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From 04/20/2020 to 05/19/2020

05/19/2020

08:01 PM Distorted Android Revision 667884b0 (library): Speedup for preapply
Leszek Koltunski
06:08 PM Distorted Android Revision 641ea00c (examples): 1 more fix for the Predefrom app and preapplying Vertex Effects to a 1-component Mesh works :)
Leszek Koltunski
03:08 PM Distorted Android Revision 342a6773 (library): 1 more fix for MeshBase.apply(VertexEffect). This still does not (fully) work though.
Leszek Koltunski
02:43 PM Distorted Android Revision b5be333a (library): 3 fixes for MeshBase.apply(VertexEffect).
This still does not work though. Leszek Koltunski

05/18/2020

09:22 PM Distorted Android Revision cbd502ec (library): Progress with the Predeform app; deepCopy for the Meshes; various fixes.
Leszek Koltunski
09:22 PM Distorted Android Revision e6129574 (examples): Progress with the Predeform app; deepCopy for the Meshes; various fixes.
Leszek Koltunski
01:30 PM Distorted Android Revision c1f047b9 (examples): Progress with the Predeform app.
Leszek Koltunski
11:39 AM Magic Cube Revision 22dcc308 (magiccube): correct Qatar flag & add Trynidad flag.
Leszek Koltunski

05/17/2020

11:46 PM Distorted Android Revision 9df01f21 (examples): Progress with Predeform: UI for the list of Vertex effects to preapply.
Leszek Koltunski
09:04 PM Distorted Android Revision f0604575 (library): Progress (?) with Predeform: give up trying to render the Mesh in Activity1.
Leszek Koltunski
09:04 PM Distorted Android Revision 4b7c432e (examples): Progress (?) with Predeform: give up trying to render the Mesh in Activity1.
Leszek Koltunski

05/16/2020

12:34 AM Distorted Android Revision 0dc8ffef (examples): Progress with Predeform.
Leszek Koltunski
08:51 PM Distorted Android Revision 59835a0a (examples): Beginnings of a new 'Predeform' app which tests pre-applying a queue of Vertex Effects to a (single?) Mesh.
So far just a copy of Inflate app. Leszek Koltunski
07:56 PM Distorted Android Revision cdd71ce7 (examples): Minor
Leszek Koltunski
07:54 PM Distorted Android Revision f046b159 (library): First attempt at the MeshBase.apply(VertexEffect) API.
Leszek Koltunski

05/08/2020

12:23 AM Distorted Android Revision 5601cfa6 (examples): Convert the last app, EffectQueue, to stretchless API.
Leszek Koltunski
11:13 PM Distorted Android Revision 0a57f222 (examples): Minor.
Leszek Koltunski
11:03 PM Distorted Android Revision 277eddbb (library): Remove the MeshBase.{set/get}Stretch API altogether.
Leszek Koltunski
10:52 PM Distorted Android Revision b1fca44e (examples): Convert Generic to stretchless API.
Leszek Koltunski
03:36 PM Magic Cube Revision 11db590b (magiccube): We have
- three bugfixes for crashers as seen in Firebase
- one fix for a nasty logic error
- improvements to the Scores Di...
Leszek Koltunski
03:28 PM Magic Cube Revision 1f894991 (magiccube): Fix a nasty logic error that let people submit bogus results.
Leszek Koltunski
10:13 AM Magic Cube Revision d5032ac8 (magiccube): Fix for the next crash seen in the field.
Leszek Koltunski
09:48 AM Magic Cube Revision e319fe78 (magiccube): Fix for a crasher seen in the field.
Leszek Koltunski

