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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2019 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objectlib.main;
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import android.app.Activity;
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import android.content.SharedPreferences;
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import android.util.DisplayMetrics;
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import android.view.MotionEvent;
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import org.distorted.library.main.QuatHelper;
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import org.distorted.library.type.Static2D;
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import org.distorted.library.type.Static3D;
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import org.distorted.library.type.Static4D;
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import org.distorted.objectlib.helpers.BlockController;
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import org.distorted.objectlib.helpers.MovesFinished;
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import org.distorted.objectlib.helpers.ObjectLibInterface;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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public class ObjectControl
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{
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public static final int NUM_SPEED_PROBES = 10;
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public static final int INVALID_POINTER_ID = -1;
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public static final int MODE_ROTATE = 0;
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public static final int MODE_DRAG = 1;
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public static final int MODE_REPLACE = 2;
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// Moving the finger from the middle of the vertical screen to the right edge will rotate a
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// given face by SWIPING_SENSITIVITY/2 degrees.
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public final static int SWIPING_SENSITIVITY = 240;
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// Moving the finger by 0.3 of an inch will start a Rotation.
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public final static float ROTATION_SENSITIVITY = 0.3f;
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private final Static4D CAMERA_POINT = new Static4D(0, 0, 0, 0);
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private final ObjectLibInterface mInterface;
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private final ObjectPreRender mPreRender;
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private Movement mMovement;
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private boolean mDragging, mBeginningRotation, mContinuingRotation;
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private int mScreenWidth, mScreenHeight, mScreenMin;
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private Static3D mMove;
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private float mRotAngle, mInitDistance;
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private float mStartRotX, mStartRotY;
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private float mAxisX, mAxisY;
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private float mRotationFactor;
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private int mLastCubitColor, mLastCubitFace, mLastCubit;
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private int mCurrentAxis, mCurrentRow;
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private float mCurrentAngle, mCurrRotSpeed;
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private final float[] mLastX;
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private final float[] mLastY;
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private final long[] mLastT;
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private int mFirstIndex, mLastIndex;
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private final int mDensity;
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private int mPointer1, mPointer2;
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private float mX1, mY1, mX2, mY2, mX, mY;
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private final boolean mIsAutomatic;
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private boolean mIsLocked, mRemLocked;
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private static final Static4D mQuat= new Static4D(-0.25189602f,0.3546389f,0.009657208f,0.90038127f);
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private static final Static4D mTemp= new Static4D(0,0,0,1);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// cast the 3D axis we are currently rotating along (which is already casted to the surface of the
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// currently touched face AND converted into a 4D vector - fourth 0) to a 2D in-screen-surface axis
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private void computeCurrentAxis(Static4D axis)
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{
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Static4D result = QuatHelper.rotateVectorByQuat(axis, mQuat);
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mAxisX =result.get0();
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mAxisY =result.get1();
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float len = (float)Math.sqrt(mAxisX*mAxisX + mAxisY*mAxisY);
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mAxisX /= len;
