1 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2 |
|
|
// Copyright 2021 Leszek Koltunski //
|
3 |
|
|
// //
|
4 |
|
|
// This file is part of Magic Cube. //
|
5 |
|
|
// //
|
6 |
|
|
// Magic Cube is free software: you can redistribute it and/or modify //
|
7 |
|
|
// it under the terms of the GNU General Public License as published by //
|
8 |
|
|
// the Free Software Foundation, either version 2 of the License, or //
|
9 |
|
|
// (at your option) any later version. //
|
10 |
|
|
// //
|
11 |
|
|
// Magic Cube is distributed in the hope that it will be useful, //
|
12 |
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
|
13 |
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
|
14 |
|
|
// GNU General Public License for more details. //
|
15 |
|
|
// //
|
16 |
|
|
// You should have received a copy of the GNU General Public License //
|
17 |
|
|
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
|
18 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
19 |
|
|
|
20 |
|
|
package org.distorted.objectlib.objects;
|
21 |
|
|
|
22 |
82eb152a
|
Leszek Koltunski
|
import java.io.InputStream;
|
23 |
29b82486
|
Leszek Koltunski
|
|
24 |
ecf3d6e3
|
Leszek Koltunski
|
import org.distorted.library.type.Static3D;
|
25 |
29b82486
|
Leszek Koltunski
|
import org.distorted.library.type.Static4D;
|
26 |
|
|
|
27 |
3ee1d662
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectFaceShape;
|
28 |
1d581993
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectSignature;
|
29 |
8005e762
|
Leszek Koltunski
|
import org.distorted.objectlib.main.ObjectType;
|
30 |
198c5bf0
|
Leszek Koltunski
|
import org.distorted.objectlib.helpers.ObjectShape;
|
31 |
10b7e306
|
Leszek Koltunski
|
import org.distorted.objectlib.scrambling.ScrambleState;
|
32 |
29b82486
|
Leszek Koltunski
|
|
33 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
34 |
|
|
|
35 |
|
|
public class TwistySquare2 extends TwistySquare
|
36 |
|
|
{
|
37 |
|
|
private ScrambleState[] mStates;
|
38 |
82e62580
|
Leszek Koltunski
|
private int[] mQuatIndex;
|
39 |
29b82486
|
Leszek Koltunski
|
private float[][] mCenters;
|
40 |
|
|
|
41 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
42 |
|
|
|
43 |
3bf19410
|
Leszek Koltunski
|
public TwistySquare2(int[] numL, int meshState, int iconMode, Static4D quat, Static3D move, float scale, InputStream stream)
|
44 |
29b82486
|
Leszek Koltunski
|
{
|
45 |
3bf19410
|
Leszek Koltunski
|
super(numL, meshState, iconMode, quat, move, scale, stream);
|
46 |
29b82486
|
Leszek Koltunski
|
}
|
47 |
|
|
|
48 |
1b7ece90
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
49 |
|
|
|
50 |
ed0988c0
|
Leszek Koltunski
|
@Override
|
51 |
19595510
|
Leszek Koltunski
|
public int[][] getSolvedQuats()
|
52 |
1b7ece90
|
Leszek Koltunski
|
{
|
53 |
ed0988c0
|
Leszek Koltunski
|
return new int[][]
|
54 |
|
|
{
|
55 |
|
|
