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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectControl.java @ 02d80fe6

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import android.app.Activity;
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import android.content.SharedPreferences;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import org.distorted.library.main.QuatHelper;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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    public static final int NUM_SPEED_PROBES = 10;
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    public static final int INVALID_POINTER_ID = -1;
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    public static final int MODE_ROTATE  = 0;
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    public static final int MODE_DRAG    = 1;
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    public static final int MODE_REPLACE = 2;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    public final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    public final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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    private final ObjectLibInterface mInterface;
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    private final ObjectPreRender mPreRender;
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    private Movement mMovement;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScreenMin;
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    private Static3D mMove;
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    private float mRotAngle, mInitDistance;
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    private float mStartRotX, mStartRotY;
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    private float mAxisX, mAxisY;
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    private float mRotationFactor;
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    private int mLastCubitColor, mLastCubitFace, mLastCubit;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mCurrRotSpeed;
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    private final float[] mLastX;
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    private final float[] mLastY;
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    private final long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private final int mDensity;
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    private int mPointer1, mPointer2;
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    private float mX1, mY1, mX2, mY2, mX, mY;
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    private final boolean mIsAutomatic;
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    private boolean mIsLocked, mRemLocked;
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    private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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    private static final Static4D mTemp= new Static4D(0,0,0,1);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
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// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
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    private void computeCurrentAxis(Static4D axis)
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      {
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      Static4D result = QuatHelper.rotateVectorByQuat(axis, mQuat);
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      mAxisX =result.get0();
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      mAxisY =result.get1();
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      float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
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      mAxisX /= len;
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      mAxisY /= len;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float x, float y)
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      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastX[mLastIndex] = x;
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      mLastY[mLastIndex] = y;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastX[mFirstIndex] = x;
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        mLastY[mFirstIndex] = y;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
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      long firstTime = mLastT[mFirstIndex];
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      long lastTime  = mLastT[mLastIndex];
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      float fX = mLastX[mFirstIndex];
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      float fY = mLastY[mFirstIndex];
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      float lX = mLastX[mLastIndex];
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      float lY = mLastY[mLastIndex];
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      long timeDiff = lastTime-firstTime;
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      mLastIndex = 0;
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      mFirstIndex= 0;
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      mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
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      {
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      float xDist = mScreenWidth*(xFrom-xTo);
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      float yDist = mScreenHeight*(yFrom-yTo);
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      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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      return distInPixels/mDensity;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void setUpDragOrRotate(boolean down, float x, float y, int mode)
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      {
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      if( mode==MODE_DRAG )
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        {
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        mDragging           = true;
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        mBeginningRotation  = false;
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        mContinuingRotation = false;
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        }
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      else
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        {
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        TwistyObject object = mPreRender.getObject();
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        CAMERA_POINT.set2( object==null ? 1.21f : object.getCameraDist() );
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        Static4D touchPoint = new Static4D(x, y, 0, 0);
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        Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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        Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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        if( object!=null && mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera,object.getObjectRatio() ) )
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          {