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mAxisY /= len;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void addSpeedProbe(float x, float y)
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{
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long currTime = System.currentTimeMillis();
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boolean theSame = mLastIndex==mFirstIndex;
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mLastIndex++;
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if( mLastIndex>=NUM_SPEED_PROBES ) mLastIndex=0;
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mLastT[mLastIndex] = currTime;
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mLastX[mLastIndex] = x;
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mLastY[mLastIndex] = y;
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if( mLastIndex==mFirstIndex)
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{
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mFirstIndex++;
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if( mFirstIndex>=NUM_SPEED_PROBES ) mFirstIndex=0;
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}
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if( theSame )
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{
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mLastT[mFirstIndex] = currTime;
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mLastX[mFirstIndex] = x;
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mLastY[mFirstIndex] = y;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void computeCurrentSpeedInInchesPerSecond()
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{
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long firstTime = mLastT[mFirstIndex];
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long lastTime = mLastT[mLastIndex];
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float fX = mLastX[mFirstIndex];
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float fY = mLastY[mFirstIndex];
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float lX = mLastX[mLastIndex];
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float lY = mLastY[mLastIndex];
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long timeDiff = lastTime-firstTime;
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mLastIndex = 0;
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mFirstIndex= 0;
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mCurrRotSpeed = timeDiff>0 ? 1000*retFingerDragDistanceInInches(fX,fY,lX,lY)/timeDiff : 0;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private float retFingerDragDistanceInInches(float xFrom, float yFrom, float xTo, float yTo)
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{
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float xDist = mScreenWidth*(xFrom-xTo);
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float yDist = mScreenHeight*(yFrom-yTo);
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float distInPixels = (float)Math.sqrt(xDist*xDist + yDist*yDist);
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return distInPixels/mDensity;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void setUpDragOrRotate(boolean down, float x, float y, int mode)
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{
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if( mode==MODE_DRAG )
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{
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mDragging = true;
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mBeginningRotation = false;
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mContinuingRotation = false;
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}
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else
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{
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TwistyObject object = mPreRender.getObject();
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CAMERA_POINT.set2( object==null ? 1.21f : object.getCameraDist() );
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Static4D touchPoint = new Static4D(x, y, 0, 0);
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Static4D rotatedTouchPoint= QuatHelper.rotateVectorByInvertedQuat(touchPoint, mQuat);
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Static4D rotatedCamera= QuatHelper.rotateVectorByInvertedQuat(CAMERA_POINT, mQuat);
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if( object!=null && mMovement!=null && mMovement.faceTouched(rotatedTouchPoint,rotatedCamera,object.getObjectRatio() ) )
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{
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mDragging = false;
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mContinuingRotation = false;
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if( mode==MODE_ROTATE )
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{
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mBeginningRotation= !mPreRender.isTouchBlocked();
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}
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else if( mode==MODE_REPLACE )
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{
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mBeginningRotation= false;
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if( down )
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{
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int color = mInterface.getCurrentColor();
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mLastCubitFace = mMovement.getTouchedFace();
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float[] point = mMovement.getTouchedPoint3D();
