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From 07/30/2021 to 08/28/2021

08/26/2021

10:39 PM Magic Cube Revision 5e254115 (magiccube): auto-compute the bandaged status from dimension of the CENTERS. Make 'computeBitmapFromRow' generic for bandageed and not bandaged objects.
Leszek Koltunski
10:30 PM Magic Cube Revision 169219a7 (magiccube): Remove the last 'isSolved()' (from Dino4) and put it to the parent class as a special case.
Leszek Koltunski

08/25/2021

01:13 AM Magic Cube Revision a480ee80 (magiccube): Standarize the 'isSolved()' method: now all objects, except one (Dino4) have a standard isSolved().
This incidentally also fixes detection of the solved state in case of Diamond4, i.e. a Master FTO. Leszek Koltunski

08/24/2021

02:35 PM Magic Cube Revision abe288a3 (magiccube): Come back to creating the objects from mesh.
Leszek Koltunski
12:32 PM Magic Cube Revision 668423be (magiccube): Add flag of Madagascar.
Leszek Koltunski

08/23/2021

03:32 PM Magic Cube Revision 7d11f930 (magiccube): Make the 3x3 and 4x4 Diamond meshes smaller.
Leszek Koltunski
03:20 PM Magic Cube Revision 3e605536 (magiccube): Finally remove cubit creation from the implementation classes and move it to the TwistyObject.
Leszek Koltunski
02:15 PM Magic Cube Revision acf165d9 (magiccube): Convert the last object, Skewb Ultimate, to the new scheme.
Leszek Koltunski
02:07 PM Magic Cube Revision fd836c4e (magiccube): Convert the two Squares to the new scheme.
Leszek Koltunski

08/20/2021

12:58 AM Magic Cube Revision 8655f3fe (magiccube): Convert Skewb to the new scheme. New smaller mesh for the Master Skewb.
Leszek Koltunski
11:46 PM Magic Cube Revision a38fe4b2 (magiccube): Convert Rex Cube to the new scheme.
Leszek Koltunski
11:31 PM Magic Cube Revision 2077dd18 (magiccube): Convert Redi Cube to the new scheme.
Leszek Koltunski
11:24 PM Magic Cube Revision 045d8cbd (magiccube): Convert Pyraminx to the new scheme. Make Pyra4 and Pyra5 meshes much smaller.
Leszek Koltunski
11:11 PM Magic Cube Revision 8e4a3670 (magiccube): Convert Megaminx to the new scheme.
Leszek Koltunski
10:50 PM Magic Cube Revision 8ebaf76d (magiccube): New, smaller Master Kilominx mesh.
Leszek Koltunski
10:44 PM Magic Cube Revision 94a4edcf (magiccube): Move 1) Jing 2) Kilominx to the new cubit creation scheme.
Make the Master Kilominx mesh a bit smaller. Leszek Koltunski

08/19/2021

01:03 AM Magic Cube Revision a2a4df1b (magiccube): Move 1) Helicopter 2) Ivy to the new cubit creation scheme.
Leszek Koltunski
12:39 AM Magic Cube Revision f10a88a8 (magiccube): Move 1) bandaged 3x3 2) normals cubes 3) octahedrons 4) both dinos to the new cubit creation scheme.
Leszek Koltunski
11:28 PM Magic Cube Revision ad7907b0 (magiccube): Important step towards making the implementation of an individual puzzle code-free (i.e. data-only): move the 'MeshBase[] mMeshes' variable from the individual classes to the parent TwistyObject.
Leszek Koltunski
10:52 PM Magic Cube Revision f8031218 (magiccube): Make the Kilominx cubit creation a bit more standard.
Leszek Koltunski
10:44 PM Magic Cube Revision 45f63f17 (magiccube): Introduce ObjectShape - a class encapsulating a shape of a Cubit.
Make the Megaminx cubit creation a bit more standard. Leszek Koltunski

