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distorted-objectlib / src / main / java / org / distorted / objectlib / main / ObjectControl.java @ 02d80fe6

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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski                                                               //
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//                                                                                               //
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// This file is part of Magic Cube.                                                              //
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//                                                                                               //
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// Magic Cube is free software: you can redistribute it and/or modify                            //
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// it under the terms of the GNU General Public License as published by                          //
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// the Free Software Foundation, either version 2 of the License, or                             //
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// (at your option) any later version.                                                           //
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//                                                                                               //
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// Magic Cube is distributed in the hope that it will be useful,                                 //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of                                //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the                                 //
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// GNU General Public License for more details.                                                  //
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//                                                                                               //
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// You should have received a copy of the GNU General Public License                             //
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// along with Magic Cube.  If not, see <http://www.gnu.org/licenses/>.                           //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import android.app.Activity;
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import android.content.SharedPreferences;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import org.distorted.library.main.QuatHelper;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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    public static final int NUM_SPEED_PROBES = 10;
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    public static final int INVALID_POINTER_ID = -1;
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    public static final int MODE_ROTATE  = 0;
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    public static final int MODE_DRAG    = 1;
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    public static final int MODE_REPLACE = 2;
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    // Moving the finger from the middle of the vertical screen to the right edge will rotate a
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    // given face by SWIPING_SENSITIVITY/2 degrees.
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    public final static int SWIPING_SENSITIVITY  = 240;
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    // Moving the finger by 0.3 of an inch will start a Rotation.
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    public final static float ROTATION_SENSITIVITY = 0.3f;
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    private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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    private final ObjectLibInterface mInterface;
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    private final ObjectPreRender mPreRender;
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    private Movement mMovement;
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    private boolean mDragging, mBeginningRotation, mContinuingRotation;
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    private int mScreenWidth, mScreenHeight, mScreenMin;
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    private Static3D mMove;
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    private float mRotAngle, mInitDistance;
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    private float mStartRotX, mStartRotY;
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    private float mAxisX, mAxisY;
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    private float mRotationFactor;
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    private int mLastCubitColor, mLastCubitFace, mLastCubit;
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    private int mCurrentAxis, mCurrentRow;
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    private float mCurrentAngle, mCurrRotSpeed;
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    private final float[] mLastX;
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    private final float[] mLastY;
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    private final long[] mLastT;
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    private int mFirstIndex, mLastIndex;
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    private final int mDensity;
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    private int mPointer1, mPointer2;
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    private float mX1, mY1, mX2, mY2, mX, mY;
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    private final boolean mIsAutomatic;
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    private boolean mIsLocked, mRemLocked;
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    private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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    private static final Static4D mTemp= new Static4D(0,0,0,1);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
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// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
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    private void computeCurrentAxis(Static4D axis)
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      {
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      Static4D result = QuatHelper.rotateVectorByQuat(axis, mQuat);
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      mAxisX =result.get0();
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      mAxisY =result.get1();
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      float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
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      mAxisX /= len;
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      mAxisY /= len;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void addSpeedProbe(float x, float y)
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      {
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      long currTime = System.currentTimeMillis();
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      boolean theSame = mLastIndex==mFirstIndex;
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      mLastIndex++;
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      if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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      mLastT[mLastIndex] = currTime;
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      mLastX[mLastIndex] = x;
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      mLastY[mLastIndex] = y;
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      if( mLastIndex==mFirstIndex)
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        {
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        mFirstIndex++;
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        if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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        }
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      if( theSame )
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        {
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        mLastT[mFirstIndex] = currTime;
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        mLastX[mFirstIndex] = x;
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        mLastY[mFirstIndex] = y;
