Activity
From 09/13/2021 to 10/12/2021
10/12/2021
- 11:45 PM TwistyPuzzleLib Revision ab31cf6f (distorted-objectlib): Cuboids: movement.
- 10:42 PM TwistyPuzzleLib Revision ba6d9ee9 (distorted-objectlib): Cuboids
- 05:39 PM TwistyPuzzleLib Revision 4a5157a1 (distorted-objectlib): Rotations of a Cuboid - finished.
- 02:20 PM TwistyPuzzleLib Revision d6998705 (distorted-objectlib): Improve rotations of a Cuboid.
- 01:59 PM TwistyPuzzleLib Revision e7daa161 (distorted-objectlib): - remove the retarded NODE_RATIO from TwistyObject
- - more correctly estimate Cuboid's 'realSize' as an average of their 3 sizes.
- 12:28 PM Magic Cube Revision 7b2a8ef3 (magiccube): Progress with cuboids.
- 12:28 PM TwistyPuzzleLib Revision 7dab2aea (distorted-objectlib): Progress with cuboids.
- 11:40 AM TwistyPuzzleLib Revision a135652b (distorted-objectlib): Improve cuboids: single-layer cuboids should work. 1x1x1 does!
10/11/2021
- 01:40 AM TwistyPuzzleLib Revision dfdb26a9 (distorted-objectlib): First attempt at cuboids. 2x2x3 and 3x3x4 mostly working :)
- 11:47 PM Magic Cube Revision fbffa02a (magiccube): Fix the Solver
- 10:53 PM TwistyPuzzleLib Revision a57e6870 (distorted-objectlib): make numLayers into an int[] (preparation for Cuboids)
- Caution: because of previous changes to cubit order in cube, the Solver is broken!
- 10:53 PM Magic Cube Revision 09b2bd31 (magiccube): make numLayers into an int[] (preparation for Cuboids)
- Caution: because of previous changes to cubit order in cube, the Solver is broken!
- 04:07 PM TwistyPuzzleLib Revision d309baa5 (distorted-objectlib): Make the cube meshes even a bit smaller
- 03:54 PM TwistyPuzzleLib Revision 8396c548 (distorted-objectlib): Make cube meshes much smaller (by initroducing two distinct types of cubits -
- 1) corners and edges
2) face cubits (which now have simpler meshes) - 03:33 PM Distorted Android Revision cc2367fe (library): By default, do use Halo Depth (this broke the halo around a solved object in distorted-cube!)
- 02:34 PM TwistyPuzzleLib Revision 8da6b1c9 (distorted-objectlib): Changes to the Cube cubits; new cube meshes.
- 11:30 AM TwistyPuzzleLib Revision 7ce20d2a (distorted-objectlib): Error in Cube's scramble states
- 11:00 AM TwistyPuzzleLib Revision 568d4698 (distorted-objectlib): New API to objectlib to recreate an already displayed object (because the settings, like 'IconMode' might have changed) and using the new API in puzzle-creator.
10/10/2021
- 12:24 AM TwistyPuzzleLib Revision 8592461c (distorted-objectlib): 'IconMode' finished.
- 12:24 AM Magic Cube Revision 8c93c0b1 (magiccube): 'IconMode' finished.
- 11:33 PM TwistyPuzzleLib Revision 21aaab9a (distorted-objectlib): Progress with 'IconMode'
10/08/2021
- 11:27 PM TwistyPuzzleLib Revision ee6bb8d7 (distorted-objectlib): New API for the IconMode: set scale of the object.
- 11:27 PM Distorted Android Revision 5c84d9c2 (library): Set possibility for the Postprocessing effects to eclipse the whole object or only work at the edges.
- 10:04 PM TwistyPuzzleLib Revision 03edfabd (distorted-objectlib): Bugfix for Kilominx.
- 05:56 PM TwistyPuzzleLib Revision 2289cab1 (distorted-objectlib): New 'IconMode' and some APIs to support it.
