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Leszek Koltunski's activity

From 04/07/2020 to 05/06/2020

05/06/2020

11:52 PM Distorted Android Revision 410dfc37 (examples): Convert ObjectTree to stretchless API.
Leszek Koltunski
11:36 PM Distorted Android Revision c50a38f9 (examples): Convert Multiblur to stretchless API.
Leszek Koltunski
11:30 PM Distorted Android Revision 55908771 (examples): Convert Rubik app to stretchless API.
Leszek Koltunski
11:19 PM Distorted Android Revision 42d910b3 (examples): Convert AroundTheWorld to stretchless API.
Leszek Koltunski
10:41 PM Distorted Android Revision 3bb0d218 (examples): Convert Girl to stretchless API
Leszek Koltunski
10:04 PM Distorted Android Revision 278a214c (examples): Convert Blur to stretchless API.
Leszek Koltunski
09:43 PM Distorted Android Revision 355c0a07 (examples): Convert Earth to stretchless API.
Leszek Koltunski
09:31 PM Distorted Android Revision ba95a70b (examples): Convert AroundTheWorld to stretchless API.
Leszek Koltunski
09:15 AM Magic Cube Revision 1335efec (magiccube): Smaller halo.
Leszek Koltunski

05/05/2020

11:32 PM Distorted Android Revision dcd2cd41 (examples): Convert Wind app to the stretch-less API.
Leszek Koltunski
11:18 PM Distorted Android Revision bdf04acf (examples): Convert Stencil app to the stretch-less API.
Leszek Koltunski
11:10 PM Distorted Android Revision 40122d03 (examples): Convert DifferentEffects app to the stretch-less API.
Leszek Koltunski
10:19 PM Distorted Android Revision f1f50ad1 (examples): Finally, after removing the calculation of the halo from the library and giving this decision to the user, we can update the Triblur app for the new MeshBase.setStretch-less API.
Leszek Koltunski
10:09 PM Magic Cube Revision a1d75006 (magiccube): Again we have 2 bugfixes for crashers seen in the field and updated zh-CN and zh-TW translations.
Bump version to 1.1.3 then. Leszek Koltunski
09:44 PM Magic Cube Revision 8194f0fb (magiccube): New Traditional and Simplified Chinese translations.
Leszek Koltunski
09:05 PM Magic Cube Revision 5f8c532e (magiccube): Fix for another crasher from the field.
Leszek Koltunski
12:55 PM Magic Cube Revision d1016920 (magiccube): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski
12:55 PM Distorted Android Revision bb4755e2 (library): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski
12:55 PM Distorted Android Revision 678c391d (examples): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski

05/04/2020

04:01 PM Distorted Android Revision b7209ffe (library): Simplify a bit the place where we got a crash once.
Leszek Koltunski
04:01 PM Magic Cube Revision b972c160 (magiccube): Fix for the next crasher from the field.
Leszek Koltunski

05/03/2020

11:41 PM Magic Cube Revision 2010c6f7 (magiccube): Adjust the app to match the changes in library.
Looks like we'll have to add 1 dim to the GLOW effect. Leszek Koltunski
11:26 PM Distorted Android Revision 0f10a0b6 (library): A lot of changes.
1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduc... Leszek Koltunski
11:26 PM Distorted Android Revision 513b2e9c (examples): A lot of changes.
1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduc... Leszek Koltunski
09:39 PM Magic Cube Revision 4fd84652 (magiccube): Remove the 'touchscreen required = false' from the manifest (because or a bug in Samsung App Store - it marks such apps as incompatible with any device)
Leszek Koltunski
03:53 PM Magic Cube Revision c7f9e82d (magiccube): One more fix for the latest bug from the field with Play state Spinner.
Leszek Koltunski
03:43 PM Magic Cube Revision 7b7d65ce (magiccube): - bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pat... Leszek Koltunski

04/30/2020

04:13 PM Magic Cube Revision 1780dcb0 (magiccube): Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)
Leszek Koltunski

