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distorted-objectlib / src @ c7206354

# Date Author Comment
c7206354 09/19/2023 04:07 PM Leszek Koltunski

minor

f3eab97f 09/19/2023 04:06 PM Leszek Koltunski

Dynamically figure out the best TextureHeight (so it doesn't exceed the maximum!

54af38ee 09/19/2023 03:00 PM Leszek Koltunski

new meshes & jsons for Kilominxes; tutorials for Magic Towers.

42d4da8c 09/19/2023 01:43 PM Leszek Koltunski

comments

bc6b4c0b 09/19/2023 12:50 PM Leszek Koltunski

fix for scrambling

b2d2654f 09/18/2023 11:23 PM Leszek Koltunski

fix a longstanding memory leak: somehow the reference to BlockController held in ObjectPreRender prevents the PreRender (and thus the TwistyObject held inside along with its Bitmap) from getting garbage collected.
Actually I am not sure why.

36082229 09/18/2023 11:20 PM Leszek Koltunski

fix a longstanding memory leak: somehow the reference to BlockController held in ObjectPreRender prevents the PreRender (and thus the TwistyObject held inside along with its Bitmap) from getting garbage collected.
Actually I am not sure why.

94c50a70 09/18/2023 04:40 PM Leszek Koltunski

fix the 'holes in textures' problem.

c8f3a765 09/18/2023 12:11 AM Leszek Koltunski

fix the 'band' problem in the TwistyBandagedMegaminx.

0d9a2083 09/15/2023 10:09 PM Leszek Koltunski

fix the 'texture' problem in the TwistyBandagedMegaminx.

9567a9ae 09/15/2023 04:33 PM Leszek Koltunski

improvements from the 'texture coordinate' investigation.

6725e537 09/14/2023 04:37 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

60cc43cc 09/13/2023 09:41 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

9e79b20f 09/11/2023 10:04 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

d2e06841 09/10/2023 11:54 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

7dfaccb3 09/09/2023 12:57 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

3ede7593 09/06/2023 11:13 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

5829e661 09/05/2023 04:32 PM Leszek Koltunski

progress with TwistyBandagedMegaminx.

5e1b47f8 09/05/2023 12:53 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

3739dd53 09/02/2023 07:40 AM Leszek Koltunski

progress with TwistyBandagedMegaminx.

48986ca8 09/01/2023 11:23 PM Leszek Koltunski

progress with FactoryBandagedMegaminx.

a662c27e 09/01/2023 10:38 PM Leszek Koltunski

progress with FactoryBandagedMegaminx.

c85a4378 09/01/2023 04:38 PM Leszek Koltunski

progress with FactoryBandagedMegaminx.

5c825988 08/29/2023 09:53 AM Leszek Koltunski

progress with FactoryBandagedMegaminx.

6155e738 08/28/2023 05:48 AM Leszek Koltunski

progress with FactoryBandagedMegaminx.

2a495bdb 08/27/2023 06:28 PM Leszek Koltunski

Simplifications for the Factory of Bandaged Puzzles.

eeb0898c 08/26/2023 05:39 PM Leszek Koltunski

New generic FactoryBandaged should be working now.

45aedaa7 08/26/2023 10:23 AM Leszek Koltunski

Progress with a generic FactoryBandaged.

b5744b1f 08/20/2023 12:30 PM Leszek Koltunski

Remove the generic 'MINOR' object and extras versions from JsonWriter, and replace them with per-ObjectType values. This was the reason why objects which had their 'minor' (really: version) updated to '1' in the server then never updated the jsons with locally stored versions.

22e5106b 08/20/2023 10:39 AM Leszek Koltunski

Progress with FactoryBandagedMegaminx

9659b849 08/19/2023 06:17 PM Leszek Koltunski

Progress with FactoryBandagedMegaminx

e61a7687 08/15/2023 05:32 PM Leszek Koltunski

Bugfix: hopefully this will fix one important bug visible in Crashlytics

f557ecc4 08/14/2023 02:01 PM Leszek Koltunski

Improvement

84e7e7c2 08/12/2023 04:06 PM Leszek Koltunski

Fix the O2 scrambling table.