- 05:53 PM Distorted Android Revision 06ed13b5 (library): New API: set components centers of all components all in one go.
- 12:47 PM Distorted Android Revision e8a86d16 (library): comment.
- 12:42 PM Distorted Android Revision 23691e40 (library): New BORDER effect.
- 12:42 PM Distorted Android Revision cef5d326 (examples): New BORDER effect.
- 11:05 AM Distorted Android Revision f90fe926 (library): Comment.
- 09:33 AM Distorted Android Revision caf7ce0a (examples): Minor
- 09:33 AM Distorted Android Revision 5b567bb4 (library): Minor
10/07/2021
- 10:32 PM Distorted Android Revision 7b2f81e8 (library): Improvements for the new Border effect. Now works, but covers the object - to be corrected.
- 10:32 PM TwistyPuzzleLib Revision 758b028d (distorted-objectlib): Improvements for the new Border effect. Now works, but covers the object - to be corrected.
- 10:32 PM Distorted Android Revision 5b829159 (examples): Improvements for the new Border effect. Now works, but covers the object - to be corrected.
- 03:23 PM Distorted Android Revision d58407a8 (library): New postprocess effect 'Border' (not working yet) and adding it to the testing app 'Triblur'.
- 03:23 PM Distorted Android Revision 1b80a6e2 (examples): New postprocess effect 'Border' (not working yet) and adding it to the testing app 'Triblur'.
10/06/2021
- 11:40 PM Magic Cube Revision f08ec48e (magiccube): Remove unneeded API.
- 11:40 PM TwistyPuzzleLib Revision 97bf248f (distorted-objectlib): Remove unneeded API.
- 11:25 PM Magic Cube Revision 0c52f5da (magiccube): Relax objectlib's requirements: it can be displayed not only on top of a DistortedScreen, but any DistortedFramebuffer.
- 11:25 PM TwistyPuzzleLib Revision dd00d051 (distorted-objectlib): Relax objectlib's requirements: it can be displayed not only on top of a DistortedScreen, but any DistortedFramebuffer.
- 10:31 PM TwistyPuzzleLib Revision 854b09be (distorted-objectlib): Improve the Jing mesh.
- 05:54 PM Distorted Android Revision ba70e7c9 (library): Mesh creation: finished.
- 05:54 PM TwistyPuzzleLib Revision 3e9df6aa (distorted-objectlib): Mesh creation: finished.
- 01:15 PM Magic Cube Revision 52547ba7 (magiccube): Simplification
- 12:35 PM TwistyPuzzleLib Revision b80e6524 (distorted-objectlib): No, move the object afterall. Why? See in Tutorials - a moved node has the right side missing.
- 12:30 PM TwistyPuzzleLib Revision d3371e37 (distorted-objectlib): minor
- 12:29 PM TwistyPuzzleLib Revision b6a71581 (distorted-objectlib): Improve 'off-center' objects: move the node, not the object!
- This simplifies the Effects and makes them more correct (glow!)
- 09:50 AM TwistyPuzzleLib Revision e6b45809 (distorted-objectlib): Fix important bug in Minx'es detection of the solved state.
10/05/2021
- 01:04 AM Magic Cube Revision eb49fa90 (magiccube): Use the off-center objects to display the object in Tutorial mode properly.
- Now it is not covered by the right bar!
- 12:23 AM TwistyPuzzleLib Revision 72d6857c (distorted-objectlib): off-center objects: finished.
- 12:06 AM TwistyPuzzleLib Revision 02d80fe6 (distorted-objectlib): progress with off-center objects.
- 11:38 PM TwistyPuzzleLib Revision ecf3d6e3 (distorted-objectlib): 1) introduce possibility to move objects, i.e. display them not in the middle of the screen (not fully functional yet)
- 2) do away with unneeded any more interface 'EffectController' - since ObjectPreRender is the only implementation now.
- 10:53 PM TwistyPuzzleLib Revision 81141862 (distorted-objectlib): Remove the 'setupObject()' redundant API.