04/28/2020

11:07 PM Distorted Android Revision 8392dc7b (examples): Convert the third app, Transparency, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski
12:07 PM Distorted Android Revision 4867b578 (examples): Convert the second app, Flag, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski
11:28 AM Distorted Android Revision e3c87517 (examples): Convert the first app, Inflate, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski

04/27/2020

10:13 PM Distorted Android Revision fc286c71 (examples): fix for centers of Matrix effects.
Leszek Koltunski
09:32 PM Distorted Android Revision 00be51f0 (library): new VertexEffectShear
Leszek Koltunski
09:32 PM Distorted Android Revision 073c140a (examples): new VertexEffectShear
Leszek Koltunski
08:09 PM Distorted Android Revision a918bba1 (library): new VertexEffectScale
Leszek Koltunski
08:09 PM Distorted Android Revision 60da87db (examples): new VertexEffectScale
Leszek Koltunski
07:59 PM Distorted Android Revision 30d07491 (library): bugfix for VertexEffectRotate
Leszek Koltunski
03:35 PM Distorted Android Revision 9f34a0f6 (library): new VertexEffectRotate
Leszek Koltunski
03:35 PM Distorted Android Revision ad98c3cb (examples): new VertexEffectRotate
Leszek Koltunski

04/26/2020

02:58 PM Magic Cube Revision c5c8be3f (magiccube): Add Crashlytics logs
Leszek Koltunski
02:23 PM Magic Cube Revision f8ce34ab (magiccube): Fix for the previous fix :)
Leszek Koltunski
11:27 AM Magic Cube Revision 001cc0e4 (magiccube): Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )
Leszek Koltunski

04/25/2020

10:47 PM Magic Cube Revision 716756fe (magiccube): Bump version to 1.1.1
Leszek Koltunski
10:45 PM Magic Cube Revision 2e8ec627 (magiccube): Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(
Leszek Koltunski
09:23 PM Magic Cube Revision 1701e7ae (magiccube): Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(
Leszek Koltunski
05:57 PM Magic Cube Revision 4026e706 (magiccube): Switch off Crashlytics in DEBUG builds.
Leszek Koltunski
05:33 PM Magic Cube Revision 807d82b7 (magiccube): Add two new UI States: Ready and Done.
Leszek Koltunski
11:02 AM Magic Cube Revision ffc03a7a (magiccube): Change Werner to Walter.
Leszek Koltunski
11:00 AM Magic Cube Revision 38c52ed0 (magiccube): Correct the last 6 patterns of the Pyra5.
Leszek Koltunski

04/24/2020

12:18 AM Distorted Android Revision e979d285 (library): Add the first two VERTEX 'pseudo-matrix' effects: VERTEX_MOVE & VERTEX_QUATERNION i.e. implementations of those two MATRIX effects in VERTEX queue.
The point(s):
1) preparation for the upcoming MeshBase.preApply(VertexEffect effect) API that's going to supersede t...
Leszek Koltunski
12:18 AM Distorted Android Revision 4282d39a (examples): Add the first two VERTEX 'pseudo-matrix' effects: VERTEX_MOVE & VERTEX_QUATERNION i.e. implementations of those two MATRIX effects in VERTEX queue.
The point(s):
1) preparation for the upcoming MeshBase.preApply(VertexEffect effect) API that's going to supersede t...
Leszek Koltunski
06:26 PM Magic Cube Revision b6d0c697 (magiccube): Do not crash if we are running on device which does not support OpenGL ES 3.0
Leszek Koltunski
06:25 PM Distorted Android Revision f482efa3 (library): Do not crash if we failed to compile some programs.
Leszek Koltunski

04/23/2020

05:49 PM Magic Cube Revision e68185be (magiccube): Up version code to 2.
Leszek Koltunski
05:27 PM Magic Cube Revision fd18cee2 (magiccube): Remove app_version from translated strings.xml so that the version always stays in sync.
Leszek Koltunski
01:38 PM Magic Cube Revision 5137f1ce (magiccube): Bump version to 1.1.0 since there are 9 translations, 2 bug fixes & Pretty Patterns for Pyraminx 3,4 and 5.
Leszek Koltunski
01:37 PM Magic Cube Revision a7b7ae40 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:19 PM Magic Cube Revision bb1be124 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:13 PM Magic Cube Revision e5eb411c (magiccube): 9 Translations.
Leszek Koltunski
10:04 AM Magic Cube Revision 51297bfb (magiccube): Fix for another crash from the field.
Leszek Koltunski