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          mDragging           = false;
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          mContinuingRotation = false;
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          if( mode==MODE_ROTATE )
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            {
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            mBeginningRotation= !mPreRender.isTouchBlocked();
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            }
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          else if( mode==MODE_REPLACE )
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            {
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            mBeginningRotation= false;
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            if( down )
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              {
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              int color = mInterface.getCurrentColor();
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              mLastCubitFace = mMovement.getTouchedFace();
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              float[] point = mMovement.getTouchedPoint3D();
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              mLastCubit = object.getCubit(point);
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              mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color );
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              mLastCubitColor = mInterface.cubitIsLocked(object.getObjectType(),mLastCubit);
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              }
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            }
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          }
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        else
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          {
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          mDragging           = (!mIsLocked || mIsAutomatic);
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          mBeginningRotation  = false;
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          mContinuingRotation = false;
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          if( !mDragging ) mInterface.failedToDrag();
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          }
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void drag(float x, float y)
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      {
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      if( mPointer1!=INVALID_POINTER_ID && mPointer2!=INVALID_POINTER_ID)
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        {
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        float x2 = (mX2 - mScreenWidth*0.5f)/mScreenMin;
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        float y2 = (mScreenHeight*0.5f - mY2)/mScreenMin;
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        float angleNow = getAngle(x,y,x2,y2);
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        float angleDiff = angleNow-mRotAngle;
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        float sinA =-(float)Math.sin(angleDiff);
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        float cosA = (float)Math.cos(angleDiff);
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        Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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        mTemp.set(dragQuat);
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        mRotAngle = angleNow;
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        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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        mInitDistance = distNow;
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        TwistyObject object = mPreRender.getObject();
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        if( object!=null ) object.setObjectRatio(distQuot);
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        }
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      else
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        {
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        Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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        mTemp.set(dragQuat);
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        }
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      mPreRender.setQuatOnNextRender();
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      mX = x;
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      mY = y;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void finishRotation()
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      {
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      computeCurrentSpeedInInchesPerSecond();
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      TwistyObject object = mPreRender.getObject();
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      int angle = object.computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
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      mPreRender.finishRotation(angle);
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      mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
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      if( angle!=0 )
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        {
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        int basicAngle= object.getBasicAngle()[mCurrentAxis];
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        int realAngle = (angle*basicAngle)/360;
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        mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
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        }
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      mContinuingRotation = false;
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      mBeginningRotation  = false;
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      mDragging           = true;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void continueRotation(float x, float y)
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      {
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      float dx = x-mStartRotX;
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      float dy = y-mStartRotY;
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      float alpha = dx*mAxisX + dy*mAxisY;
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      float x2 = dx - alpha*mAxisX;
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      float y2 = dy - alpha*mAxisY;
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      float len = (float)Math.sqrt(x2*x2 + y2*y2);
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      // we have the length of 1D vector 'angle', now the direction:
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      float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
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      float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
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      mCurrentAngle = SWIPING_SENSITIVITY*angle;
