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From 04/15/2021 to 05/14/2021

05/13/2021

12:51 AM Magic Cube Revision 96e1f0ad (magiccube): Make Dynamic's resetToBegin() done on the next frame.
This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
Leszek Koltunski
12:51 AM Distorted Android Revision 4f9ec5d6 (library): Make Dynamic's resetToBegin() done on the next frame.
This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
Leszek Koltunski

05/11/2021

12:22 AM Magic Cube Revision 6968a6ef (magiccube): Progress with RubikControl - finger movements during all 13 sub-stages of the 'whole' stage finished.
Next: actually move the cube. Leszek Koltunski

05/09/2021

10:11 PM Magic Cube Revision ac2ee4b3 (magiccube): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
Leszek Koltunski
10:11 PM Distorted Android Revision b4999b55 (library): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
Leszek Koltunski

05/08/2021

04:59 PM Magic Cube Revision 7a44bbc2 (magiccube): Progress with RubikControl.
Leszek Koltunski
04:39 PM Magic Cube Revision 8badfe2a (magiccube): Progress with RubikControl.
Leszek Koltunski

05/07/2021

11:37 PM Magic Cube Revision f7f24f23 (magiccube): Progress with RubikControl.
Leszek Koltunski
05:03 PM Magic Cube Revision b7e5a0ac (magiccube): Progress with RubikControl.
Leszek Koltunski
02:12 PM Magic Cube Revision 45ab4482 (magiccube): Progress with RubikControl.
Leszek Koltunski
11:55 AM Magic Cube Revision f8eece7d (magiccube): Attach the control nodes directly to the screen, not to the Object Node.
Leszek Koltunski

05/06/2021

12:19 AM Magic Cube Revision 51f51f83 (magiccube): Progress with RubikControl.
Leszek Koltunski
12:17 AM Distorted Android Revision 3272cfb8 (library): Actually reset Node's mLastTime back to 0 each time we attach it somewhere.
Leszek Koltunski
12:06 AM Distorted Android Revision 835b197e (library): Move the information when was a EffectQueue last time evaluated from the EffectQueues all the way up to the Node which contains them.
The point: we need to reset this time back to 0 every time we attach the Node (and thus start evaluating the Queues i... Leszek Koltunski

05/03/2021

12:52 AM Magic Cube Revision f5da732a (magiccube): Cube Control: step 2.
Leszek Koltunski

05/02/2021

01:56 PM Magic Cube Revision fcd5b990 (magiccube): Rename 'state' to 'screen'
Leszek Koltunski

05/01/2021

12:40 AM Magic Cube Revision 7cf2637d (magiccube): Control the Cube: beginnings.
Leszek Koltunski

04/30/2021

12:26 AM Magic Cube Revision 9d4c38eb (magiccube): Include info about renderer and version in the submit packet.
Leszek Koltunski

04/29/2021

06:24 PM Magic Cube Revision 20dea800 (magiccube): Fix the long-standing issue with the double 'READY' state which, as I now see, was causing some impossible records.
Leszek Koltunski

04/28/2021

02:41 PM Magic Cube Revision 60a562c0 (magiccube): Bump version to 1.7.6
Leszek Koltunski
11:30 AM Distorted Android Revision f3b76541 (library): Only switch on 'BuggyUBOs' on Adreno 308 driver versions 331 and 415.
Leszek Koltunski