04/22/2020

12:44 AM Magic Cube Revision ac130d72 (magiccube): There's a real crash from the field in Firebase Crashlytics which must mean that Cubit.returnRotationAngle() returned null.
Leave some message in case this happens again. Leszek Koltunski
11:57 PM Magic Cube Revision 77c41840 (magiccube): Add Pyraminx5 Pretty Patterns.
Leszek Koltunski
11:22 PM Magic Cube Revision 4a40166d (magiccube): Add Pyraminx4 Pretty Patterns.
Leszek Koltunski
10:50 AM Magic Cube Revision a46893d7 (magiccube): Add Pyraminx3 Pretty Patterns.
Leszek Koltunski

04/21/2020

10:49 PM Magic Cube Revision 906cc928 (magiccube): Change the format of moves in Pretty Patterns to more terse, so that patterns of objects with 4 axis of rotation ( Pyraminx!) fit into 3 digits.
Leszek Koltunski
09:49 AM Magic Cube Revision 6d1ea5b9 (magiccube): PYRAMINX: swap the red and blue face colors so that the whole thing matches randelshofer.ch
Leszek Koltunski

04/19/2020

10:51 PM Magic Cube Revision 5d50e7a7 (magiccube): Allow the server to correct our notion of country (improvement)
Leszek Koltunski
10:32 PM Magic Cube Revision 874c37b1 (magiccube): Allow the server to correct our notion of country.
Leszek Koltunski
09:54 PM Magic Cube Revision dbddd5c5 (magiccube): Give credit to Werner Randelshofer.
Leszek Koltunski

04/17/2020

09:58 AM Magic Cube Revision 31911113 (magiccube): Improve logging in case the Distorted Library returned an error - add Crashlytics custom keys.
Leszek Koltunski

04/15/2020

10:24 PM Magic Cube Revision 4634a76a (magiccube): Minor.
Leszek Koltunski
10:01 PM Magic Cube Revision 22b0a264 (magiccube): Do not allow more than 15 characters in the NAME.
Leszek Koltunski
09:56 PM Magic Cube Revision f4ee4d70 (magiccube): Do not allow more than 15 characters in the NAME.
Leszek Koltunski
09:56 PM Distorted Android Revision f7718354 (library): Do not allow more than 15 characters in the NAME.
Leszek Koltunski
03:18 PM Magic Cube Revision 9439f455 (magiccube): Fix sa bug which showed itself only on Android API 21 and 22.
Leszek Koltunski
11:56 AM Magic Cube Revision 4d23405c (magiccube): Bugfix in StateSolving upper text - before when we won, and NewRecord dialog was on the screen, and at tis moment we rotated the screen, the uppoer text would revert back to 'Ready?'
Leszek Koltunski

04/14/2020

12:31 AM Magic Cube Revision 2d942f35 (magiccube): Bugfix in DialogSetName - before it would not dim the OK button initially
Leszek Koltunski
12:21 AM Magic Cube Revision 4b4e6837 (magiccube): UII improvement in StatePattern
Leszek Koltunski
10:07 PM Magic Cube Revision 703aee64 (magiccube): Fix clickable links in the About dialog.
Leszek Koltunski
09:16 PM Magic Cube Revision 85248b04 (magiccube): Finally solve the bug on Samsung Android 9 and 10 phones that the Dialogs Main & patterns wouldn't be modeless: move the setting of this flag earlier, to the 'onCreateDialog()' function.
Leszek Koltunski
06:29 PM Magic Cube Revision 801b16db (magiccube): Minor.
Leszek Koltunski
06:26 PM Magic Cube Revision b88be423 (magiccube): Minor.
Leszek Koltunski
01:24 PM Magic Cube Revision 4413d9ad (magiccube): Only 2 dialogs are modeless now: MAIN & PATTERNS
Leszek Koltunski
01:20 PM Magic Cube Revision 90fd47b0 (magiccube): Lots of bugfixes.
Leszek Koltunski