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      mPreRender.getObject().continueRotation(mCurrentAngle);
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      addSpeedProbe(x2,y2);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void beginRotation(float x, float y)
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      {
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      mStartRotX = x;
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      mStartRotY = y;
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      TwistyObject object = mPreRender.getObject();
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      int numLayers = object.getNumLayers();
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      Static4D touchPoint2 = new Static4D(x, y, 0, 0);
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      Static4D rotatedTouchPoint2= QuatHelper.rotateVectorByInvertedQuat(touchPoint2, mQuat);
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      Static2D res = mMovement.newRotation(rotatedTouchPoint2,object.getObjectRatio());
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      mCurrentAxis = (int)res.get0();
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      mCurrentRow  = (int)res.get1();
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      computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
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      mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
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      object.beginNewRotation( mCurrentAxis, mCurrentRow );
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      mInterface.onBeginRotation();
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      addSpeedProbe(x,y);
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      mBeginningRotation = false;
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      mContinuingRotation= true;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float getAngle(float x1, float y1, float x2, float y2)
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      {
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      return (float) Math.atan2(y1-y2, x1-x2);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void prepareDown(MotionEvent event)
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      {
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      mPointer1 = event.getPointerId(0);
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      mX1 = event.getX();
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      mY1 = event.getY();
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      mPointer2 = INVALID_POINTER_ID;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void prepareMove(MotionEvent event)
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      {
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      int index1 = event.findPointerIndex(mPointer1);
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      if( index1>=0 )
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        {
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        mX1 = event.getX(index1);
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        mY1 = event.getY(index1);
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        }
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      int index2 = event.findPointerIndex(mPointer2);
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      if( index2>=0 )
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        {
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        mX2 = event.getX(index2);
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        mY2 = event.getY(index2);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void prepareUp(MotionEvent event)
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      {
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      mPointer1 = INVALID_POINTER_ID;
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      mPointer2 = INVALID_POINTER_ID;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void prepareDown2(MotionEvent event)
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      {
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      int index = event.getActionIndex();
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      if( mPointer1==INVALID_POINTER_ID )
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        {
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        mPointer1 = event.getPointerId(index);
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        mX1 = event.getX(index);
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        mY1 = event.getY(index);
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        }
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      else if( mPointer2==INVALID_POINTER_ID )
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        {
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        mPointer2 = event.getPointerId(index);
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        mX2 = event.getX(index);
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        mY2 = event.getY(index);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void prepareUp2(MotionEvent event)
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      {
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      int index = event.getActionIndex();
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           if( index==event.findPointerIndex(mPointer1) ) mPointer1 = INVALID_POINTER_ID;
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      else if( index==event.findPointerIndex(mPointer2) ) mPointer2 = INVALID_POINTER_ID;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void actionMove(float x1, float y1, float x2, float y2, int mode)
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      {
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      float pX = mPointer1 != INVALID_POINTER_ID ? x1 : x2;
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      float pY = mPointer1 != INVALID_POINTER_ID ? y1 : y2;
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      float x = (pX - mScreenWidth*0.5f)/mScreenMin;
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      float y = (mScreenHeight*0.5f -pY)/mScreenMin;
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      if( mBeginningRotation )
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        {
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        if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
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          {
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          beginRotation(x,y);
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          }
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        }
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      else if( mContinuingRotation )
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        {
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        continueRotation(x,y);
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        }
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      else if( mDragging )
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        {
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        drag(x,y);