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mLastCubit = object.getCubit(point);
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mPreRender.setTextureMap( mLastCubit, mLastCubitFace, color );
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mLastCubitColor = mInterface.cubitIsLocked(object.getObjectType(),mLastCubit);
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}
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}
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}
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else
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{
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mDragging = (!mIsLocked || mIsAutomatic);
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mBeginningRotation = false;
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mContinuingRotation = false;
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if( !mDragging ) mInterface.failedToDrag();
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}
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void drag(float x, float y)
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{
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if( mPointer1!=INVALID_POINTER_ID && mPointer2!=INVALID_POINTER_ID)
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{
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float x2 = (mX2 - mScreenWidth*0.5f)/mScreenMin;
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float y2 = (mScreenHeight*0.5f - mY2)/mScreenMin;
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float angleNow = getAngle(x,y,x2,y2);
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float angleDiff = angleNow-mRotAngle;
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float sinA =-(float)Math.sin(angleDiff);
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float cosA = (float)Math.cos(angleDiff);
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Static4D dragQuat = QuatHelper.quatMultiply(new Static4D(0,0,sinA,cosA), mQuat);
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mTemp.set(dragQuat);
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mRotAngle = angleNow;
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float distNow = (float)Math.sqrt( (x-x2)*(x-x2) + (y-y2)*(y-y2) );
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float distQuot = mInitDistance<0 ? 1.0f : distNow/ mInitDistance;
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mInitDistance = distNow;
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TwistyObject object = mPreRender.getObject();
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if( object!=null ) object.setObjectRatio(distQuot);
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}
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else
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{
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Static4D dragQuat = QuatHelper.quatMultiply(QuatHelper.quatFromDrag(mX-x,y-mY), mQuat);
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mTemp.set(dragQuat);
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}
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mPreRender.setQuatOnNextRender();
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mX = x;
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mY = y;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void finishRotation()
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{
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computeCurrentSpeedInInchesPerSecond();
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TwistyObject object = mPreRender.getObject();
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int angle = object.computeNearestAngle(mCurrentAxis,mCurrentAngle, mCurrRotSpeed);
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mPreRender.finishRotation(angle);
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mPreRender.rememberMove(mCurrentAxis,mCurrentRow,angle);
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if( angle!=0 )
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{
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int basicAngle= object.getBasicAngle()[mCurrentAxis];
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int realAngle = (angle*basicAngle)/360;
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mInterface.onFinishRotation(mCurrentAxis,mCurrentRow,realAngle);
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}
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mContinuingRotation = false;
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mBeginningRotation = false;
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mDragging = true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void continueRotation(float x, float y)
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{
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float dx = x-mStartRotX;
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float dy = y-mStartRotY;
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float alpha = dx*mAxisX + dy*mAxisY;
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float x2 = dx - alpha*mAxisX;
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float y2 = dy - alpha*mAxisY;
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float len = (float)Math.sqrt(x2*x2 + y2*y2);
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// we have the length of 1D vector 'angle', now the direction:
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float tmp = mAxisY==0 ? -mAxisX*y2 : mAxisY*x2;
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float angle = (tmp>0 ? 1:-1)*len*mRotationFactor;
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mCurrentAngle = SWIPING_SENSITIVITY*angle;