04/13/2020

11:59 PM Magic Cube Revision 8aa9b077 (magiccube): Add Firebase Crashlytics.
Leszek Koltunski
08:22 PM Magic Cube Revision 66e777b0 (magiccube): Move to AndroidX, target API level 29.
Leszek Koltunski
08:22 PM Distorted Android Revision f1c2d4b0 (library): Move to AndroidX, target API level 29.
Leszek Koltunski
08:22 PM Distorted Android Revision 2fad84a7 (examples): Move to AndroidX, target API level 29.
Leszek Koltunski
04:03 PM Magic Cube Revision 316889cf (magiccube): Improve the Effects Dialog so it looks good on 'thin' screens ( 720x1440 )
Leszek Koltunski
01:29 PM Magic Cube Revision 018978ad (magiccube): Improve the About dialog.
Leszek Koltunski
10:37 AM Magic Cube Revision 8fcd8cba (magiccube): 1) Relax requirements as to OpenGL ES ( now only 3.0 required )
2) fix a crash in Solving state Leszek Koltunski
10:31 AM Distorted Android Revision b7074bc6 (library): Lower requirements - now only OpenGL ES 3.0 is required; if running on such platform, OIT part of the API ( which is the only one which actually requires 3.1) is switched off.
Leszek Koltunski

04/12/2020

06:13 PM Magic Cube Revision 584585d0 (magiccube): (Hopefully) make the Dialogs NOT disappear on clicks outside (previously this wasn't working on Android 9).
Lower API requirements to 21. Leszek Koltunski
12:06 PM Magic Cube Revision 86cbdab1 (magiccube): Minor tweaks to the 'Prev' buton in Solving state;
Relax requirements in the Manifest - now only 'android.hardware.faketouch' supporting device is required, i.e. someth... Leszek Koltunski

04/11/2020

03:21 PM Magic Cube Revision ec2ee9e0 (magiccube): Minor.
Leszek Koltunski

04/10/2020

11:43 PM Distorted Android Revision e3473e86 (examples): Minor.
Leszek Koltunski
11:23 PM Magic Cube Revision 0e5ad27c (magiccube): Add a 'withdraw move' button to the Solving UI state.
Leszek Koltunski
09:10 PM Distorted Android Revision 59e5fc3f (examples): We need to add app version to build.gradle - otherwise the resulting dex file cannot be opened by Fire Stick!
Leszek Koltunski
08:49 PM Magic Cube Revision dc1d2820 (magiccube): Bugfix
Leszek Koltunski
08:24 PM Magic Cube Revision ca445c23 (magiccube): Minor
Leszek Koltunski
12:46 PM Magic Cube Revision 5cf34c5f (magiccube): Make chances to randimoze a given row when scrambling dependant on the type of Object.
The point: in case of the Cube, all rows should have equal chances. In case of the Pyraminx, the smaller the row, the... Leszek Koltunski

04/09/2020

12:38 AM Magic Cube Revision 4e248bcc (magiccube): Bugfix.
Leszek Koltunski
10:09 PM Magic Cube Revision 8e3898c8 (magiccube): Each object size now has its own number of levels (not always 18!)
Leszek Koltunski
02:04 PM Magic Cube Revision 85b09df4 (magiccube): Reorganize UI of the Play state.
Leszek Koltunski

04/08/2020

10:13 PM Magic Cube Revision 46a961fd (magiccube): The 3x3x3 Solver finished - here the last piece of work, locking the centers of the 3x3x3 cube in place so that RubikStateSolver's color picker cannot change them ( the CUBE3 solver assumes this )
Leszek Koltunski

04/07/2020

11:18 PM Magic Cube Revision fa0f7a56 (magiccube): Progress with the Solver - RubikCube.retObjectString() finished.
What remains to be done here: ban changing colors of the centers of 3x3x3 faces, this shouldn't be allowed! Leszek Koltunski
 

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