- 10:53 PM Magic Cube Revision 33f6abfd (magiccube): Remove the 'setupObject()' redundant API.
- 07:10 PM Magic Cube Revision f57d0ad9 (magiccube): Minor
- 03:40 PM Magic Cube Revision c65a5efe (magiccube): Further simplifications.
- 03:40 PM TwistyPuzzleLib Revision 2fca02cf (distorted-objectlib): Further simplifications.
- 03:12 PM Magic Cube Revision e019c70b (magiccube): Remove the concept of a 'TwistyActivity' altogether.
- 03:12 PM TwistyPuzzleLib Revision b3fff6fb (distorted-objectlib): Remove the concept of a 'TwistyActivity' altogether.
- 02:12 PM Magic Cube Revision 9523ae28 (magiccube): Hide most of the TwistyActivity methods inside objectlib.
- 02:12 PM TwistyPuzzleLib Revision b9956428 (distorted-objectlib): Hide most of the TwistyActivity methods inside objectlib.
- 12:58 PM Magic Cube Revision f4f784ad (magiccube): Bugfix: we shouldn't be calling TwsityObject.solve() directly from the app, only through ObjectControl.solveOnly().
- 12:58 PM TwistyPuzzleLib Revision 17d623f1 (distorted-objectlib): Bugfix: we shouldn't be calling TwsityObject.solve() directly from the app, only through ObjectControl.solveOnly().
- 12:52 PM Magic Cube Revision e4f656d1 (magiccube): Simplifications
- 12:52 PM TwistyPuzzleLib Revision 2df35810 (distorted-objectlib): Simplifications
- 11:58 AM Magic Cube Revision 2afc6754 (magiccube): Move RubikControl to objectlib (as 'ObjectAutomator')
- Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.
- 11:58 AM TwistyPuzzleLib Revision 9276dced (distorted-objectlib): Move RubikControl to objectlib (as 'ObjectAutomator')
- Hide ObjectPreRender inside objectlib and move its APi to ObjectControl.
10/04/2021
- 10:11 PM Magic Cube Revision 8ab435b9 (magiccube): 1. Remove 'db level' from objectlib (this belongs to the app!)
- 2. change ScreenPlay's 'mObject' to be an ObjectType.
- 10:11 PM TwistyPuzzleLib Revision 046104f5 (distorted-objectlib): 1. Remove 'db level' from objectlib (this belongs to the app!)
- 2. change ScreenPlay's 'mObject' to be an ObjectType.
- 04:59 PM Magic Cube Revision 287e91a6 (magiccube): Remove from ObjectType info which row given object is supposed to be in. This belongs to the applcations.
- 04:59 PM TwistyPuzzleLib Revision 00469c40 (distorted-objectlib): Remove from ObjectType info which row given object is supposed to be in. This belongs to the applcations.
- 03:33 PM TwistyPuzzleLib Revision f1bd7340 (distorted-objectlib): Simplifications
- 03:33 PM Magic Cube Revision 1bafcba4 (magiccube): Simplifications
- 03:23 PM TwistyPuzzleLib Revision b09dd39b (distorted-objectlib): Simplifications
- 03:23 PM Magic Cube Revision 05a244ad (magiccube): Simplifications
- 03:02 PM TwistyPuzzleLib Revision b78ebd76 (distorted-objectlib): Simplifications
- 02:17 PM TwistyPuzzleLib Revision 15e5214c (distorted-objectlib): Simplifications
- 02:17 PM Magic Cube Revision 05c20dad (magiccube): Simplifications
- 01:39 PM TwistyPuzzleLib Revision 880beeea (distorted-objectlib): Move ObjectControl, the next big chunk of code, to objectlib.
- 01:39 PM Magic Cube Revision dd1a65c1 (magiccube): Move ObjectControl, the next big chunk of code, to objectlib.
10/02/2021
- 12:40 AM Distorted Android Revision 8d98b65f (library): Move destroying most of statics from onDestroy() earlier, to onPause().