{ 2, 0,1 }, // 2 middle cubits in the first group
|
56 |
|
|
{12, 2,4,6,8,10,12,14,16,19,21,23,25, 17 }, // 12 front and back edges and corners in the second group with quat[17]
|
57 |
|
|
{12, 3,5,7,9,11,13,15,17,18,20,22,24, 23 } // 12 left and right edges and corners in the third group with quat[23]
|
58 |
|
|
};
|
59 |
1b7ece90
|
Leszek Koltunski
|
}
|
60 |
|
|
|
61 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
62 |
|
|
|
63 |
f9a81f52
|
Leszek Koltunski
|
public ScrambleState[] getScrambleStates()
|
64 |
29b82486
|
Leszek Koltunski
|
{
|
65 |
|
|
if( mStates==null )
|
66 |
|
|
{
|
67 |
|
|
int[] SL_6 = new int[] { 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1};
|
68 |
|
|
int[] SL_1 = new int[] { 0,1,1, 1,1,1 };
|
69 |
|
|
int[] LO_2 = new int[] { 0,-5,2, 0,-4,2, 0,-3,2, 0,-2,2, 0,-1,2, 0,1,2, 0,2,2, 0,3,2, 0,4,2, 0,5,2, 0,5,2 };
|
70 |
|
|
int[] LO_3 = new int[] { 0,-5,3, 0,-4,3, 0,-3,3, 0,-2,3, 0,-1,3, 0,1,3, 0,2,3, 0,3,3, 0,4,3, 0,5,3, 0,5,3 };
|
71 |
|
|
int[] LO_4 = new int[] { 0,-5,4, 0,-4,4, 0,-3,4, 0,-2,4, 0,-1,4, 0,1,4, 0,2,4, 0,3,4, 0,4,4, 0,5,4, 0,5,4 };
|
72 |
|
|
|
73 |
|
|
mStates = new ScrambleState[]
|
74 |
|
|
{
|
75 |
|
|
new ScrambleState( new int[][] { LO_2, SL_6, LO_3 } ), // 0
|
76 |
|
|
new ScrambleState( new int[][] { LO_2, null, LO_3 } ), // SL
|
77 |
|
|
new ScrambleState( new int[][] { null, SL_1, LO_4 } ), // LO
|
78 |
|
|
new ScrambleState( new int[][] { LO_4, SL_1, null } ), // UP
|
79 |
|
|
new ScrambleState( new int[][] { null, SL_1, null } ), // UL
|
80 |
|
|
};
|
81 |
|
|
}
|
82 |
|
|
|
83 |
|
|
return mStates;
|
84 |
|
|
}
|
85 |
|
|
|
86 |
d0e6cf7f
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
87 |
|
|
|
88 |
|
|
public float[][] getCubitPositions(int[] numLayers)
|
89 |
|
|
{
|
90 |
|
|
if( mCenters ==null )
|
91 |
|
|
{
|
92 |
|
|
float Y = 0.75f + X/2;
|
93 |
|
|
|
94 |
|
|
mCenters = new float[][]
|
95 |
|
|
{
|
96 |
ed0988c0
|
Leszek Koltunski
|
{ 1.5f, 0.0f, 0.0f }, // 0
|
97 |
d0e6cf7f
|
Leszek Koltunski
|
{-1.5f, 0.0f, 0.0f },
|
98 |
|
|
|
99 |
ed0988c0
|
Leszek Koltunski
|
{ 0.0f, 1.0f, 1.5f }, // 2
|
100 |
d0e6cf7f
|
Leszek Koltunski
|
{ 1.5f, 1.0f, 0.0f },
|
101 |
|
|
{ 0.0f, 1.0f,-1.5f },
|
102 |
|
|
{-1.5f, 1.0f, 0.0f },
|
103 |
|
|
{ 0.0f,-1.0f, 1.5f },
|
104 |
|
|
{ 1.5f,-1.0f, 0.0f },
|
105 |
|
|
{ 0.0f,-1.0f,-1.5f },
|
106 |
|
|
{-1.5f,-1.0f, 0.0f },
|
107 |
|
|
|
108 |
ed0988c0
|
Leszek Koltunski
|
{ Y, 1.0f, 1.5f }, // 10
|
109 |
d0e6cf7f
|
Leszek Koltunski
|
{ 1.5f, 1.0f, -Y },
|
110 |
|
|
{ -Y, 1.0f,-1.5f },
|
111 |
|
|
{-1.5f, 1.0f, Y },
|
112 |
|
|
{ Y,-1.0f, 1.5f },
|
113 |
|
|
{ 1.5f,-1.0f, -Y },
|
114 |
|
|
{ -Y,-1.0f,-1.5f },
|
115 |
|
|
{-1.5f,-1.0f, Y },
|
116 |
|
|
|
117 |
ed0988c0
|
Leszek Koltunski
|
{ 1.5f, 1.0f, Y }, // 18
|
118 |
d0e6cf7f
|
Leszek Koltunski
|
{ Y, 1.0f,-1.5f },
|
119 |
|
|
{-1.5f, 1.0f, -Y },
|
120 |
|
|
{ -Y, 1.0f, 1.5f },
