Activity
From 07/15/2021 to 08/13/2021
08/09/2021
- 02:36 PM Magic Cube Revision 6b2ab5c5 (magiccube): Corrections for the Bandaged cubit creation.
08/08/2021
- 10:45 PM Magic Cube Revision eae4b3b2 (magiccube): Convert bandaged Cubes to the standard mesh creation code.
- 04:46 PM Magic Cube Revision ecf3f149 (magiccube): Move the TwistyObject.retCubePosition() to the solver.
- 04:21 PM Magic Cube Revision 9c06394a (magiccube): Standarize drawing stickers of a twisty puzzle. From now on, there's no 'sticker drawing' code in the individual classes, only some constants.
08/06/2021
- 03:28 PM Magic Cube Revision 47447d4a (magiccube): Use a trick to avoid having to correct the center sticker of the Kilominx.
- 01:48 PM Magic Cube Revision 29bc084f (magiccube): Convert the last 'special' case, the Rex edge sticker, to the generic sticker mechanism.
- 11:06 AM Magic Cube Revision b379d2d7 (magiccube): New sticker mechanism: improvements for concave stickers.
08/05/2021
- 01:27 AM Magic Cube Revision e0613906 (magiccube): Convert the Rex corner sticker to the new mechanism.
- 12:39 AM Magic Cube Revision f1104ed9 (magiccube): Remove debugging.
- 12:38 AM Magic Cube Revision 9ce78850 (magiccube): Generalize FactorySticker - make it possible to draw stickers whose sides are curved.
- Convert the Ivy to use this new functionality.
07/30/2021
- 04:15 PM Magic Cube Revision f074c272 (magiccube): Make the Pyraminxes a bit bigger by default - improvement.
- 04:13 PM Magic Cube Revision 329da839 (magiccube): Make the Pyraminxes a bit bigger by default.
- 02:47 PM Magic Cube Revision f33d9a19 (magiccube): Minor.
- 02:37 PM Magic Cube Revision d5ca9927 (magiccube): Finish implementing Jing's 'isSolved'
07/29/2021
- 01:47 AM Magic Cube Revision 2adf1263 (magiccube): Add Master FTO's inventor and name.
- 01:27 AM Magic Cube Revision c7c83fb7 (magiccube): TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
- Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for somethin...
- 12:06 AM Magic Cube Revision 146cee61 (magiccube): Bump version to 1.8.5
- 12:04 AM Magic Cube Revision 9b703d87 (magiccube): New Jing and Master FTO tutorials.
- 10:24 PM Magic Cube Revision 4de711ba (magiccube): Master FTO: icons
- 10:03 PM Magic Cube Revision f56b53cb (magiccube): Master FTO: mesh
- 09:50 PM Magic Cube Revision 8de56b9d (magiccube): Add Master FTO.
- 09:41 PM Magic Cube Revision f7c19166 (magiccube): New 'JingPyraminx' object - icons once more.
07/28/2021
- 12:51 AM Magic Cube Revision 91dff543 (magiccube): New 'JingPyraminx' object - add the icons.
- 12:24 AM Distorted Android Revision cf7ec8fa (examples): New 'JingPyraminx' object - add the mesh.
- 12:24 AM Magic Cube Revision 15da2470 (magiccube): New 'JingPyraminx' object - add the mesh.
- 12:00 AM Magic Cube Revision 48154f68 (magiccube): New 'JingPyraminx' object - improvements. The object should be working now.
07/25/2021
- 12:37 AM Magic Cube Revision 6db60be8 (magiccube): New 'JingPyraminx' object - improvements
07/24/2021
- 10:07 AM Magic Cube Revision d019f69d (magiccube): New 'JingPyraminx' object - improvement.
07/23/2021
- 01:37 AM Magic Cube Revision df9739f8 (magiccube): New 'JingPyraminx' object.
- 12:11 AM Distorted Android Revision 99571baa (examples): New 'Jing' cubit shapes: corrections.
07/16/2021
- 01:07 PM Distorted Android Revision 9db7b0e5 (examples): New 'Jing' cubit shapes.
07/15/2021
- 11:33 PM Magic Cube Revision b2a92941 (magiccube): Again abandon RubikControl (after bumping into hard-to-solve issues)
- 11:26 PM Magic Cube Revision 8fa39aa6 (magiccube): Improve debugging in BlockController.
- 05:08 PM Magic Cube Revision 598de3ee (magiccube): add possible scrolling to the 'object' popup in case the grid of objects does not fit on the screen.
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