05/07/2020

01:14 AM Distorted Android Revision 75cc1461 (examples): Improve Generic.
Leszek Koltunski
01:07 AM Distorted Android Revision 61420934 (examples): Prepare Generic for the stretchless API.
Leszek Koltunski
12:38 AM Distorted Android Revision f94110ca (examples): Convert Mirror to stretchless API.
Leszek Koltunski
12:20 AM Distorted Android Revision 5c3b92c4 (examples): Convert DifferentBitmaps to stretchless API.
Leszek Koltunski
12:08 AM Distorted Android Revision 9930cd43 (examples): Convert Check to stretchless API.
Leszek Koltunski
11:59 PM Distorted Android Revision 051f00eb (examples): Convert Glow to stretchless API.
Leszek Koltunski
11:53 PM Distorted Android Revision e8bf2663 (examples): Convert Save to stretchless API.
Leszek Koltunski
11:41 PM Magic Cube Revision d5d503d0 (magiccube): Minor.
Leszek Koltunski
10:13 PM Magic Cube Revision 13ed61b5 (magiccube): Improve the way we fill up the Scores tab - now it follows what user's doing, so if he changes tabs when the dialog is filling up, he won't have to wait so long.
Leszek Koltunski
09:30 PM Distorted Android Revision 19e77994 (library): Fix for a crash when exiting an app:
Activity.onPause() -> MessageSender.stopSending sets mThis to null, then a last message gets sent and a crash in newM... Leszek Koltunski
08:36 PM Magic Cube Revision 2d1fb931 (magiccube): Add Ivory Coast flag.
Leszek Koltunski

05/06/2020

12:02 AM Distorted Android Revision 5d7e316e (examples): Convert SurfaceView to stretchless API.
Leszek Koltunski
11:52 PM Distorted Android Revision 410dfc37 (examples): Convert ObjectTree to stretchless API.
Leszek Koltunski
11:36 PM Distorted Android Revision c50a38f9 (examples): Convert Multiblur to stretchless API.
Leszek Koltunski
11:30 PM Distorted Android Revision 55908771 (examples): Convert Rubik app to stretchless API.
Leszek Koltunski
11:19 PM Distorted Android Revision 42d910b3 (examples): Convert AroundTheWorld to stretchless API.
Leszek Koltunski
10:41 PM Distorted Android Revision 3bb0d218 (examples): Convert Girl to stretchless API
Leszek Koltunski
10:04 PM Distorted Android Revision 278a214c (examples): Convert Blur to stretchless API.
Leszek Koltunski
09:43 PM Distorted Android Revision 355c0a07 (examples): Convert Earth to stretchless API.
Leszek Koltunski
09:31 PM Distorted Android Revision ba95a70b (examples): Convert AroundTheWorld to stretchless API.
Leszek Koltunski
09:15 AM Magic Cube Revision 1335efec (magiccube): Smaller halo.
Leszek Koltunski

05/05/2020

11:32 PM Distorted Android Revision dcd2cd41 (examples): Convert Wind app to the stretch-less API.
Leszek Koltunski
11:18 PM Distorted Android Revision bdf04acf (examples): Convert Stencil app to the stretch-less API.
Leszek Koltunski
11:10 PM Distorted Android Revision 40122d03 (examples): Convert DifferentEffects app to the stretch-less API.
Leszek Koltunski
10:19 PM Distorted Android Revision f1f50ad1 (examples): Finally, after removing the calculation of the halo from the library and giving this decision to the user, we can update the Triblur app for the new MeshBase.setStretch-less API.
Leszek Koltunski
10:09 PM Magic Cube Revision a1d75006 (magiccube): Again we have 2 bugfixes for crashers seen in the field and updated zh-CN and zh-TW translations.
Bump version to 1.1.3 then. Leszek Koltunski
09:44 PM Magic Cube Revision 8194f0fb (magiccube): New Traditional and Simplified Chinese translations.
Leszek Koltunski
09:05 PM Magic Cube Revision 5f8c532e (magiccube): Fix for another crasher from the field.
Leszek Koltunski
12:55 PM Magic Cube Revision d1016920 (magiccube): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski
12:55 PM Distorted Android Revision bb4755e2 (library): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski
12:55 PM Distorted Android Revision 678c391d (examples): Change the Postprocessing effects: separate the radius and the halo.
Reason: we needed a way to specify the size of the halo around a postprocessed object; before it was automatically (a... Leszek Koltunski