|
121 |
|
|
{ 1.5f,-1.0f, Y },
|
122 |
|
|
{ Y,-1.0f,-1.5f },
|
123 |
|
|
{-1.5f,-1.0f, -Y },
|
124 |
|
|
{ -Y,-1.0f, 1.5f },
|
125 |
|
|
};
|
126 |
|
|
}
|
127 |
|
|
|
128 |
|
|
return mCenters;
|
129 |
|
|
}
|
130 |
|
|
|
131 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
132 |
|
|
|
133 |
|
|
public Static4D getCubitQuats(int cubit, int[] numLayers)
|
134 |
|
|
{
|
135 |
82e62580
|
Leszek Koltunski
|
if( mQuatIndex==null )
|
136 |
d0e6cf7f
|
Leszek Koltunski
|
{
|
137 |
82e62580
|
Leszek Koltunski
|
mQuatIndex = new int[]
|
138 |
d0e6cf7f
|
Leszek Koltunski
|
{
|
139 |
|
|
0, 6,
|
140 |
82e62580
|
Leszek Koltunski
|
0, 9, 6, 3,17,14,23,20,
|
141 |
|
|
0, 9, 6, 3, 0, 9, 6, 3,14, 23, 20, 17, 14, 23, 20, 17
|
142 |
d0e6cf7f
|
Leszek Koltunski
|
};
|
143 |
|
|
}
|
144 |
|
|
|
145 |
82e62580
|
Leszek Koltunski
|
return mObjectQuats[mQuatIndex[cubit]];
|
146 |
d0e6cf7f
|
Leszek Koltunski
|
}
|
147 |
|
|
|
148 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
149 |
|
|
|
150 |
e30c522a
|
Leszek Koltunski
|
public ObjectShape getObjectShape(int variant)
|
151 |
29b82486
|
Leszek Koltunski
|
{
|
152 |
|
|
if( variant==0 )
|
153 |
|
|
{
|
154 |
4e9f2df5
|
Leszek Koltunski
|
float[][] vertices =
|
155 |
29b82486
|
Leszek Koltunski
|
{
|
156 |
57ef6378
|
Leszek Koltunski
|
{ -1.5f-X, 0.5f, 1.5f },
|
157 |
|
|
{ 0.0f, 0.5f, 1.5f },
|
158 |
|
|
{ 0.0f, 0.5f,-1.5f },
|
159 |
|
|
{ -1.5f+X, 0.5f,-1.5f },
|
160 |
|
|
{ -1.5f-X,-0.5f, 1.5f },
|
161 |
|
|
{ 0.0f,-0.5f, 1.5f },
|
162 |
|
|
{ 0.0f,-0.5f,-1.5f },
|
163 |
|
|
{ -1.5f+X,-0.5f,-1.5f }
|
164 |
29b82486
|
Leszek Koltunski
|
};
|
165 |
|
|
|
166 |
4e9f2df5
|
Leszek Koltunski
|
int[][] indices =
|
167 |
29b82486
|
Leszek Koltunski
|
{
|
168 |
|
|
{4,5,1,0},
|
169 |
|
|
{5,6,2,1},
|
170 |
|
|
{6,7,3,2},
|
171 |
33c707e8
|
Leszek Koltunski
|
{7,4,0,3},
|
172 |
|
|
{0,1,2,3},
|
173 |
846b69f3
|
Leszek Koltunski
|
{7,6,5,4}
|
174 |
29b82486
|
Leszek Koltunski
|
};
|
175 |
|
|
|
176 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
177 |
29b82486
|
Leszek Koltunski
|
}
|
178 |
|
|
else if( variant==1 )
|
179 |
|
|
{
|
180 |
4e9f2df5
|
Leszek Koltunski
|
float[][] vertices =
|
181 |
29b82486
|
Leszek Koltunski
|
{
|
182 |
57ef6378
|
Leszek Koltunski
|
{ -X, 0.5f, 0.0f },
|
183 |
|
|
{ +X, 0.5f, 0.0f },
|
184 |
|
|
{0.0f, 0.5f,-1.5f },
|
185 |
|
|
{ -X,-0.5f, 0.0f },
|
186 |
|
|
{ +X,-0.5f, 0.0f },
|
187 |
|
|
{0.0f,-0.5f,-1.5f },
|
188 |
29b82486
|
Leszek Koltunski
|
};
|
189 |
|
|
|
190 |
4e9f2df5
|
Leszek Koltunski
|
int[][] indices =
|
191 |
29b82486
|
Leszek Koltunski
|
{
|
192 |
|
|
{0,1,2},
|
193 |
|
|
{3,4,1,0},
|
194 |
846b69f3
|
Leszek Koltunski
|
{5,4,3},
|
195 |
29b82486
|
Leszek Koltunski
|
{4,5,2,1},
|
196 |
|
|
{5,3,0,2}
|
197 |
|
|
};
|
198 |
|
|
|
199 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
200 |
29b82486
|
Leszek Koltunski
|
}
|
201 |