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void computeCurrentSpeedInInchesPerSecond()
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      {
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      long firstTime = mLastT[mFirstIndex];
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      long lastTime  = mLastT[mLastIndex];
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      float fX = mLastX[mFirstIndex];
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      float fY = mLastY[mFirstIndex];
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      float lX = mLastX[mLastIndex];
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      float lY = mLastY[mLastIndex];
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      long timeDiff = lastTime-firstTime;
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      mLastIndex = 0;
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      mFirstIndex= 0;
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      mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
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      {
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      float xDist = mScreenWidth*(xFrom-xTo);
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      float yDist = mScreenHeight*(yFrom-yTo);
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      float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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      return distInPixels/mDensity;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void setUpDragOrRotate(boolean down, float x, float y, int mode)
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      {
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      if( mode==MODE_DRAG )
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        {
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        mDragging           = true;
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        mBeginningRotation  = false;
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        mContinuingRotation = false;
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        }
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      else
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        {
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        TwistyObject object = mPreRender.getObject();
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        CAMERA_POINT.set2( object==null ? 1.21f : object.getCameraDist() );
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        Static4D touchPoint = new Static4D(x, y, 0, 0);
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        Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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        Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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        if( object!=null && mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera,object.getObjectRatio() ) )
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          {
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          mDragging           = false;
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          mContinuingRotation = false;
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          if( mode==MODE_ROTATE )
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            {
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            mBeginningRotation= !mPreRender.isTouchBlocked();
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            }
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          else if( mode==MODE_REPLACE )
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            {
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            mBeginningRotation= false;
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            if( down )
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              {
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              int color = mInterface.getCurrentColor();
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              mLastCubitFace = mMovement.getTouchedFace();
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              float[] point = mMovement.getTouchedPoint3D();
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              mLastCubit = object.getCubit(point);
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              mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color );
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              mLastCubitColor = mInterface.cubitIsLocked(object.getObjectType(),mLastCubit);
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              }
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            }
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          }
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        else
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          {
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          mDragging           = (!mIsLocked || mIsAutomatic);
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          mBeginningRotation  = false;
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          mContinuingRotation = false;
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          if( !mDragging ) mInterface.failedToDrag();
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          }
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        }
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void drag(float x, float y)
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      {
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      if( mPointer1!=INVALID_POINTER_ID && mPointer2!=INVALID_POINTER_ID)
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        {
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        float x2 = (mX2 - mScreenWidth*0.5f)/mScreenMin;
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        float y2 = (mScreenHeight*0.5f - mY2)/mScreenMin;
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        float angleNow = getAngle(x,y,x2,y2);
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        float angleDiff = angleNow-mRotAngle;
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        float sinA =-(float)Math.sin(angleDiff);
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        float cosA = (float)Math.cos(angleDiff);
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        Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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        mTemp.set(dragQuat);
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        mRotAngle = angleNow;
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        float distNow  = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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        float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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        mInitDistance = distNow;
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        TwistyObject object = mPreRender.getObject();
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        if( object!=null ) object.setObjectRatio(distQuot);
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        }
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      else
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        {
238
        Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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        mTemp.set(dragQuat);
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        }
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      mPreRender.setQuatOnNextRender();
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      mX = x;
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      mY = y;
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      }
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///////////////////////////////////////////////////////////////////////////////////////////////////
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    private void finishRotation()
250
      {
251
      computeCurrentSpeedInInchesPerSecond();
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      TwistyObject object = mPreRender.getObject();
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      int angle = object.computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
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      mPreRender.finishRotation(angle);
255
      mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
256

