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Leszek Koltunski's activity

From 10/20/2022 to 11/18/2022

11/16/2022

02:14 PM TwistyPuzzleLib Revision 6db8fe2e (distorted-objectlib): More support for pillowing; pillow Morphix and Jing by default.
Leszek Koltunski
01:38 PM TwistyPuzzleLib Revision a0b0795b (distorted-objectlib): Introduce support for per-object pillowing.
Leszek Koltunski

11/15/2022

01:53 PM Magic Cube Revision 240bf467 (magiccube): Switch off visible effects of IAP (all objects free, no 'stars' animation)
Leszek Koltunski
01:45 PM Magic Cube Revision 6824f709 (magiccube): Merge branch 'iap'
Leszek Koltunski
01:11 PM Magic Cube Revision 73709b89 (magiccube): Partly merge the 'iap' branch.
Leszek Koltunski
01:07 PM Magic Cube Revision 8f84486b (magiccube): Partly merge the 'iap' branch.
Leszek Koltunski
01:06 PM Magic Cube Revision 0c233a9a (magiccube): Partly merge the 'iap' branch.
Leszek Koltunski
12:58 PM Magic Cube Revision 2cf21fdc (magiccube): Partly merge the 'iap' branch.
Leszek Koltunski
12:54 PM Magic Cube Revision 298f3977 (magiccube): Partly merge the 'iap' branch.
Leszek Koltunski
12:54 PM Distorted Android Revision 32e96fff (examples): Partly merge the 'iap' branch.
Leszek Koltunski

11/14/2022

01:53 PM Magic Cube Revision 8feb68c2 (magiccube): Progress with Win effect + stars
Leszek Koltunski

10/27/2022

01:52 PM Magic Cube Revision b4cbe056 (magiccube): Disable writing DEPTH and STENCIL to the Screen from both the TwistyObjectNode and the Overlay Node.
Leszek Koltunski
01:51 PM Distorted Android Revision 00191c89 (examples): Minor
Leszek Koltunski

10/26/2022

02:31 AM Distorted Android Revision 178983f4 (library): Remove the requirement that not-postprocessed children in the render scene must be in the first bucket.
Seriously simplify renderChildren(). Leszek Koltunski

10/25/2022

12:25 AM Distorted Android Revision 0c46991f (examples): Minor
Leszek Koltunski

10/24/2022

01:31 PM Distorted Android Revision f7c72bd1 (library): Minor
Leszek Koltunski

10/23/2022

12:06 PM Magic Cube Revision 90f78d6b (magiccube): Star visible now, but the background of it is opaque (dark gray, same as the glClearColor of the main Screen)
Leszek Koltunski

10/22/2022

12:15 AM Magic Cube Revision d7f0c07d (magiccube): Beginnings of support for 'Overlays': first overlay will be the rotating star which little stars fly to when one solves a level for the first time.
Leszek Koltunski
 

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