Minor.
Correct the edges of the cuboid mesh - part 2.
Correct the edges of the cuboid mesh - before we went too far and imperfections were visible.
Fix problems with TwistyObjectNode 'object scale' property.Now this property is not part of the Node at all, but its initial value passed to the object in its constructor.
Add the 7x7 cube.
Simplification.
Introduce the third type of a cuboid's cubit: the edge.Makes the meshes much smaller!
Add info about Cube6.
Add Cube6.
Add testing of MeshPolygon to the MeshFile app.
JsonReader (?) finished: the creator app can now read objects from JSON files.
Do not pull the inventors and the names of objects from Resources.
Major change: separate the notion of a TwistyObject and its Node. Now,
1) the Node stays when we change objects (this makes transitions faster)2) it's possible to just create an Object without adding it to the Screen (now app needs to explicitly create the Node and add it to its Screen itself)
Systematic names for the meshes.
Separate the notions of a sticker shape and a sticker color.
simplify sticker/color map.
Progress with serializing object to JSON: cubits.Only faceColorMap remains now.
Progress with serializing object to JSON: shapes.
Progress with serializing object to JSON: stickers, quats.
Progress with serializing object to JSON: rotations.
Progress with serializing object to JSON: scrambling.
Reorg for writing the JSON
Cuboids: fully implement the first 3 cuboids (2x3x2, 3x2x3, 3x4x3)
Cuboids: movement.
Cuboids
Rotations of a Cuboid - finished.
Improve rotations of a Cuboid.