|
|
else
|
202 |
|
|
{
|
203 |
4e9f2df5
|
Leszek Koltunski
|
float[][] vertices =
|
204 |
29b82486
|
Leszek Koltunski
|
{
|
205 |
57ef6378
|
Leszek Koltunski
|
{-0.75f+X/2, 0.5f, 0.0f },
|
206 |
|
|
{ 0.75f-X/2, 0.5f, 0.0f },
|
207 |
|
|
{-0.75f-X/2, 0.5f, -1.5f },
|
208 |
|
|
{-0.75f+X/2,-0.5f, 0.0f },
|
209 |
|
|
{ 0.75f-X/2,-0.5f, 0.0f },
|
210 |
|
|
{-0.75f-X/2,-0.5f, -1.5f }
|
211 |
29b82486
|
Leszek Koltunski
|
};
|
212 |
4e9f2df5
|
Leszek Koltunski
|
int[][] indices =
|
213 |
29b82486
|
Leszek Koltunski
|
{
|
214 |
|
|
{0,1,2},
|
215 |
|
|
{3,4,1,0},
|
216 |
c187cb69
|
Leszek Koltunski
|
{5,4,3},
|
217 |
29b82486
|
Leszek Koltunski
|
{4,5,2,1},
|
218 |
|
|
{5,3,0,2}
|
219 |
|
|
};
|
220 |
|
|
|
221 |
59a971c1
|
Leszek Koltunski
|
return new ObjectShape(vertices, indices);
|
222 |
3ee1d662
|
Leszek Koltunski
|
}
|
223 |
|
|
}
|
224 |
|
|
|
225 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
226 |
|
|
|
227 |
|
|
public ObjectFaceShape getObjectFaceShape(int variant)
|
228 |
|
|
{
|
229 |
|
|
if( variant==0 )
|
230 |
|
|
{
|
231 |
3bf19410
|
Leszek Koltunski
|
float h1 = isInIconMode() ? 0.001f : 0.04f;
|
232 |
|
|
float h2 = isInIconMode() ? 0.001f : 0.02f;
|
233 |
|
|
float[][] bands = { {h1,35,0.2f,0.8f,5,2,1}, {h2,35,0.5f,1.0f,5,2,1}, {0.001f,35,0.3f,0.8f,5,2,1} };
|
234 |
846b69f3
|
Leszek Koltunski
|
int[] bandIndices = { 0,0,1,2,2,2 };
|
235 |
3ee1d662
|
Leszek Koltunski
|
float[][] corners = { {0.03f,0.05f} };
|
236 |
|
|
int[] cornerIndices = { 0,0,0,0,0,0,0,0 };
|
237 |
|
|
float[][] centers = { { -0.75f, 0.0f, 0.0f} };
|
238 |
|
|
int[] centerIndices = { 0,0,0,0,0,0,0,0 };
|
239 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,cornerIndices,centers,centerIndices,null);
|
240 |
|
|
}
|
241 |
|
|
else if( variant==1 )
|
242 |
|
|
{
|
243 |
3bf19410
|
Leszek Koltunski
|
float h1 = isInIconMode() ? 0.001f : 0.038f;
|
244 |
|
|
float[][] bands = { {h1,35,0.5f,0.9f, 5,2,1}, {0.001f,35,0.5f,0.9f, 5,2,1} };
|
245 |
846b69f3
|
Leszek Koltunski
|
int[] bandIndices = { 0,0,0,1,1 };
|
246 |
3ee1d662
|
Leszek Koltunski
|
float[][] corners = { {0.04f,0.15f} };
|
247 |
|
|
int[] cornerIndices = { 0,0,-1,0,0,-1 };
|
248 |
|
|
float[][] centers = { { 0.0f, 0.0f,-0.5f} };
|
249 |
|
|
int[] centerIndices = { 0,0,-1,0,0,-1 };
|
250 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,cornerIndices,centers,centerIndices,null);
|
251 |
|
|
}
|
252 |
|
|
else
|
253 |
|
|
{
|
254 |
3bf19410
|
Leszek Koltunski
|
float h1 = isInIconMode() ? 0.001f : 0.03f;
|
255 |
|
|
float[][] bands = { {h1,35,0.9f,1.0f, 5,2,1}, {0.001f,35,0.9f,1.0f, 5,2,1} };
|
256 |
3ee1d662
|
Leszek Koltunski
|
int[] bandIndices = { 0,0,0,1,1 };
|
257 |
|
|
float[][] corners = { {0.05f,0.13f} };
|
258 |
|
|
int[] cornerIndices = { 0,0,-1,0,0,-1 };
|
259 |
|
|
float[][] centers = { { 0.0f, 0.0f,-0.5f} };
|
260 |
|
|
int[] centerIndices = { 0,0,-1,0,0,-1 };