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mPreRender.getObject().continueRotation(mCurrentAngle);
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addSpeedProbe(x2,y2);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void beginRotation(float x, float y)
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{
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mStartRotX = x;
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mStartRotY = y;
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TwistyObject object = mPreRender.getObject();
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int numLayers = object.getNumLayers();
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Static4D touchPoint2 = new Static4D(x, y, 0, 0);
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Static4D rotatedTouchPoint2= QuatHelper.rotateVectorByInvertedQuat(touchPoint2, mQuat);
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Static2D res = mMovement.newRotation(rotatedTouchPoint2,object.getObjectRatio());
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mCurrentAxis = (int)res.get0();
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mCurrentRow = (int)res.get1();
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computeCurrentAxis( mMovement.getCastedRotAxis(mCurrentAxis) );
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mRotationFactor = mMovement.returnRotationFactor(numLayers,mCurrentRow);
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object.beginNewRotation( mCurrentAxis, mCurrentRow );
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mInterface.onBeginRotation();
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addSpeedProbe(x,y);
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mBeginningRotation = false;
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mContinuingRotation= true;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private float getAngle(float x1, float y1, float x2, float y2)
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{
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return (float) Math.atan2(y1-y2, x1-x2);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareDown(MotionEvent event)
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{
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mPointer1 = event.getPointerId(0);
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mX1 = event.getX();
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mY1 = event.getY();
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mPointer2 = INVALID_POINTER_ID;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareMove(MotionEvent event)
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{
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int index1 = event.findPointerIndex(mPointer1);
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if( index1>=0 )
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{
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mX1 = event.getX(index1);
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mY1 = event.getY(index1);
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}
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int index2 = event.findPointerIndex(mPointer2);
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if( index2>=0 )
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{
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mX2 = event.getX(index2);
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mY2 = event.getY(index2);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareUp(MotionEvent event)
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{
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mPointer1 = INVALID_POINTER_ID;
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mPointer2 = INVALID_POINTER_ID;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareDown2(MotionEvent event)
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{
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int index = event.getActionIndex();
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if( mPointer1==INVALID_POINTER_ID )
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{
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mPointer1 = event.getPointerId(index);
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mX1 = event.getX(index);
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mY1 = event.getY(index);
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}
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else if( mPointer2==INVALID_POINTER_ID )
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{
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mPointer2 = event.getPointerId(index);
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mX2 = event.getX(index);
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mY2 = event.getY(index);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void prepareUp2(MotionEvent event)
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{
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int index = event.getActionIndex();
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if( index==event.findPointerIndex(mPointer1) ) mPointer1 = INVALID_POINTER_ID;
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else if( index==event.findPointerIndex(mPointer2) ) mPointer2 = INVALID_POINTER_ID;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void actionMove(float x1, float y1, float x2, float y2, int mode)
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{
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float pX = mPointer1 != INVALID_POINTER_ID ? x1 : x2;
