Activity
From 05/04/2021 to 06/02/2021
06/01/2021
- 03:04 PM Distorted Android Revision c0e4d5cf (library): Dynamics: minor.
- 01:38 PM Distorted Android Revision d403b466 (library): Dynamics: consolidation of code.
- 12:45 PM Distorted Android Revision 5690134d (examples): Dynamic App: add support for the new SpeedMode inside Dynamics. (so far only first two SpeedModes - smooth and segment_constant - are supported )
- 12:02 PM Distorted Android Revision 9aabc9eb (library): Dynamics: introduce two speed modes - smooth and segment_constant.
- Prepare the third mode - globally_constant.
05/30/2021
- 11:27 PM Magic Cube Revision c494476f (magiccube): Make it possible to have some objects created from dmesh, and others - bootstrapped programmatically.
05/27/2021
- 09:26 AM Magic Cube Revision 06805e7d (magiccube): Bump version to 1.8.1.
- 09:21 AM Magic Cube Revision e9f567ac (magiccube): Bugfixes for two issues with 1.8.0 seen in the field.
05/26/2021
- 01:47 AM Magic Cube Revision 916f5dda (magiccube): Bugfix: make it impossible to rotate a cube when it is being scrambled in the Tutorial mode.
- 12:32 AM Magic Cube Revision 8461b0af (magiccube): New tutorials.
- 11:22 PM Magic Cube Revision a66c4bda (magiccube): Bump version to 1.8.0
- 11:22 PM Distorted Android Revision 9919e151 (examples): Bump version to 1.8.0
- 11:22 PM Distorted Android Revision bf444dc6 (library): Bump version to 1.8.0
- 10:51 PM Magic Cube Revision 2f0986b1 (magiccube): Skewb Ultimate: icon.
- 10:37 PM Magic Cube Revision 7ecb58db (magiccube): Fact Turning Octahedron: icon.
- 08:10 PM Magic Cube Revision 53e7de7e (magiccube): Face-Turning Octahedron & Skewb Ultimate meshes.
- 02:58 PM Magic Cube Revision a207be5b (magiccube): Move some objects around.
- 01:47 PM Magic Cube Revision a7496a08 (magiccube): Skewb Ultimate (hopefully) finished.
- 11:05 AM Magic Cube Revision 20f42f61 (magiccube): Progress with Skewb Ultimate.
- 10:20 AM Magic Cube Revision 62efeeae (magiccube): Progress with Skewb Ultimate.
05/25/2021
- 04:43 PM Magic Cube Revision 74ffd68e (magiccube): Progress with Skewb Ultimate.
05/24/2021
- 11:50 PM Magic Cube Revision bc649d9a (magiccube): Beginnings of a new object: Skewb Ultimate.
05/23/2021
- 04:03 PM Magic Cube Revision 77d3e4f6 (magiccube): Switch Rubik Control off for the moment.
- 04:02 PM Distorted Android Revision db9903e8 (examples): 2 Skewb Ultimate cubits.
- 04:02 PM Distorted Android Revision a59b5f2c (library): 2 Skewb Ultimate cubits.
05/19/2021
- 11:53 PM Magic Cube Revision a034956d (magiccube): RubikControl: rotate the cube 2.
- 03:45 PM Magic Cube Revision 8ba7aeb1 (magiccube): RubikControl: rotate the cube.
05/18/2021
- 12:51 AM Magic Cube Revision 9205f15e (magiccube): Simplify RubikSurfaceView and the touchscreen control.
05/16/2021
- 01:18 AM Magic Cube Revision 33c22e6c (magiccube): RubikControl: progress.
- 12:58 AM Magic Cube Revision 1e256a15 (magiccube): RubikControl: progress.
- 11:19 PM Distorted Android Revision 24b1f190 (library): RubikControl: fixes; progress.
- 11:19 PM Magic Cube Revision 314bffaf (magiccube): RubikControl: fixes; progress.
- 11:19 PM Distorted Android Revision ab004c6d (examples): RubikControl: fixes; progress.
05/13/2021
- 12:51 AM Magic Cube Revision 96e1f0ad (magiccube): Make Dynamic's resetToBegin() done on the next frame.
- This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c... - 12:51 AM Distorted Android Revision 4f9ec5d6 (library): Make Dynamic's resetToBegin() done on the next frame.
- This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
05/11/2021
- 12:22 AM Magic Cube Revision 6968a6ef (magiccube): Progress with RubikControl - finger movements during all 13 sub-stages of the 'whole' stage finished.
- Next: actually move the cube.
05/09/2021
- 10:11 PM Magic Cube Revision ac2ee4b3 (magiccube): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
- 10:11 PM Distorted Android Revision b4999b55 (library): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
05/08/2021
- 04:59 PM Magic Cube Revision 7a44bbc2 (magiccube): Progress with RubikControl.
- 04:39 PM Magic Cube Revision 8badfe2a (magiccube): Progress with RubikControl.
05/07/2021
- 11:37 PM Magic Cube Revision f7f24f23 (magiccube): Progress with RubikControl.
- 05:03 PM Magic Cube Revision b7e5a0ac (magiccube): Progress with RubikControl.
- 02:12 PM Magic Cube Revision 45ab4482 (magiccube): Progress with RubikControl.
- 11:55 AM Magic Cube Revision f8eece7d (magiccube): Attach the control nodes directly to the screen, not to the Object Node.
05/06/2021
- 12:19 AM Magic Cube Revision 51f51f83 (magiccube): Progress with RubikControl.
- 12:17 AM Distorted Android Revision 3272cfb8 (library): Actually reset Node's mLastTime back to 0 each time we attach it somewhere.
- 12:06 AM Distorted Android Revision 835b197e (library): Move the information when was a EffectQueue last time evaluated from the EffectQueues all the way up to the Node which contains them.
- The point: we need to reset this time back to 0 every time we attach the Node (and thus start evaluating the Queues i...
05/03/2021
- 12:52 AM Magic Cube Revision f5da732a (magiccube): Cube Control: step 2.
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