    
257
      if( angle!=0 )
258
        {
259
        int basicAngle= object.getBasicAngle()[mCurrentAxis];
260
        int realAngle = (angle*basicAngle)/360;
261
        mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
262
        }
263

    
264
      mContinuingRotation = false;
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      mBeginningRotation  = false;
266
      mDragging           = true;
267
      }
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269
///////////////////////////////////////////////////////////////////////////////////////////////////
270

    
271
    private void continueRotation(float x, float y)
272
      {
273
      float dx = x-mStartRotX;
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      float dy = y-mStartRotY;
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      float alpha = dx*mAxisX + dy*mAxisY;
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      float x2 = dx - alpha*mAxisX;
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      float y2 = dy - alpha*mAxisY;
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279
      float len = (float)Math.sqrt(x2*x2 + y2*y2);
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281
      // we have the length of 1D vector 'angle', now the direction:
282
      float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
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284
      float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
285
      mCurrentAngle = SWIPING_SENSITIVITY*angle;
286
      mPreRender.getObject().continueRotation(mCurrentAngle);
287

    
288
      addSpeedProbe(x2,y2);
289
      }
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291
///////////////////////////////////////////////////////////////////////////////////////////////////
292

    
293
    private void beginRotation(float x, float y)
294
      {
295
      mStartRotX = x;
296
      mStartRotY = y;
297

    
298
      TwistyObject object = mPreRender.getObject();
299
      int numLayers = object.getNumLayers();
300

    
301
      Static4D touchPoint2 = new Static4D(x, y, 0, 0);
302
      Static4D rotatedTouchPoint2= QuatHelper.rotateVectorByInvertedQuat(touchPoint2, mQuat);
303
      Static2D res = mMovement.newRotation(rotatedTouchPoint2,object.getObjectRatio());
304

    
305
      mCurrentAxis = (int)res.get0();
306
      mCurrentRow  = (int)res.get1();
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308
      computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
309
      mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
310

    
311
      object.beginNewRotation( mCurrentAxis, mCurrentRow );
312

    
313
      mInterface.onBeginRotation();
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315
      addSpeedProbe(x,y);
316

    
317
      mBeginningRotation = false;
318
      mContinuingRotation= true;
319
      }
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321
///////////////////////////////////////////////////////////////////////////////////////////////////
322

    
323
    private float getAngle(float x1, float y1, float x2, float y2)
324
      {
325
      return (float) Math.atan2(y1-y2, x1-x2);
326
      }
327

    
328
///////////////////////////////////////////////////////////////////////////////////////////////////
329

    
330
    private void prepareDown(MotionEvent event)
331
      {
332
      mPointer1 = event.getPointerId(0);
333
      mX1 = event.getX();
334
      mY1 = event.getY();
335
      mPointer2 = INVALID_POINTER_ID;
336
      }
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338
///////////////////////////////////////////////////////////////////////////////////////////////////
339

    
340
    private void prepareMove(MotionEvent event)
341
      {
342
      int index1 = event.findPointerIndex(mPointer1);
343

    
344
      if( index1>=0 )
345
        {
346
        mX1 = event.getX(index1);
347
        mY1 = event.getY(index1);
348
        }
349

    
350
      int index2 = event.findPointerIndex(mPointer2);
351

    
352
      if( index2>=0 )
353
        {
354
        mX2 = event.getX(index2);
355
        mY2 = event.getY(index2);
356
        }
357
      }
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359
///////////////////////////////////////////////////////////////////////////////////////////////////
360

    
361
    private void prepareUp(MotionEvent event)
362
      {
363
      mPointer1 = INVALID_POINTER_ID;
364
      mPointer2 = INVALID_POINTER_ID;
365
      }
366

    
367
///////////////////////////////////////////////////////////////////////////////////////////////////
368

    
369
    private void prepareDown2(MotionEvent event)
370
      {
371
      int index = event.getActionIndex();
372

    
373
      if( mPointer1==INVALID_POINTER_ID )
374
        {
375
        mPointer1 = event.getPointerId(index);
376
        mX1 = event.getX(index);
377
        mY1 = event.getY(index);
378
        }
379
      else if( mPointer2==INVALID_POINTER_ID )
380
        {
381
        mPointer2 = event.getPointerId(index);
382
        mX2 = event.getX(index);
383
        mY2 = event.getY(index);
384
        }
385
      }
386

    
387
///////////////////////////////////////////////////////////////////////////////////////////////////
388

    
389
    private void prepareUp2(MotionEvent event)
390
      {
391
      int index = event.getActionIndex();
392

    
393
           if( index==event.findPointerIndex(mPointer1) ) mPointer1 = INVALID_POINTER_ID;
394
      else if( index==event.findPointerIndex(mPointer2) ) mPointer2 = INVALID_POINTER_ID;
395
      }
396

    
397
///////////////////////////////////////////////////////////////////////////////////////////////////
398