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float pY = mPointer1 != INVALID_POINTER_ID ? y1 : y2;
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float x = (pX - mScreenWidth*0.5f)/mScreenMin;
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float y = (mScreenHeight*0.5f -pY)/mScreenMin;
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if( mBeginningRotation )
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{
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if( retFingerDragDistanceInInches(mX,mY,x,y) > ROTATION_SENSITIVITY )
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{
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beginRotation(x,y);
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}
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}
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else if( mContinuingRotation )
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{
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continueRotation(x,y);
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}
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else if( mDragging )
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{
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drag(x,y);
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}
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else
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{
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setUpDragOrRotate(false,x,y,mode);
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void actionDown(float x, float y, int mode)
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{
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mX = (x - mScreenWidth*0.5f)/mScreenMin;
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mY = (mScreenHeight*0.5f - y)/mScreenMin;
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setUpDragOrRotate(true,mX,mY,mode);
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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private void actionUp()
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{
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if( mContinuingRotation )
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443
|
{
|
444
|
finishRotation();
|
445
|
}
|
446
|
|
447
|
if( mLastCubitColor>=0 )
|
448
|
{
|
449
|
mPreRender.setTextureMap( mLastCubit, mLastCubitFace, mLastCubitColor );
|
450
|
mLastCubitColor = -1;
|
451
|
}
|
452
|
}
|
453
|
|
454
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
455
|
|
456
|
private void actionDown2(float x1, float y1, float x2, float y2)
|
457
|
{
|
458
|
mRotAngle = getAngle(x1,-y1, x2,-y2);
|
459
|
mInitDistance = -1;
|
460
|
|
461
|
mX = (x1 - mScreenWidth*0.5f )/mScreenMin;
|
462
|
mY = (mScreenHeight*0.5f - y1)/mScreenMin;
|
463
|
|
464
|
if( mBeginningRotation )
|
465
|
{
|
466
|
mContinuingRotation = false;
|
467
|
mBeginningRotation = false;
|
468
|
mDragging = true;
|
469
|
}
|
470
|
else if( mContinuingRotation )
|
471
|
{
|
472
|
finishRotation();
|
473
|
}
|
474
|
}
|
475
|
|
476
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
477
|
|
478
|
private void actionUp2(boolean p1isUp, float x1, float y1, boolean p2isUp, float x2, float y2)
|
479
|
{
|
480
|
if( p1isUp )
|
481
|
{
|
482
|
mX = (x2 - mScreenWidth*0.5f)/mScreenMin;
|
483
|
mY = (mScreenHeight*0.5f - y2)/mScreenMin;
|
484
|
}
|
485
|
if( p2isUp )
|
486
|
{
|
487
|
mX = (x1 - mScreenWidth*0.5f)/mScreenMin;
|
488
|
mY = (mScreenHeight*0.5f - y1)/mScreenMin;
|
489
|
}
|
490
|
}
|
491
|
|
492
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
493
|
|
494
|
Static3D getMove()
|
495
|
{
|
496
|
return mMove;
|
497
|
}
|
498
|
|
499
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
500
|
// INTERNAL API (for AutomaticControl)
|
501
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
502
|
|
503
|
public ObjectPreRender getPreRender()
|
504
|
{
|
505
|
return mPreRender;
|
506
|
}
|
507
|
|
508
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
509
|
|
510
|
public ObjectLibInterface getInterface()
|
511
|
{
|
512
|
return mInterface;
|
513
|
}
|
514
|
|
515
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
516
|
// PUBLIC API
|
517
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
518
|
|
519
|
public ObjectControl(Activity act, ObjectLibInterface actioner)
|
520
|
{
|
521
|
mIsAutomatic = false;
|
522
|
|
523
|
mLastCubitColor = -1;
|
524
|
mCurrRotSpeed = 0.0f;
|
525
|
|
526
|
mLastX = new float[NUM_SPEED_PROBES];
|
527
|
mLastY = new float[NUM_SPEED_PROBES];
|
528
|
mLastT = new long[NUM_SPEED_PROBES];
|
529
|
mFirstIndex =0;
|
530
|
mLastIndex =0;
|
531
|
|
532
|
DisplayMetrics dm = new DisplayMetrics();
|
533
|
act.getWindowManager().getDefaultDisplay().getMetrics(dm);
|
534
|
|
535
|
mDensity = dm.densityDpi;
|
536
|
|
537
|
mPreRender = new ObjectPreRender(act,this,actioner);
|
538
|
mInterface = actioner;
|
539
|
mMove = new Static3D(0,0,0);
|
540
|
}
|
541
|
|
542
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
543
|
|
544
|
public void setScreenSize(int width, int height)
|
545
|
{
|
546
|
mScreenWidth = width;
|
547
|
mScreenHeight= height;
|
548
|
mScreenMin = Math.min(width, height);
|
549
|
mPreRender.setScreenSize(width);
|
550
|
}
|
551
|
|
552
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
553
|
|
554
|
public void setMove(int xmove, int ymove)
|
555
|
{
|
556
|
mMove = new Static3D(xmove,ymove,0);
|
557
|
mPreRender.setMove(mMove);
|
558
|
}
|
559
|
|
560
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
561
|
|
562
|
public void onPause()
|
563
|
{
|
564
|
BlockController.onPause();
|
565
|
}
|
566
|
|
567
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
568
|
|
569
|
public void onResume()
|
570
|
{
|
571
|
mPointer1 = INVALID_POINTER_ID;