04/23/2021

12:43 AM Magic Cube Revision 97a10f6e (magiccube): Up version to 1.7.5
Leszek Koltunski
12:37 AM Distorted Android Revision 35a0f4ed (library): Calibration of the previous workaround.
Leszek Koltunski
12:12 AM Distorted Android Revision 5ec42229 (library): Workaround for the fact that one some devices (for example the LG K30's V@415 driver on the Adreno 308) the Glow halo wasn't visible.
Leszek Koltunski
10:13 PM Distorted Android Revision 7958d843 (library): MeshBase's 'MAX_NUM_COMPONENTS' is not a constant - rename!
Leszek Koltunski
09:20 PM Distorted Android Revision 41ed3f0d (library): Correct an crash when trying to run a program with no vertex effects.
Leszek Koltunski
08:02 PM Magic Cube Revision 57b4f567 (magiccube): Minor.
Leszek Koltunski
08:01 PM Magic Cube Revision a91fb62f (magiccube): Fix (again) the solved state detection in Dino4.
Leszek Koltunski
04:58 PM Distorted Android Revision 07325238 (library): Do not switch BuggyUBOs on Adreno 306, as I just saw a device - ZTE ZMax2 - which uses a 306 and driver V@100, which does not like packed UBOs...
Leszek Koltunski
04:36 PM Magic Cube Revision 52573991 (magiccube): Minor.
Leszek Koltunski
04:28 PM Distorted Android Revision a9be24d8 (library): Improve the 'buggy UBOs' detection.
Leszek Koltunski
04:03 PM Magic Cube Revision 121e4a39 (magiccube): Fix solved state detection of the Dino4
Leszek Koltunski
02:18 PM Magic Cube Revision 6a083c6a (magiccube): - report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes. Leszek Koltunski
02:18 PM Distorted Android Revision a9d4bb9a (library): - report the Graphics driver's Renderer and Version.
- new Diamond, Skewb2 and Skewb3 meshes. Leszek Koltunski

04/21/2021

09:21 PM Distorted Android Revision ddd46f8b (library): Always reset static variables in DistortedLibrary to default values.
Leszek Koltunski
04:58 PM Magic Cube Revision de62316a (magiccube): Minor adjustments for the UI.
Leszek Koltunski
03:38 PM Magic Cube Revision 43162dfb (magiccube): Correctly centralize the buttons on the main menu popup.
Leszek Koltunski
02:58 PM Magic Cube Revision bd32a81d (magiccube): Correct the layout to look better on right-to-left locales.
Leszek Koltunski
02:31 PM Magic Cube Revision 042c6181 (magiccube): Correct the layout to look better on right-to-left locales.
Leszek Koltunski

04/20/2021

12:25 PM Magic Cube Revision 67b2d57b (magiccube): Create new meshes.
Leszek Koltunski

04/19/2021

12:28 AM Magic Cube Revision be56193c (magiccube): Move all the special cubit-creating code out of FactoryCubit and to the Object classes, and thus hopefully finish implementing the new cubit creating engine.
Leszek Koltunski
11:51 PM Magic Cube Revision bb11be2a (magiccube): New cubit engine: finish converting Kilominx & Megaminx.
Leszek Koltunski
07:39 PM Magic Cube Revision 5e06e92f (magiccube): New cubit engine: convert Kiliminx & some Megaminx.
Leszek Koltunski

04/18/2021

10:20 PM Magic Cube Revision 7d8cc029 (magiccube): Simplify.
Leszek Koltunski
10:06 PM Distorted Android Revision 6983badf (examples): Port bugfixes from DistortedCube; add Ivy Corner & Ivy Face meshes.
Leszek Koltunski

04/15/2021

12:19 AM Magic Cube Revision 680469e6 (magiccube): Convert the Redi Cube to the new engine.
Leszek Koltunski
09:52 PM Magic Cube Revision 728cff8b (magiccube): Convert the Helicopter face cubits to the new engine.
Leszek Koltunski
05:29 PM Magic Cube Revision 0919eba7 (magiccube): Correct still one bug with collapsing stickers in teh new Cubit engine.
Convert the Helicopter corner cubits to the new engine. Leszek Koltunski
02:21 PM Magic Cube Revision b0ed406c (magiccube): Correct the layout of the main MenuPopup - it was displayed incorrectly on right-to-left locales e.g. Arabic.
Leszek Koltunski

04/14/2021

01:16 AM Magic Cube Revision 7dc57f89 (magiccube): Convert the Skewb.
Leszek Koltunski
12:20 AM Magic Cube Revision cb137f36 (magiccube): Objects: tidy up some repeated code.
Leszek Koltunski
 

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