08/18/2021

11:04 PM Magic Cube Revision a0b48da6 (magiccube): Minor.
Leszek Koltunski

08/17/2021

01:36 AM Magic Cube Revision c75ab933 (magiccube): COnvert the last object, the Rex cube, to the new cubit creation scheme. Provide the new Rex mesh.
Leszek Koltunski
09:42 PM Magic Cube Revision 46e6b3f6 (magiccube): New Ivy mesh.
Leszek Koltunski
05:30 PM Distorted Android Revision 0b732630 (library): Convert the Ivy corner cubit to the new, 'universal' cubit creation method.
This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary ... Leszek Koltunski
05:30 PM Magic Cube Revision 47d98cd5 (magiccube): Convert the Ivy corner cubit to the new, 'universal' cubit creation method.
This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary ... Leszek Koltunski
05:30 PM Distorted Android Revision a40adec7 (examples): Convert the Ivy corner cubit to the new, 'universal' cubit creation method.
This forces deep changes to 'createRoundSolid' and the underlying 'MeshPolygon' class to make them support arbitrary ... Leszek Koltunski

08/09/2021

02:36 PM Magic Cube Revision 6b2ab5c5 (magiccube): Corrections for the Bandaged cubit creation.
Leszek Koltunski

08/08/2021

10:45 PM Magic Cube Revision eae4b3b2 (magiccube): Convert bandaged Cubes to the standard mesh creation code.
Leszek Koltunski
04:46 PM Magic Cube Revision ecf3f149 (magiccube): Move the TwistyObject.retCubePosition() to the solver.
Leszek Koltunski
04:21 PM Magic Cube Revision 9c06394a (magiccube): Standarize drawing stickers of a twisty puzzle. From now on, there's no 'sticker drawing' code in the individual classes, only some constants.
Leszek Koltunski

08/06/2021

03:28 PM Magic Cube Revision 47447d4a (magiccube): Use a trick to avoid having to correct the center sticker of the Kilominx.
Leszek Koltunski
01:48 PM Magic Cube Revision 29bc084f (magiccube): Convert the last 'special' case, the Rex edge sticker, to the generic sticker mechanism.
Leszek Koltunski
11:06 AM Magic Cube Revision b379d2d7 (magiccube): New sticker mechanism: improvements for concave stickers.
Leszek Koltunski

08/05/2021

01:27 AM Magic Cube Revision e0613906 (magiccube): Convert the Rex corner sticker to the new mechanism.
Leszek Koltunski
12:39 AM Magic Cube Revision f1104ed9 (magiccube): Remove debugging.
Leszek Koltunski
12:38 AM Magic Cube Revision 9ce78850 (magiccube): Generalize FactorySticker - make it possible to draw stickers whose sides are curved.
Convert the Ivy to use this new functionality. Leszek Koltunski

07/30/2021

04:15 PM Magic Cube Revision f074c272 (magiccube): Make the Pyraminxes a bit bigger by default - improvement.
Leszek Koltunski
04:13 PM Magic Cube Revision 329da839 (magiccube): Make the Pyraminxes a bit bigger by default.
Leszek Koltunski
02:47 PM Magic Cube Revision f33d9a19 (magiccube): Minor.
Leszek Koltunski
02:37 PM Magic Cube Revision d5ca9927 (magiccube): Finish implementing Jing's 'isSolved'
Leszek Koltunski

07/29/2021

01:47 AM Magic Cube Revision 2adf1263 (magiccube): Add Master FTO's inventor and name.
Leszek Koltunski
01:27 AM Magic Cube Revision c7c83fb7 (magiccube): TwistyObject's ObejctScreenRatio and InitScreenRatio shouldn't be static. Make them non-static.
Otherwise, if the current object is, say, a cube (initSR=0.5), we fire up tutorials and start a tutorial for somethin... Leszek Koltunski
12:06 AM Magic Cube Revision 146cee61 (magiccube): Bump version to 1.8.5
Leszek Koltunski
12:04 AM Magic Cube Revision 9b703d87 (magiccube): New Jing and Master FTO tutorials.
Leszek Koltunski
 

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