cube Revision a31d25de (magiccube): Major progress with Prretty Patterns.
- Two things remain:
1) looks like sometimes making/backing Moves in a Pattern gets stuck. ( Pattern.mCanRotate! )
2) ...
03/30/2020
- 09:19 PM Magic Cube Revision 8becce57 (magiccube): Major progress with Prretty Patterns - hopefully only initializing the Object remains!
- 12:29 PM Magic Cube Revision 9224ffd2 (magiccube): extend the RubikObject API to make it possible to add rotations of multiple rows simultaneously (all along the same axis of course!)
03/29/2020
- 11:41 PM Magic Cube Revision aa171dee (magiccube): More support for actual patterns!
- 03:18 PM Magic Cube Revision 11877284 (magiccube): Beginnings of support for actual patterns!
03/28/2020
- 12:18 AM Magic Cube Revision 0a57000c (magiccube): Beginnings of support for actual patterns!
- 11:35 PM Magic Cube Revision 044529c1 (magiccube): Remember state of the dialog.
- 11:01 PM Magic Cube Revision e0e84674 (magiccube): Improve the upper_text.
- 10:22 PM Magic Cube Revision 7252ca42 (magiccube): Improve the 'About' dialog.
- 10:13 PM Magic Cube Revision 95292d05 (magiccube): Prettier spinner.
- 06:43 PM Magic Cube Revision bcd6384a (magiccube): Improve the Pattern data: unique names, more even splitting into categories.
- 02:00 AM Magic Cube Revision 39566863 (magiccube): Minor.
- 01:05 AM Magic Cube Revision 3a9d19ed (magiccube): Progress with Pretty Patterns.
- 01:05 AM Distorted Android Revision 1a620f79 (examples): Progress with Pretty Patterns.
03/27/2020
- 10:29 PM Magic Cube Revision e108b57e (magiccube): Re-add the Pattern dialog, but attach it to the Pattern uistate this time.
- The idea to do away with the dialog proves impossible - we'd have to resize the top bar, which causes very unpleasant...
- 09:40 PM Magic Cube Revision 1ef1c93d (magiccube): Minor
- 01:08 AM Magic Cube Revision 53f23b64 (magiccube): Progress with Pretty Patterns - do away with the tabbed dialog!
03/26/2020
- 06:58 PM Magic Cube Revision a6d3b158 (magiccube): Progress with Pretty Patterns.
- 05:34 PM Magic Cube Revision 4f470e00 (magiccube): Progress with Pretty Patterns.
- 04:01 PM Magic Cube Revision 176308f8 (magiccube): Progress with Pretty Patterns.
- 02:37 PM Magic Cube Revision d18993ac (magiccube): Progress with Pretty Patterns.
03/25/2020
- 12:16 AM Magic Cube Revision 4ed3823a (magiccube): Beginnings of the 3x3x3 Solver and Pretty Patterns.
- 10:42 PM Magic Cube Revision 769d7b9f (magiccube): Bugfixes.
- 06:24 PM Magic Cube Revision 4c0cd600 (magiccube): Change the series of Object buttons in the Play state into a PopupWindow.
03/23/2020
- 10:25 PM Magic Cube Revision ea6ee91b (magiccube): Minor.
- 02:31 PM Magic Cube Revision 1bdf3dc2 (magiccube): The SetName Dialog should be finished.
- 01:30 PM Magic Cube Revision 2d60ebde (magiccube): More progress with the new Dialog, SetName.
- 01:23 PM Magic Cube Revision db266f25 (magiccube): Progresswith the new Dialog, SetName.
- 12:52 PM Magic Cube Revision f895e77a (magiccube): Implement a new Dialog, SetName.
03/22/2020
- 12:47 AM Magic Cube Revision 9acb2402 (magiccube): Implement computeHash()
- 11:25 PM Magic Cube Revision 2dfe43d3 (magiccube): Bugfix for downloading High Scores.
- 01:17 AM Magic Cube Revision 17f9a695 (magiccube): progress with submitting one's high scores.
03/21/2020
- 12:29 AM Magic Cube Revision 4895fff6 (magiccube): Beginnings of submitting one's high scores.
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