05/04/2020

04:01 PM Distorted Android Revision b7209ffe (library): Simplify a bit the place where we got a crash once.
Leszek Koltunski
04:01 PM Magic Cube Revision b972c160 (magiccube): Fix for the next crasher from the field.
Leszek Koltunski

05/03/2020

11:41 PM Magic Cube Revision 2010c6f7 (magiccube): Adjust the app to match the changes in library.
Looks like we'll have to add 1 dim to the GLOW effect. Leszek Koltunski
11:26 PM Distorted Android Revision 0f10a0b6 (library): A lot of changes.
1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduc... Leszek Koltunski
11:26 PM Distorted Android Revision 513b2e9c (examples): A lot of changes.
1) main vertex shader: remove support for degree_object. This functionality will hopefully come back when we introduc... Leszek Koltunski
09:39 PM Magic Cube Revision 4fd84652 (magiccube): Remove the 'touchscreen required = false' from the manifest (because or a bug in Samsung App Store - it marks such apps as incompatible with any device)
Leszek Koltunski
03:53 PM Magic Cube Revision c7f9e82d (magiccube): One more fix for the latest bug from the field with Play state Spinner.
Leszek Koltunski
03:43 PM Magic Cube Revision 7b7d65ce (magiccube): - bump version to 1.1.2
- fix one crasher observed in the field ( we need to adjust the Levels Spinner in Play state if Object changed in Pat... Leszek Koltunski

04/30/2020

04:13 PM Magic Cube Revision 1780dcb0 (magiccube): Fix clicking on the 'Distorted.org' link; get app version from build.gradle (and not from strings.xml)
Leszek Koltunski

04/28/2020

11:07 PM Distorted Android Revision 8392dc7b (examples): Convert the third app, Transparency, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski
12:07 PM Distorted Android Revision 4867b578 (examples): Convert the second app, Flag, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski
11:28 AM Distorted Android Revision e3c87517 (examples): Convert the first app, Inflate, to the new MeshBase.setStretch-less API ( use VertexEffectScale instead )
Leszek Koltunski

04/27/2020

10:13 PM Distorted Android Revision fc286c71 (examples): fix for centers of Matrix effects.
Leszek Koltunski
09:32 PM Distorted Android Revision 00be51f0 (library): new VertexEffectShear
Leszek Koltunski
09:32 PM Distorted Android Revision 073c140a (examples): new VertexEffectShear
Leszek Koltunski
08:09 PM Distorted Android Revision a918bba1 (library): new VertexEffectScale
Leszek Koltunski
08:09 PM Distorted Android Revision 60da87db (examples): new VertexEffectScale
Leszek Koltunski
07:59 PM Distorted Android Revision 30d07491 (library): bugfix for VertexEffectRotate
Leszek Koltunski
03:35 PM Distorted Android Revision 9f34a0f6 (library): new VertexEffectRotate
Leszek Koltunski
03:35 PM Distorted Android Revision ad98c3cb (examples): new VertexEffectRotate
Leszek Koltunski

04/26/2020

02:58 PM Magic Cube Revision c5c8be3f (magiccube): Add Crashlytics logs
Leszek Koltunski
02:23 PM Magic Cube Revision f8ce34ab (magiccube): Fix for the previous fix :)
Leszek Koltunski
11:27 AM Magic Cube Revision 001cc0e4 (magiccube): Fix a potential crasher ( do not set up a callback for end of rotation effect on the very first cubit that belongs to a rotation if all belonging cubits have not been set up yet )
Leszek Koltunski