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        }
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      else
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        {
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        setUpDragOrRotate(false,x,y,mode);
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void actionDown(float x, float y, int mode)
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      {
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      mX = (x -  mScreenWidth*0.5f)/mScreenMin;
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      mY = (mScreenHeight*0.5f - y)/mScreenMin;
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      setUpDragOrRotate(true,mX,mY,mode);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void actionUp()
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      {
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      if( mContinuingRotation )
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        {
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        finishRotation();
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        }
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      if( mLastCubitColor>=0 )
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        {
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        mPreRender.setTextureMap( mLastCubit, mLastCubitFace, mLastCubitColor );
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        mLastCubitColor = -1;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void actionDown2(float x1, float y1, float x2, float y2)
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      {
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      mRotAngle = getAngle(x1,-y1, x2,-y2);
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      mInitDistance = -1;
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      mX = (x1 - mScreenWidth*0.5f )/mScreenMin;
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      mY = (mScreenHeight*0.5f - y1)/mScreenMin;
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      if( mBeginningRotation )
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        {
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        mContinuingRotation = false;
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        mBeginningRotation  = false;
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        mDragging           = true;
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        }
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      else if( mContinuingRotation )
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        {
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        finishRotation();
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
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      {
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      if( p1isUp )
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        {
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        mX = (x2 -  mScreenWidth*0.5f)/mScreenMin;
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        mY = (mScreenHeight*0.5f - y2)/mScreenMin;
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        }
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      if( p2isUp )
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        {
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        mX = (x1 -  mScreenWidth*0.5f)/mScreenMin;
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        mY = (mScreenHeight*0.5f - y1)/mScreenMin;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    Static3D getMove()
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      {
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      return mMove;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// INTERNAL API (for AutomaticControl)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public ObjectPreRender getPreRender()
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      {
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      return mPreRender;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public ObjectLibInterface getInterface()
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      {
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      return mInterface;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// PUBLIC API
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public ObjectControl(Activity act, ObjectLibInterface actioner)
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      {
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      mIsAutomatic = false;
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      mLastCubitColor = -1;
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      mCurrRotSpeed   = 0.0f;
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      mLastX = new float[NUM_SPEED_PROBES];
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      mLastY = new float[NUM_SPEED_PROBES];
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      mLastT = new long[NUM_SPEED_PROBES];
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      mFirstIndex =0;
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      mLastIndex  =0;
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      DisplayMetrics dm = new DisplayMetrics();
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      act.getWindowManager().getDefaultDisplay().getMetrics(dm);
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      mDensity = dm.densityDpi;
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      mPreRender = new ObjectPreRender(act,this,actioner);
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      mInterface = actioner;
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      mMove = new Static3D(0,0,0);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void setScreenSize(int width, int height)
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      {
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      mScreenWidth = width;
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      mScreenHeight= height;
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      mScreenMin = Math.min(width, height);
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      mPreRender.setScreenSize(width);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void setMove(int xmove, int ymove)
555
      {
556
      mMove = new Static3D(xmove,ymove,0);
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      mPreRender.setMove(mMove);
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onPause()
563
      {
564
      BlockController.onPause();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void onResume()
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      {
571
      mPointer1 = INVALID_POINTER_ID;
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      mPointer2 = INVALID_POINTER_ID;
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      unlock();
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      BlockController.onResume();
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void setQuat()
582
      {
583
      mQuat.set(mTemp);
584
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public Static4D getQuat()
589
      {
590