    
399
    private void actionMove(float x1, float y1, float x2, float y2, int mode)
400
      {
401
      float pX = mPointer1 != INVALID_POINTER_ID ? x1 : x2;
402
      float pY = mPointer1 != INVALID_POINTER_ID ? y1 : y2;
403

    
404
      float x = (pX - mScreenWidth*0.5f)/mScreenMin;
405
      float y = (mScreenHeight*0.5f -pY)/mScreenMin;
406

    
407
      if( mBeginningRotation )
408
        {
409
        if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
410
          {
411
          beginRotation(x,y);
412
          }
413
        }
414
      else if( mContinuingRotation )
415
        {
416
        continueRotation(x,y);
417
        }
418
      else if( mDragging )
419
        {
420
        drag(x,y);
421
        }
422
      else
423
        {
424
        setUpDragOrRotate(false,x,y,mode);
425
        }
426
      }
427

    
428
///////////////////////////////////////////////////////////////////////////////////////////////////
429

    
430
    private void actionDown(float x, float y, int mode)
431
      {
432
      mX = (x -  mScreenWidth*0.5f)/mScreenMin;
433
      mY = (mScreenHeight*0.5f - y)/mScreenMin;
434

    
435
      setUpDragOrRotate(true,mX,mY,mode);
436
      }
437

    
438
///////////////////////////////////////////////////////////////////////////////////////////////////
439

    
440
    private void actionUp()
441
      {
442
      if( mContinuingRotation )
443
        {
444
        finishRotation();
445
        }
446

    
447
      if( mLastCubitColor>=0 )
448
        {
449
        mPreRender.setTextureMap( mLastCubit, mLastCubitFace, mLastCubitColor );
450
        mLastCubitColor = -1;
451
        }
452
      }
453

    
454
///////////////////////////////////////////////////////////////////////////////////////////////////
455

    
456
    private void actionDown2(float x1, float y1, float x2, float y2)
457
      {
458
      mRotAngle = getAngle(x1,-y1, x2,-y2);
459
      mInitDistance = -1;
460

    
461
      mX = (x1 - mScreenWidth*0.5f )/mScreenMin;
462
      mY = (mScreenHeight*0.5f - y1)/mScreenMin;
463

    
464
      if( mBeginningRotation )
465
        {
466
        mContinuingRotation = false;
467
        mBeginningRotation  = false;
468
        mDragging           = true;
469
        }
470
      else if( mContinuingRotation )
471
        {
472
        finishRotation();
473
        }
474
      }
475

    
476
///////////////////////////////////////////////////////////////////////////////////////////////////
477

    
478
    private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
479
      {
480
      if( p1isUp )
481
        {
482
        mX = (x2 -  mScreenWidth*0.5f)/mScreenMin;
483
        mY = (mScreenHeight*0.5f - y2)/mScreenMin;
484
        }
485
      if( p2isUp )
486
        {
487
        mX = (x1 -  mScreenWidth*0.5f)/mScreenMin;
488
        mY = (mScreenHeight*0.5f - y1)/mScreenMin;
489
        }
490
      }
491

    
492
///////////////////////////////////////////////////////////////////////////////////////////////////
493

    
494
    Static3D getMove()
495
      {
496
      return mMove;
497
      }
498

    
499
///////////////////////////////////////////////////////////////////////////////////////////////////
500
// INTERNAL API (for AutomaticControl)
501
///////////////////////////////////////////////////////////////////////////////////////////////////
502

    
503
    public ObjectPreRender getPreRender()
504
      {
505
      return mPreRender;
506
      }
507

    
508
///////////////////////////////////////////////////////////////////////////////////////////////////
509

    
510
    public ObjectLibInterface getInterface()
511
      {
512
      return mInterface;
513
      }
514

    
515
///////////////////////////////////////////////////////////////////////////////////////////////////
516
// PUBLIC API
517
///////////////////////////////////////////////////////////////////////////////////////////////////
518

    
519
    public ObjectControl(Activity act, ObjectLibInterface actioner)
520
      {
521
      mIsAutomatic = false;
522