- Reason: doing this in onDestroy() is too late, because when we have two activities, and switch between them, first th...
- 12:07 PM Magic Cube Revision eaf46415 (magiccube): Move PreRender to objectlib.
- This code is now shared betweeen the Rubik and Tutorial activities.
- 12:06 PM TwistyPuzzleLib Revision 7c111294 (distorted-objectlib): Move PreRender to objectlib.
- This code is now shared betweeen the Rubik and Tutorial activities.
10/01/2021
- 12:08 AM TwistyPuzzleLib Revision 7e152586 (distorted-objectlib): Move yet more code to objectlib.
- It's almost possible to move the PreRender to objectlib now.
- 12:08 AM Magic Cube Revision 1cd323dd (magiccube): Move yet more code to objectlib.
- It's almost possible to move the PreRender to objectlib now.
- 11:31 PM Magic Cube Revision d2556e79 (magiccube): Move yet more code to objectlib.
- 11:31 PM TwistyPuzzleLib Revision a5a52e8d (distorted-objectlib): Move yet more code to objectlib.
- 11:27 PM Magic Cube Revision 88a3e972 (magiccube): Move more code to objectlib.
- 11:26 PM TwistyPuzzleLib Revision 198c5bf0 (distorted-objectlib): Move more code to objectlib.
- 10:33 PM TwistyPuzzleLib Revision c8bc83d9 (distorted-objectlib): Simplify TwistyObject's API.
- 10:33 PM Magic Cube Revision c4175d85 (magiccube): Simplify TwistyObject's API.
- 10:12 PM Magic Cube Revision e8205412 (magiccube): Simplify TwistyObject's API.
- 10:12 PM TwistyPuzzleLib Revision 9a316d92 (distorted-objectlib): Simplify TwistyObject's API.
- 10:01 PM Magic Cube Revision 9333086d (magiccube): Correct a recently introduced bug with restoring records.
- Slightely simplify ObjectType.
- 10:01 PM TwistyPuzzleLib Revision ad9f5cae (distorted-objectlib): Correct a recently introduced bug with restoring records.
- Slightely simplify ObjectType.
- 04:33 PM TwistyPuzzleLib Revision 8005e762 (distorted-objectlib): Reename ObjectList to a more logical ObjectType.
- 04:33 PM Magic Cube Revision 318c0a7d (magiccube): Reename ObjectList to a more logical ObjectType.
- 04:31 PM Magic Cube Revision 7ac0ee88 (magiccube): Simplify ObjectList: now there's just one object per size.
- 04:31 PM TwistyPuzzleLib Revision 61aa85e4 (distorted-objectlib): Simplify ObjectList: now there's just one object per size.
09/30/2021
- 12:09 AM TwistyPuzzleLib Revision 4e1dc313 (distorted-objectlib): move the resourceIDs from ObjectList to individual object classes.
- 11:30 PM TwistyPuzzleLib Revision cc448c54 (distorted-objectlib): improvements to the Mirror Cube.
- 07:05 PM TwistyPuzzleLib Revision 0310ac32 (distorted-objectlib): Bugfixes
- 04:14 PM Magic Cube Revision fdb5f389 (magiccube): Simplify objectlib's API.
- Correct a recently introduced bug with resetting texture maps.
- 04:14 PM TwistyPuzzleLib Revision e607083f (distorted-objectlib): Simplify objectlib's API.
- Correct a recently introduced bug with resetting texture maps.
- 04:03 PM TwistyPuzzleLib Revision a706f8e0 (distorted-objectlib): Move QuatHelpeer to distorted-library
- 04:03 PM Magic Cube Revision b6dcb62b (magiccube): Move QuatHelpeer to distorted-library
- 04:03 PM Distorted Android Revision 8fc3b80a (library): Move QuatHelpeer to distorted-library
- 02:39 PM Distorted Android Revision 4c96c7c9 (library): Add debugging option to DistortedEffects.