04/25/2020

10:47 PM Magic Cube Revision 716756fe (magiccube): Bump version to 1.1.1
Leszek Koltunski
10:45 PM Magic Cube Revision 2e8ec627 (magiccube): Fixes for the fact that one could easily cheat - just pause the app while solving and come back to it, the time would reset to 0 and the object to unscrambled :(
Leszek Koltunski
09:23 PM Magic Cube Revision 1701e7ae (magiccube): Fix the Solver broken by the change of move notation when importing Pyraminx Patterns :(
Leszek Koltunski
05:57 PM Magic Cube Revision 4026e706 (magiccube): Switch off Crashlytics in DEBUG builds.
Leszek Koltunski
05:33 PM Magic Cube Revision 807d82b7 (magiccube): Add two new UI States: Ready and Done.
Leszek Koltunski
11:02 AM Magic Cube Revision ffc03a7a (magiccube): Change Werner to Walter.
Leszek Koltunski
11:00 AM Magic Cube Revision 38c52ed0 (magiccube): Correct the last 6 patterns of the Pyra5.
Leszek Koltunski

04/24/2020

12:18 AM Distorted Android Revision e979d285 (library): Add the first two VERTEX 'pseudo-matrix' effects: VERTEX_MOVE & VERTEX_QUATERNION i.e. implementations of those two MATRIX effects in VERTEX queue.
The point(s):
1) preparation for the upcoming MeshBase.preApply(VertexEffect effect) API that's going to supersede t...
Leszek Koltunski
12:18 AM Distorted Android Revision 4282d39a (examples): Add the first two VERTEX 'pseudo-matrix' effects: VERTEX_MOVE & VERTEX_QUATERNION i.e. implementations of those two MATRIX effects in VERTEX queue.
The point(s):
1) preparation for the upcoming MeshBase.preApply(VertexEffect effect) API that's going to supersede t...
Leszek Koltunski
06:26 PM Magic Cube Revision b6d0c697 (magiccube): Do not crash if we are running on device which does not support OpenGL ES 3.0
Leszek Koltunski
06:25 PM Distorted Android Revision f482efa3 (library): Do not crash if we failed to compile some programs.
Leszek Koltunski

04/23/2020

05:49 PM Magic Cube Revision e68185be (magiccube): Up version code to 2.
Leszek Koltunski
05:27 PM Magic Cube Revision fd18cee2 (magiccube): Remove app_version from translated strings.xml so that the version always stays in sync.
Leszek Koltunski
01:38 PM Magic Cube Revision 5137f1ce (magiccube): Bump version to 1.1.0 since there are 9 translations, 2 bug fixes & Pretty Patterns for Pyraminx 3,4 and 5.
Leszek Koltunski
01:37 PM Magic Cube Revision a7b7ae40 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:19 PM Magic Cube Revision bb1be124 (magiccube): Minor corrections for the translations.
Leszek Koltunski
01:13 PM Magic Cube Revision e5eb411c (magiccube): 9 Translations.
Leszek Koltunski
10:04 AM Magic Cube Revision 51297bfb (magiccube): Fix for another crash from the field.
Leszek Koltunski

04/22/2020

12:44 AM Magic Cube Revision ac130d72 (magiccube): There's a real crash from the field in Firebase Crashlytics which must mean that Cubit.returnRotationAngle() returned null.
Leave some message in case this happens again. Leszek Koltunski
11:57 PM Magic Cube Revision 77c41840 (magiccube): Add Pyraminx5 Pretty Patterns.
Leszek Koltunski
11:22 PM Magic Cube Revision 4a40166d (magiccube): Add Pyraminx4 Pretty Patterns.
Leszek Koltunski
10:50 AM Magic Cube Revision a46893d7 (magiccube): Add Pyraminx3 Pretty Patterns.
Leszek Koltunski

04/21/2020

10:49 PM Magic Cube Revision 906cc928 (magiccube): Change the format of moves in Pretty Patterns to more terse, so that patterns of objects with 4 axis of rotation ( Pyraminx!) fit into 3 digits.
Leszek Koltunski
09:49 AM Magic Cube Revision 6d1ea5b9 (magiccube): PYRAMINX: swap the red and blue face colors so that the whole thing matches randelshofer.ch
Leszek Koltunski
 

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