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Leszek Koltunski's activity

From 05/04/2021 to 06/02/2021

06/01/2021

03:04 PM Distorted Android Revision c0e4d5cf (library): Dynamics: minor.
Leszek Koltunski
01:38 PM Distorted Android Revision d403b466 (library): Dynamics: consolidation of code.
Leszek Koltunski
12:45 PM Distorted Android Revision 5690134d (examples): Dynamic App: add support for the new SpeedMode inside Dynamics. (so far only first two SpeedModes - smooth and segment_constant - are supported )
Leszek Koltunski
12:02 PM Distorted Android Revision 9aabc9eb (library): Dynamics: introduce two speed modes - smooth and segment_constant.
Prepare the third mode - globally_constant. Leszek Koltunski

05/30/2021

11:27 PM Magic Cube Revision c494476f (magiccube): Make it possible to have some objects created from dmesh, and others - bootstrapped programmatically.
Leszek Koltunski

05/27/2021

09:26 AM Magic Cube Revision 06805e7d (magiccube): Bump version to 1.8.1.
Leszek Koltunski
09:21 AM Magic Cube Revision e9f567ac (magiccube): Bugfixes for two issues with 1.8.0 seen in the field.
Leszek Koltunski

05/26/2021

01:47 AM Magic Cube Revision 916f5dda (magiccube): Bugfix: make it impossible to rotate a cube when it is being scrambled in the Tutorial mode.
Leszek Koltunski
12:32 AM Magic Cube Revision 8461b0af (magiccube): New tutorials.
Leszek Koltunski
11:22 PM Magic Cube Revision a66c4bda (magiccube): Bump version to 1.8.0
Leszek Koltunski
11:22 PM Distorted Android Revision 9919e151 (examples): Bump version to 1.8.0
Leszek Koltunski
11:22 PM Distorted Android Revision bf444dc6 (library): Bump version to 1.8.0
Leszek Koltunski
10:51 PM Magic Cube Revision 2f0986b1 (magiccube): Skewb Ultimate: icon.
Leszek Koltunski
10:37 PM Magic Cube Revision 7ecb58db (magiccube): Fact Turning Octahedron: icon.
Leszek Koltunski
08:10 PM Magic Cube Revision 53e7de7e (magiccube): Face-Turning Octahedron & Skewb Ultimate meshes.
Leszek Koltunski
02:58 PM Magic Cube Revision a207be5b (magiccube): Move some objects around.
Leszek Koltunski
01:47 PM Magic Cube Revision a7496a08 (magiccube): Skewb Ultimate (hopefully) finished.
Leszek Koltunski
11:05 AM Magic Cube Revision 20f42f61 (magiccube): Progress with Skewb Ultimate.
Leszek Koltunski
10:20 AM Magic Cube Revision 62efeeae (magiccube): Progress with Skewb Ultimate.
Leszek Koltunski

05/25/2021

04:43 PM Magic Cube Revision 74ffd68e (magiccube): Progress with Skewb Ultimate.
Leszek Koltunski

05/24/2021

11:50 PM Magic Cube Revision bc649d9a (magiccube): Beginnings of a new object: Skewb Ultimate.
Leszek Koltunski

05/23/2021

04:03 PM Magic Cube Revision 77d3e4f6 (magiccube): Switch Rubik Control off for the moment.
Leszek Koltunski
04:02 PM Distorted Android Revision db9903e8 (examples): 2 Skewb Ultimate cubits.
Leszek Koltunski
04:02 PM Distorted Android Revision a59b5f2c (library): 2 Skewb Ultimate cubits.
Leszek Koltunski

05/19/2021

11:53 PM Magic Cube Revision a034956d (magiccube): RubikControl: rotate the cube 2.
Leszek Koltunski
03:45 PM Magic Cube Revision 8ba7aeb1 (magiccube): RubikControl: rotate the cube.
Leszek Koltunski

05/18/2021

12:51 AM Magic Cube Revision 9205f15e (magiccube): Simplify RubikSurfaceView and the touchscreen control.
Leszek Koltunski

05/16/2021

01:18 AM Magic Cube Revision 33c22e6c (magiccube): RubikControl: progress.
Leszek Koltunski
12:58 AM Magic Cube Revision 1e256a15 (magiccube): RubikControl: progress.
Leszek Koltunski
11:19 PM Distorted Android Revision 24b1f190 (library): RubikControl: fixes; progress.
Leszek Koltunski
11:19 PM Magic Cube Revision 314bffaf (magiccube): RubikControl: fixes; progress.
Leszek Koltunski
11:19 PM Distorted Android Revision ab004c6d (examples): RubikControl: fixes; progress.
Leszek Koltunski

05/13/2021

12:51 AM Magic Cube Revision 96e1f0ad (magiccube): Make Dynamic's resetToBegin() done on the next frame.
This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
Leszek Koltunski
12:51 AM Distorted Android Revision 4f9ec5d6 (library): Make Dynamic's resetToBegin() done on the next frame.
This is necessary if we want to reset many Dynamics at one go and have all of them start synchronized.
Otherwise it c...
Leszek Koltunski

05/11/2021

12:22 AM Magic Cube Revision 6968a6ef (magiccube): Progress with RubikControl - finger movements during all 13 sub-stages of the 'whole' stage finished.
Next: actually move the cube. Leszek Koltunski

05/09/2021

10:11 PM Magic Cube Revision ac2ee4b3 (magiccube): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
Leszek Koltunski
10:11 PM Distorted Android Revision b4999b55 (library): Progress with RubikControl - sub-stages 1 and 2 of the 'whole' stage finished.
Leszek Koltunski

05/08/2021

04:59 PM Magic Cube Revision 7a44bbc2 (magiccube): Progress with RubikControl.
Leszek Koltunski
04:39 PM Magic Cube Revision 8badfe2a (magiccube): Progress with RubikControl.
Leszek Koltunski

05/07/2021

11:37 PM Magic Cube Revision f7f24f23 (magiccube): Progress with RubikControl.
Leszek Koltunski
05:03 PM Magic Cube Revision b7e5a0ac (magiccube): Progress with RubikControl.
Leszek Koltunski
02:12 PM Magic Cube Revision 45ab4482 (magiccube): Progress with RubikControl.
Leszek Koltunski
11:55 AM Magic Cube Revision f8eece7d (magiccube): Attach the control nodes directly to the screen, not to the Object Node.
Leszek Koltunski

05/06/2021

12:19 AM Magic Cube Revision 51f51f83 (magiccube): Progress with RubikControl.
Leszek Koltunski
12:17 AM Distorted Android Revision 3272cfb8 (library): Actually reset Node's mLastTime back to 0 each time we attach it somewhere.
Leszek Koltunski
12:06 AM Distorted Android Revision 835b197e (library): Move the information when was a EffectQueue last time evaluated from the EffectQueues all the way up to the Node which contains them.
The point: we need to reset this time back to 0 every time we attach the Node (and thus start evaluating the Queues i... Leszek Koltunski

05/03/2021

12:52 AM Magic Cube Revision f5da732a (magiccube): Cube Control: step 2.
Leszek Koltunski
 

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