37f32ab0 08/12/2023 06:49 AM Leszek Koltunski

Jings: hopefully final corrections.

5136b80d 08/11/2023 06:37 PM Leszek Koltunski

Jings: further corrections.

1349f488 08/11/2023 04:41 PM Leszek Koltunski

Jings: further corrections.

0faf25f3 08/11/2023 03:41 PM Leszek Koltunski

Jing5: icon, jsons, dmesh

72a6a14c 08/11/2023 03:32 PM Leszek Koltunski

Progress with Jing5

3290a98d 08/08/2023 01:09 AM Leszek Koltunski

Progress with 6x6 Pyramid

c0f1d6fc 08/07/2023 04:05 PM Leszek Koltunski

Jings: icons.

e3b16901 08/07/2023 03:28 PM Leszek Koltunski

Improve object creator.

ea726e12 08/07/2023 01:24 PM Leszek Koltunski

Support Jing3 and Jing4 ( aka 4x4 Pyramind and 5x5 Pyramid).

Progress with 6x6 Pyramid.

2bcb4ac1 08/03/2023 01:42 AM Leszek Koltunski

O2 cube: minor

56fae9e9 08/03/2023 01:40 AM Leszek Koltunski

O2 cube: icon

341dfdd6 08/03/2023 01:28 AM Leszek Koltunski

O2 cube:

- JSONS, Mesh, optimizations.

8de81d85 08/03/2023 12:18 AM Leszek Koltunski

progress with O2 cube,

ffd8c9e4 08/02/2023 11:16 PM Leszek Koltunski

O2 cube: first version.

ebe8c08e 08/02/2023 01:27 PM Leszek Koltunski

Support drawing stickers with multiple holes in them.

08bf6b98 08/02/2023 12:38 AM Leszek Koltunski

do not collapse stickers that have holes in them

4b9d1df5 08/02/2023 12:20 AM Leszek Koltunski

also change the fullVertices to the same format

7e9a35eb 08/01/2023 11:38 PM Leszek Koltunski

change the way the coordinates of stickers are kept from float[2*N] to float[N][2]

7a1ed0a8 07/28/2023 11:08 PM Leszek Koltunski

bugfix

15f68e33 07/28/2023 10:52 PM Leszek Koltunski

bugfix

fb123885 07/27/2023 11:15 AM Leszek Koltunski

bugfix for a crasher

d11ce221 07/26/2023 11:57 PM Leszek Koltunski

objects

74dafadd 07/26/2023 03:31 PM Leszek Koltunski

Make the objects look nicer.

94d6f798 07/26/2023 01:44 PM Leszek Koltunski

Bugfix.

53c7b8dd 07/26/2023 02:07 AM Leszek Koltunski

2 bugfixes.

4a79e563 07/25/2023 06:28 PM Leszek Koltunski

initial support for Bandaged UI.

36f5a632 07/25/2023 05:19 PM Leszek Koltunski

Fix scrambling a BandagedObjectPyraminx.

3e6133f0 07/25/2023 03:10 PM Leszek Koltunski

Progress with scrambling a BandagedObjectPyraminx. Still doesn't work though.

87060acd 07/25/2023 12:16 PM Leszek Koltunski

bugfix for BandagedObjectPyraminx

8d691652 07/25/2023 02:30 AM Leszek Koltunski

progress with 'turnable' BandagedPyraminx Signature. Maybe working now.

a3b2e132 07/25/2023 12:37 AM Leszek Koltunski

progress with 'turnable' BandagedPyraminx Signature.

9cd63ba8 07/24/2023 10:19 PM Leszek Koltunski

build.gradle: include directive to create a 'BuildConfig.java'
2 fixes for proper scrambling of locally created bandaged cuboids.

6612cbb4 07/24/2023 01:51 AM Leszek Koltunski

Progress with scrambling a bandaged pyraminx.