      return mQuat;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    public void setMovement(Movement movement)
596
      {
597
      mMovement = movement;
598
      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
601
602 9276dced Leszek Koltunski
    public void preRender()
603 880beeea Leszek Koltunski
      {
604 9276dced Leszek Koltunski
      mPreRender.preRender();
605
      }
606
607
///////////////////////////////////////////////////////////////////////////////////////////////////
608
609
    public void blockEverything(int place)
610
      {
611 b9956428 Leszek Koltunski
      setLock(true);
612 9276dced Leszek Koltunski
      mPreRender.blockEverything(place);
613
      }
614
615
///////////////////////////////////////////////////////////////////////////////////////////////////
616
617
    public void blockTouch(int place)
618
      {
619 b9956428 Leszek Koltunski
      setLock(true);
620 9276dced Leszek Koltunski
      mPreRender.blockTouch(place);
621
      }
622
623
///////////////////////////////////////////////////////////////////////////////////////////////////
624
625
    public void unblockEverything()
626
      {
627 b9956428 Leszek Koltunski
      unsetLock();
628 9276dced Leszek Koltunski
      mPreRender.unblockEverything();
629
      }
630
631
///////////////////////////////////////////////////////////////////////////////////////////////////
632
633
    public void unblockTouch()
634
      {
635 b9956428 Leszek Koltunski
      unsetLock();
636 9276dced Leszek Koltunski
      mPreRender.unblockTouch();
637
      }
638
639
///////////////////////////////////////////////////////////////////////////////////////////////////
640
641
    public void unblockUI()
642
      {
643
      mPreRender.unblockUI();
644
      }
645
646
///////////////////////////////////////////////////////////////////////////////////////////////////
647
648
    public boolean isTouchBlocked()
649
      {
650
      return mPreRender.isTouchBlocked();
651
      }
652
653
///////////////////////////////////////////////////////////////////////////////////////////////////
654
655
    public boolean isUINotBlocked()
656
      {
657
      return mPreRender.isUINotBlocked();
658
      }
659
660
///////////////////////////////////////////////////////////////////////////////////////////////////
661
662
    public void initializeObject(int[][] moves)
663
      {
664
      mPreRender.initializeObject(moves);
665
      }
666
667
///////////////////////////////////////////////////////////////////////////////////////////////////
668
669
    public void changeObject(ObjectType object)
670
      {
671
      mPreRender.changeObject(object);
672
      }
673
674
///////////////////////////////////////////////////////////////////////////////////////////////////
675
676
    public void scrambleObject(int num)
677
      {
678
      mPreRender.scrambleObject(num);
679
      }
680
681
///////////////////////////////////////////////////////////////////////////////////////////////////
682
683
    public void solveObject()
684
      {
685
      mPreRender.solveObject();
686
      }
687
688 17d623f1 Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
689
690
    public void solveOnly()
691
      {
692
      mPreRender.solveOnly();
693
      }
694
695 9276dced Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
696
697 2df35810 Leszek Koltunski
    public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
698 9276dced Leszek Koltunski
      {
699
      mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
700
      }
701
702
///////////////////////////////////////////////////////////////////////////////////////////////////
703
704
    public void resetAllTextureMaps()
705
      {
706
      mPreRender.resetAllTextureMaps();
707
      }
708
709
///////////////////////////////////////////////////////////////////////////////////////////////////
710
711
    public TwistyObject getObject()
712
      {
713
      return mPreRender.getObject();
714
      }
715
716
///////////////////////////////////////////////////////////////////////////////////////////////////
717
718
    public void savePreferences(SharedPreferences.Editor editor)
719
      {
720
      mPreRender.savePreferences(editor);
721
      }
722
723
///////////////////////////////////////////////////////////////////////////////////////////////////
724
725
    public void restorePreferences(SharedPreferences preferences)
726
      {
727
      mPreRender.restorePreferences(preferences);
728 880beeea Leszek Koltunski
      }
729 b9956428 Leszek Koltunski
///////////////////////////////////////////////////////////////////////////////////////////////////
730
731 81141862 Leszek Koltunski
    public boolean retLocked()
732 b9956428 Leszek Koltunski
      {
733
      return mIsLocked;
734
      }
735
736
///////////////////////////////////////////////////////////////////////////////////////////////////
737
738 81141862 Leszek Koltunski
    public void toggleLock()
739 b9956428 Leszek Koltunski
      {
740
      mIsLocked = !mIsLocked;
741
      }
742
743
///////////////////////////////////////////////////////////////////////////////////////////////////
744
745 81141862 Leszek Koltunski
    public void unlock()
746
      {
747
      mIsLocked = false;
748
      }
749 b9956428 Leszek Koltunski
750
///////////////////////////////////////////////////////////////////////////////////////////////////
751
752 81141862 Leszek Koltunski
    public void setLock(boolean value)
753
      {
754
      mRemLocked = mIsLocked;
755
      mIsLocked = value;
756
      }
757 b9956428 Leszek Koltunski
758
///////////////////////////////////////////////////////////////////////////////////////////////////
759
760 81141862 Leszek Koltunski
    public void unsetLock()
761
      {
762
      mIsLocked = mRemLocked;
763
      }
764 880beeea Leszek Koltunski
765
///////////////////////////////////////////////////////////////////////////////////////////////////
766
767
    public boolean onTouchEvent(MotionEvent event, int mode)
768
      {
769
      int action = event.getActionMasked();
770
771
      switch(action)
772
         {
773
         case MotionEvent.ACTION_DOWN        : prepareDown(event);
774
                                               actionDown(mX1, mY1, mode);
775
                                               break;
776
         case MotionEvent.ACTION_MOVE        : prepareMove(event);
777
                                               actionMove(mX1, mY1, mX2, mY2, mode);
778
                                               break;
779
         case MotionEvent.ACTION_UP          : prepareUp(event);
780
                                               actionUp();
781
                                               break;
782
         case MotionEvent.ACTION_POINTER_DOWN: prepareDown2(event);
783
                                               actionDown2(mX1, mY1, mX2, mY2);
784
                                               break;
785
         case MotionEvent.ACTION_POINTER_UP  : prepareUp2(event);
786
                                               boolean p1isUp = mPointer1==INVALID_POINTER_ID;
787
                                               boolean p2isUp = mPointer2==INVALID_POINTER_ID;
788
                                               actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
789
                                               break;
790
         }
791
792
      return true;
793
      }
794
}