09/29/2021
- 10:40 PM Flags Revision fe0ed137 (distorted-flags): Remove unneeded dependencies.
- 10:17 PM Flags Revision 7252a86e (distorted-flags): Initial commit
- 10:16 PM Magic Cube Revision c4b665bf (magiccube): Remove all the flags - those are now in a separate module
- 09:49 PM Magic Cube Revision c93c6264 (magiccube): add two missing files
- 04:27 PM TwistyPuzzleLib Revision 29b82486 (distorted-objectlib): Initial commit
- 04:07 PM Magic Cube Revision 3f7a4363 (magiccube): Remove all files that have been separated into a new library 'objectlib'
- 12:14 PM Magic Cube Revision 588ace55 (magiccube): Prepare the 'objectlib' package to be separated into a library module
- 10:10 AM Magic Cube Revision e01c0d02 (magiccube): Rename some assets for consistency
09/28/2021
- 11:47 PM Magic Cube Revision bdbbb4c5 (magiccube): Refactoring: split the 'objects' package into two, 'objects' and 'objectlib'.
- The point: we're going to need to move the 'objectlib' stuff into its own library module, and that's because we're go...
09/27/2021
- 04:02 PM Magic Cube Revision d13df23d (magiccube): Important bugfix.
09/26/2021
- 10:12 PM Magic Cube Revision 7ee89540 (magiccube): Remove redundant variable.
09/24/2021
- 01:30 AM Magic Cube Revision 967c1d17 (magiccube): Do away with the last method in the object Movement classes. Remove the object Movement classes altogether.
- From now on the implementation of a TwistyPuzzle is 100% data, no code at all.
Next step: make the implementation a (... - 05:27 PM Magic Cube Revision 74c9af0d (magiccube): Next step on the way to completely do away with object Movement classes.
- 04:23 PM Magic Cube Revision a76d9cb4 (magiccube): Correct the cuts of Mega/Kilominx.
- 11:30 AM Magic Cube Revision 4946b635 (magiccube): Major abstraction - automatically compute the 'computeRowFromOffset()' function from CUTS.
- Still one thing left: it appears like the CUTS of Mega/Kilominxes are not correct.
09/23/2021
- 02:11 AM Magic Cube Revision ef018c1b (magiccube): Abstract the next function, computeRowFromOffset(), out of the individual Movement classes.
- Still two issues:
1) mysterious 1.5 multiplier in Movement12
2) in Movement8, moving the offset works only if the ro...
09/21/2021
- 02:15 AM Magic Cube Revision 4ab3d91b (magiccube): Remove class referencees from ObjectList.
09/20/2021
- 01:50 AM Magic Cube Revision 96208efc (magiccube): MOve the FOV from ObjectList to individual object classes.
- 01:43 AM Magic Cube Revision efa81f0c (magiccube): Introduce abstract 4,6,8 adn 12 classes.
- 12:59 AM Magic Cube Revision e9a87113 (magiccube): Move the Movement class from ObjectList to individual object classes.
- 12:37 AM Magic Cube Revision e782e026 (magiccube): Realize that the Movements of Rex, Redi, Dino and the Skewbs are all identical and convert those 4 classes into one MovementCornerTwisting.
09/19/2021
- 01:04 PM Magic Cube Revision 5da517d3 (magiccube): Minor
09/18/2021
- 12:44 AM Magic Cube Revision da178c88 (magiccube): Make computing the offset in the Movement class more correct. From now on, in the center of the face the offset if always 0 regardless of the axis.
- Before it would always assume that we can add DIST2D to the offset which is originated at the center of the face and ...
- 10:09 PM Magic Cube Revision 771f6dfa (magiccube): Move actual solving the object to PreRender.
- (before we had a 'solveObejct()' in preRender already, but that one just starts the Solve Effect!)