3d4cd65e 07/21/2023 11:19 PM Leszek Koltunski

Initial support for scrambling a bandaged pyraminx.

f351be7d 07/21/2023 12:23 PM Leszek Koltunski

bugfix for the bandIndices

bb85236a 07/20/2023 08:21 PM Leszek Koltunski

Implement TwistyBandagedPyraminx

ccb61aff 07/19/2023 10:19 AM Leszek Koltunski

Implement generic 'faceDiameter()'.
FactoryBandagedPyraminx should be finished.

26cd2406 07/18/2023 11:44 PM Leszek Koltunski

Improve MeshMultigon (for the BandagedPyraminx case!)

b394a751 07/14/2023 12:46 AM Leszek Koltunski

bugfix for a crasher

1696cea4 07/13/2023 10:29 PM Leszek Koltunski

further fixes for BandagedPyraminx

d984c1e7 07/13/2023 08:50 PM Leszek Koltunski

further fixes for BandagedPyraminx

c0df8854 07/13/2023 02:13 PM Leszek Koltunski

fix touching individual Elements of a BandagedPyraminx.

0631573f 07/13/2023 01:20 PM Leszek Koltunski

Introduce individual ScreenRatios for each BandagedObject.

5b985091 07/13/2023 01:00 PM Leszek Koltunski

fix for BandagedObject's faceAxis.

f7a813e1 07/13/2023 12:31 AM Leszek Koltunski

fix for FactoryBandagedPyraminx.

0799be93 07/12/2023 11:24 PM Leszek Koltunski

progress with FactoryBandagedPyraminx.

b778cfe7 07/12/2023 10:04 PM Leszek Koltunski

progress with BandagedPyraminx.

db0d3a90 07/12/2023 07:57 PM Leszek Koltunski

move the non-UI bandaged stuff to its own package in the object library.

8e878e7c 07/12/2023 04:04 PM Leszek Koltunski

progress with FactoryBandagedPyraminx

17a55777 07/12/2023 03:09 PM Leszek Koltunski

do not push concave vertices in.

49cfdaa6 07/12/2023 12:32 PM Leszek Koltunski

improvement for face shape.

ffc7ccd5 07/12/2023 11:31 AM Leszek Koltunski

Minor.

c7c72305 07/12/2023 01:42 AM Leszek Koltunski

move almost all methods to the generic 'FactoryBandaged'

36d67a7e 07/11/2023 01:43 AM Leszek Koltunski

Improve the 'FactoryBandaged' API.

4a9f01f9 07/07/2023 02:32 AM Leszek Koltunski

Major progrss writing FactoryBandagedPyraminx.

850e5074 07/06/2023 02:24 AM Leszek Koltunski

make creation of vertex effects in the FactoryBandagedCuboid shape-independent.

5655d3a9 07/05/2023 11:56 PM Leszek Koltunski

minor speedup.

3821ebef 07/05/2023 11:35 PM Leszek Koltunski

speedups (correctly remove the internal walls of joined elements)

8edbe5b9 07/05/2023 10:23 PM Leszek Koltunski

minor

4cdeca60 07/02/2023 11:26 PM Leszek Koltunski

make larger bandaged cubits appear less convex

8aceea06 07/02/2023 11:14 PM Leszek Koltunski

next bugfix

ddb41b57 07/01/2023 11:52 PM Leszek Koltunski

next bugfix

262d3b6a 07/01/2023 11:44 PM Leszek Koltunski

bugfix

b76da174 07/01/2023 02:23 AM Leszek Koltunski

First try converting FactoryBandagedCuboid to MeshMultigon (still doesn't work)

efa5bc1e 06/28/2023 01:35 AM Leszek Koltunski

Code changes to introduce cubits whose faces can be split into components.

3542b8f3 06/27/2023 11:59 PM Leszek Koltunski

Optionally split the outer faces of the Dino cubit into two components [test of the MeshMultigon, now switched off]