|
572
|
mPointer2 = INVALID_POINTER_ID;
|
573
|
|
574
|
unlock();
|
575
|
|
576
|
BlockController.onResume();
|
577
|
}
|
578
|
|
579
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
580
|
|
581
|
public void setQuat()
|
582
|
{
|
583
|
mQuat.set(mTemp);
|
584
|
}
|
585
|
|
586
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
587
|
|
588
|
public Static4D getQuat()
|
589
|
{
|
590
|
return mQuat;
|
591
|
}
|
592
|
|
593
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
594
|
|
595
|
public void setMovement(Movement movement)
|
596
|
{
|
597
|
mMovement = movement;
|
598
|
}
|
599
|
|
600
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
601
|
|
602
|
public void preRender()
|
603
|
{
|
604
|
mPreRender.preRender();
|
605
|
}
|
606
|
|
607
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
608
|
|
609
|
public void blockEverything(int place)
|
610
|
{
|
611
|
setLock(true);
|
612
|
mPreRender.blockEverything(place);
|
613
|
}
|
614
|
|
615
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
616
|
|
617
|
public void blockTouch(int place)
|
618
|
{
|
619
|
setLock(true);
|
620
|
mPreRender.blockTouch(place);
|
621
|
}
|
622
|
|
623
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
624
|
|
625
|
public void unblockEverything()
|
626
|
{
|
627
|
unsetLock();
|
628
|
mPreRender.unblockEverything();
|
629
|
}
|
630
|
|
631
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
632
|
|
633
|
public void unblockTouch()
|
634
|
{
|
635
|
unsetLock();
|
636
|
mPreRender.unblockTouch();
|
637
|
}
|
638
|
|
639
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
640
|
|
641
|
public void unblockUI()
|
642
|
{
|
643
|
mPreRender.unblockUI();
|
644
|
}
|
645
|
|
646
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
647
|
|
648
|
public boolean isTouchBlocked()
|
649
|
{
|
650
|
return mPreRender.isTouchBlocked();
|
651
|
}
|
652
|
|
653
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
654
|
|
655
|
public boolean isUINotBlocked()
|
656
|
{
|
657
|
return mPreRender.isUINotBlocked();
|
658
|
}
|
659
|
|
660
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
661
|
|
662
|
public void initializeObject(int[][] moves)
|
663
|
{
|
664
|
mPreRender.initializeObject(moves);
|
665
|
}
|
666
|
|
667
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
668
|
|
669
|
public void changeObject(ObjectType object)
|
670
|
{
|
671
|
mPreRender.changeObject(object);
|
672
|
}
|
673
|
|
674
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
675
|
|
676
|
public void scrambleObject(int num)
|
677
|
{
|
678
|
mPreRender.scrambleObject(num);
|
679
|
}
|
680
|
|
681
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
682
|
|
683
|
public void solveObject()
|
684
|
{
|
685
|
mPreRender.solveObject();
|
686
|
}
|
687
|
|
688
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
689
|
|
690
|
public void solveOnly()
|
691
|
{
|
692
|
mPreRender.solveOnly();
|
693
|
}
|
694
|
|
695
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
696
|
|
697
|
public void addRotation(MovesFinished listener, int axis, int rowBitmap, int angle, int duration)
|
698
|
{
|
699
|
mPreRender.addRotation(listener,axis,rowBitmap,angle,duration);
|
700
|
}
|
701
|
|
702
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
703
|
|
704
|
public void resetAllTextureMaps()
|
705
|
{
|
706
|
mPreRender.resetAllTextureMaps();
|
707
|
}
|
708
|
|
709
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
710
|
|
711
|
public TwistyObject getObject()
|
712
|
{
|
713
|
return mPreRender.getObject();
|
714
|
}
|
715
|
|
716
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
717
|
|
718
|
public void savePreferences(SharedPreferences.Editor editor)
|
719
|
{
|
720
|
mPreRender.savePreferences(editor);
|
721
|
}
|
722
|
|
723
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
724
|
|
725
|
public void restorePreferences(SharedPreferences preferences)
|
726
|
{
|
727
|
mPreRender.restorePreferences(preferences);
|
728
|
}
|
729
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
730
|
|
731
|
public boolean retLocked()
|
732
|
{
|
733
|
return mIsLocked;
|
734
|
}
|
735
|
|
736
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
737
|
|
738
|
public void toggleLock()
|
739
|
{
|
740
|
mIsLocked = !mIsLocked;
|
741
|
}
|
742
|
|
743
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
744
|
|
745
|
public void unlock()
|
746
|
{
|
747
|
mIsLocked = false;
|
748
|
}
|
749
|
|
750
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
751
|
|
752
|
public void setLock(boolean value)
|
753
|
{
|
754
|
mRemLocked = mIsLocked;
|
755
|
mIsLocked = value;
|
756
|
}
|
757
|
|
758
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
759
|
|
760
|
public void unsetLock()
|
761
|
{
|
762
|
mIsLocked = mRemLocked;
|
763
|
}
|
764
|
|
765
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
766
|
|
767
|
public boolean onTouchEvent(MotionEvent event, int mode)
|
768
|
{
|
769
|
int action = event.getActionMasked();
|
770
|
|
771
|
switch(action)
|
772
|
{
|
773
|
case MotionEvent.ACTION_DOWN : prepareDown(event);
|
774
|
actionDown(mX1, mY1, mode);
|
775
|
break;
|
776
|
case MotionEvent.ACTION_MOVE : prepareMove(event);
|
777
|
actionMove(mX1, mY1, mX2, mY2, mode);
|
778
|
break;
|
779
|
case MotionEvent.ACTION_UP : prepareUp(event);
|
780
|
actionUp();
|
781
|
break;
|
782
|
case MotionEvent.ACTION_POINTER_DOWN: prepareDown2(event);
|
783
|
actionDown2(mX1, mY1, mX2, mY2);
|
784
|
break;
|
785
|
case MotionEvent.ACTION_POINTER_UP : prepareUp2(event);
|
786
|
boolean p1isUp = mPointer1==INVALID_POINTER_ID;
|
787
|
boolean p2isUp = mPointer2==INVALID_POINTER_ID;
|
788
|
actionUp2(p1isUp, mX1, mY1, p2isUp, mX2, mY2);
|
789
|
break;
|
790
|
}
|
791
|
|
792
|
return true;
|
793
|
}
|
794
|
}
|
795
|
|