    
523
      mLastCubitColor = -1;
524
      mCurrRotSpeed   = 0.0f;
525

    
526
      mLastX = new float[NUM_SPEED_PROBES];
527
      mLastY = new float[NUM_SPEED_PROBES];
528
      mLastT = new long[NUM_SPEED_PROBES];
529
      mFirstIndex =0;
530
      mLastIndex  =0;
531

    
532
      DisplayMetrics dm = new DisplayMetrics();
533
      act.getWindowManager().getDefaultDisplay().getMetrics(dm);
534

    
535
      mDensity = dm.densityDpi;
536

    
537
      mPreRender = new ObjectPreRender(act,this,actioner);
538
      mInterface = actioner;
539
      mMove = new Static3D(0,0,0);
540
      }
541

    
542
///////////////////////////////////////////////////////////////////////////////////////////////////
543

    
544
    public void setScreenSize(int width, int height)
545
      {
546
      mScreenWidth = width;
547
      mScreenHeight= height;
548
      mScreenMin = Math.min(width, height);
549
      mPreRender.setScreenSize(width);
550
      }
551

    
552
///////////////////////////////////////////////////////////////////////////////////////////////////
553

    
554
    public void setMove(int xmove, int ymove)
555
      {
556
      mMove = new Static3D(xmove,ymove,0);
557
      mPreRender.setMove(mMove);
558
      }
559

    
560
///////////////////////////////////////////////////////////////////////////////////////////////////
561

    
562
    public void onPause()
563
      {
564
      BlockController.onPause();
565
      }
566

    
567
///////////////////////////////////////////////////////////////////////////////////////////////////
568

    
569
    public void onResume()
570
      {
571
      mPointer1 = INVALID_POINTER_ID;
572
      mPointer2 = INVALID_POINTER_ID;
573

    
574
      unlock();
575

    
576
      BlockController.onResume();
577
      }
578

    
579
///////////////////////////////////////////////////////////////////////////////////////////////////
580

    
581
    public void setQuat()
582
      {
583
      mQuat.set(mTemp);
584
      }
585

    
586
///////////////////////////////////////////////////////////////////////////////////////////////////
587

    
588
    public Static4D getQuat()
589
      {
590
      return mQuat;
591
      }
592

    
593
///////////////////////////////////////////////////////////////////////////////////////////////////
594

    
595
    public void setMovement(Movement movement)
596
      {
597
      mMovement = movement;
598
      }
599

    
600
///////////////////////////////////////////////////////////////////////////////////////////////////
601

    
602
    public void preRender()
603
      {
604
      mPreRender.preRender();
605
      }
606

    
607
///////////////////////////////////////////////////////////////////////////////////////////////////
608

    
609
    public void blockEverything(int place)
610
      {
611
      setLock(true);
612
      mPreRender.blockEverything(place);
613
      }
614

    
615
///////////////////////////////////////////////////////////////////////////////////////////////////
616

    
617
    public void blockTouch(int place)
618
      {
619
      setLock(true);
620
      mPreRender.blockTouch(place);
621
      }
622

    
623
///////////////////////////////////////////////////////////////////////////////////////////////////
624

    
625
    public void unblockEverything()
626
      {
627
      unsetLock();
628
      mPreRender.unblockEverything();
629
      }
630

    
631
///////////////////////////////////////////////////////////////////////////////////////////////////
632

    
633
    public void unblockTouch()
634
      {
635
      unsetLock();
636
      mPreRender.unblockTouch();
637
      }
638

    
639
///////////////////////////////////////////////////////////////////////////////////////////////////
640

    
641
    public void unblockUI()
642
      {
643
      mPreRender.unblockUI();
644
      }
645

    
646
///////////////////////////////////////////////////////////////////////////////////////////////////
647

    
648
    public boolean isTouchBlocked()
649
      {
650
      return mPreRender.isTouchBlocked();
651
      }
652

    
653
///////////////////////////////////////////////////////////////////////////////////////////////////
654

    
655
    public boolean isUINotBlocked()
656
      {
657
      return mPreRender.isUINotBlocked();
658
      }
659

    
660
///////////////////////////////////////////////////////////////////////////////////////////////////
661