- 08:40 PM Magic Cube Revision df664009 (magiccube): Minor
09/17/2021
- 04:10 PM Magic Cube Revision 5b05d357 (magiccube): Minor
- 03:57 PM Magic Cube Revision c7a98f94 (magiccube): Minor
- 03:51 PM Magic Cube Revision be7c9190 (magiccube): Abstract out some methods from the Movement classes. only two remain now: rowFromOffset and enabledAxis.
- 12:01 PM Magic Cube Revision 387b6326 (magiccube): Make the Kilo and Megaminxes standard size (dodecahedron size=3,5, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
09/15/2021
- 12:27 AM Magic Cube Revision 1b32d001 (magiccube): Make the Ultimate standard size (dodecahedron size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 12:00 AM Magic Cube Revision 74d67e50 (magiccube): Make the Skewbs standard size (cube size=2,3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 11:24 PM Magic Cube Revision 16861599 (magiccube): Make Rex standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 06:41 PM Magic Cube Revision d84768fe (magiccube): Make Jing standard size (tetra size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 01:48 PM Magic Cube Revision 4d27a99b (magiccube): Make Ivy standard size (cube size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 01:34 PM Magic Cube Revision 41c8d4d8 (magiccube): Make Helicopter standard size (cube size=3, i.e. equal to numLayers so that DIST2D and DIST3D are standard)
- 10:37 AM Magic Cube Revision 7e338611 (magiccube): On second thought, come back to Vector. The problem: before we had the potentially blocking function 'effectFinished' inside our synchronized block.
- 10:37 AM Distorted Android Revision 9ef86c9f (library): On second thought, come back to Vector. The problem: before we had the potentially blocking function 'effectFinished' inside our synchronized block.
- 10:33 AM Distorted Android Revision 2f40484b (library): Improve EffectMessageSender: ArrayList with explicit locking in place of a Vector.
09/14/2021
- 11:55 PM Magic Cube Revision 4c49986e (magiccube): 1) add missing call to BlockController.onPause() / onResume() to the Tutorial activity
- 2) rearrange BlockController's error reporting to make the case where the MessageSender thread has died separate
3) i... - 11:55 PM Distorted Android Revision c337dd1c (library): 1) add missing call to BlockController.onPause() / onResume() to the Tutorial activity
- 2) rearrange BlockController's error reporting to make the case where the MessageSender thread has died separate
3) i... - 05:31 PM Distorted Android Revision 7d151b69 (library): More debugs to the EffectMessageSender.
- 04:17 PM Distorted Android Revision 43eecb4c (library): Firebase shows that we have a problem when an app is rapidly restarted, i.e. when is it paused and resumes within tens of milliseconds. Then sometimes the EffectMessageSender thread dies.
- Attempt to limit this by synchronizing the whole 'start' and 'stop' methods, although I suspect this will still happe...
- 03:32 PM Magic Cube Revision de43f86a (magiccube): Correct height of the tutorial dialog.
09/13/2021
- 03:02 PM Magic Cube Revision 210250ea (magiccube): Up version to 1.8.6
- 01:39 PM Magic Cube Revision 1160205e (magiccube): Add Mirror 2x2 tutorials.
- 01:07 PM Magic Cube Revision 3e6b6e37 (magiccube): Increase NODE_RATIO, i.e. the height/width ratio of the DistortedNode behind the object (before with 1.4, if one scrambled the Mirror Cube and made it the largest possible, corners were cut off form the top and bottom)
- 01:00 PM Magic Cube Revision 0e505360 (magiccube): Mirror Cubes: re-enable meshes; update meshes.
- 12:55 PM Magic Cube Revision 62ec404d (magiccube): Mirror Cubes: make them still more off-center.
- 03:53 AM Magic Cube Revision 69f807c5 (magiccube): Mirror Cubes: make them a bit more off-center.
- 03:45 AM Magic Cube Revision 36341b2f (magiccube): Mirror Cubes: add meshes and icons.
- 03:15 AM Magic Cube Revision abf36986 (magiccube): Add Mirror Cube 2x2 and 3x3.
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