    
662
    public void initializeObject(int[][] moves)
663
      {
664
      mPreRender.initializeObject(moves);
665
      }
666

    
667
///////////////////////////////////////////////////////////////////////////////////////////////////
668

    
669
    public void changeObject(ObjectType object)
670
      {
671
      mPreRender.changeObject(object);
672
      }
673

    
674
///////////////////////////////////////////////////////////////////////////////////////////////////
675

    
676
    public void scrambleObject(int num)
677
      {
678
      mPreRender.scrambleObject(num);
679
      }
680

    
681
///////////////////////////////////////////////////////////////////////////////////////////////////
682

    
683
    public void solveObject()
684
      {
685
      mPreRender.solveObject();
686
      }
687

    
688
///////////////////////////////////////////////////////////////////////////////////////////////////
689

    
690
    public void solveOnly()
691
      {
692
      mPreRender.solveOnly();
693
      }
694

    
695
///////////////////////////////////////////////////////////////////////////////////////////////////
696

    
697
    public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
698
      {
699
      mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
700
      }
701

    
702
///////////////////////////////////////////////////////////////////////////////////////////////////
703

    
704
    public void resetAllTextureMaps()
705
      {
706
      mPreRender.resetAllTextureMaps();
707
      }
708

    
709
///////////////////////////////////////////////////////////////////////////////////////////////////
710

    
711
    public TwistyObject getObject()
712
      {
713
      return mPreRender.getObject();
714
      }
715

    
716
///////////////////////////////////////////////////////////////////////////////////////////////////
717

    
718
    public void savePreferences(SharedPreferences.Editor editor)
719
      {
720
      mPreRender.savePreferences(editor);
721
      }
722

    
723
///////////////////////////////////////////////////////////////////////////////////////////////////
724

    
725
    public void restorePreferences(SharedPreferences preferences)
726
      {
727
      mPreRender.restorePreferences(preferences);
728
      }
729
///////////////////////////////////////////////////////////////////////////////////////////////////
730

    
731
    public boolean retLocked()
732
      {
733
      return mIsLocked;
734
      }
735

    
736
///////////////////////////////////////////////////////////////////////////////////////////////////
737

    
738
    public void toggleLock()
739
      {
740
      mIsLocked = !mIsLocked;
741
      }
742

    
743
///////////////////////////////////////////////////////////////////////////////////////////////////
744

    
745
    public void unlock()
746
      {
747
      mIsLocked = false;
748
      }
749

    
750
///////////////////////////////////////////////////////////////////////////////////////////////////
751

    
752
    public void setLock(boolean value)
753
      {
754
      mRemLocked = mIsLocked;
755
      mIsLocked = value;
756
      }
757

    
758
///////////////////////////////////////////////////////////////////////////////////////////////////
759

    
760
    public void unsetLock()
761
      {
762
      mIsLocked = mRemLocked;
763
      }
764

    
765
///////////////////////////////////////////////////////////////////////////////////////////////////
766

    
767
    public boolean onTouchEvent(MotionEvent event, int mode)
768
      {
769
      int action = event.getActionMasked();
770

    
771
      switch(action)
772
         {
773
         case MotionEvent.ACTION_DOWN        : prepareDown(event);
774
                                               actionDown(mX1, mY1, mode);
775
                                               break;
776
         case MotionEvent.ACTION_MOVE        : prepareMove(event);
777
                                               actionMove(mX1, mY1, mX2, mY2, mode);
778
                                               break;
779
         case MotionEvent.ACTION_UP          : prepareUp(event);
780
                                               actionUp();
781
                                               break;
782
         case MotionEvent.ACTION_POINTER_DOWN: prepareDown2(event);
783
                                               actionDown2(mX1, mY1, mX2, mY2);
784
                                               break;
785
         case MotionEvent.ACTION_POINTER_UP  : prepareUp2(event);
786
                                               boolean p1isUp = mPointer1==INVALID_POINTER_ID;
787
                                               boolean p2isUp = mPointer2==INVALID_POINTER_ID;
788
                                               actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
789
                                               break;
790
         }
791

    
792
      return true;
793
      }
794
}
795

    
(7-7/15)