|
261 |
|
|
return new ObjectFaceShape(bands,bandIndices,corners,cornerIndices,centers,centerIndices,null);
|
262 |
29b82486
|
Leszek Koltunski
|
}
|
263 |
|
|
}
|
264 |
|
|
|
265 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
266 |
|
|
|
267 |
e30c522a
|
Leszek Koltunski
|
public int getNumCubitVariants(int[] numLayers)
|
268 |
29b82486
|
Leszek Koltunski
|
{
|
269 |
|
|
return 3;
|
270 |
|
|
}
|
271 |
|
|
|
272 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
273 |
|
|
|
274 |
e30c522a
|
Leszek Koltunski
|
public int getCubitVariant(int cubit, int[] numLayers)
|
275 |
29b82486
|
Leszek Koltunski
|
{
|
276 |
|
|
return cubit<2 ? 0 : (cubit<10 ? 1:2);
|
277 |
|
|
}
|
278 |
|
|
|
279 |
89704841
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
280 |
|
|
|
281 |
d53fb890
|
Leszek Koltunski
|
public float getStickerRadius()
|
282 |
89704841
|
Leszek Koltunski
|
{
|
283 |
|
|
return 0.12f;
|
284 |
|
|
}
|
285 |
|
|
|
286 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
287 |
|
|
|
288 |
d53fb890
|
Leszek Koltunski
|
public float getStickerStroke()
|
289 |
89704841
|
Leszek Koltunski
|
{
|
290 |
3bf19410
|
Leszek Koltunski
|
return isInIconMode() ? 0.20f : 0.10f;
|
291 |
89704841
|
Leszek Koltunski
|
}
|
292 |
|
|
|
293 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
294 |
|
|
|
295 |
d53fb890
|
Leszek Koltunski
|
public float[][] getStickerAngles()
|
296 |
89704841
|
Leszek Koltunski
|
{
|
297 |
|
|
return null;
|
298 |
|
|
}
|
299 |
|
|
|
300 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
301 |
|
|
// PUBLIC API
|
302 |
|
|
|
303 |
5f54927b
|
Leszek Koltunski
|
public String getShortName()
|
304 |
61aa85e4
|
Leszek Koltunski
|
{
|
305 |
5f54927b
|
Leszek Koltunski
|
return ObjectType.SQU2_3.name();
|
306 |
|
|
}
|
307 |
|
|
|
308 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
309 |
|
|
|
310 |
1d581993
|
Leszek Koltunski
|
public ObjectSignature getSignature()
|
311 |
5f54927b
|
Leszek Koltunski
|
{
|
312 |
1d581993
|
Leszek Koltunski
|
return new ObjectSignature(ObjectType.SQU2_3);
|
313 |
61aa85e4
|
Leszek Koltunski
|
}
|
314 |
|
|
|
315 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
316 |
|
|
|
317 |
e26eb4e7
|
Leszek Koltunski
|
public String getObjectName()
|
318 |
29b82486
|
Leszek Koltunski
|
{
|
319 |
e26eb4e7
|
Leszek Koltunski
|
return "Square-2";
|
320 |
29b82486
|
Leszek Koltunski
|
}
|
321 |
|
|
|
322 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
323 |
|
|
|
324 |
e26eb4e7
|
Leszek Koltunski
|
public String getInventor()
|
325 |
29b82486
|
Leszek Koltunski
|
{
|
326 |
e26eb4e7
|
Leszek Koltunski
|
return "David Litwin";
|
327 |
29b82486
|
Leszek Koltunski
|
}
|
328 |
|
|
|
329 |
59c20632
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
330 |
|
|
|
331 |
e26eb4e7
|
Leszek Koltunski
|
public int getYearOfInvention()
|
332 |
59c20632
|
Leszek Koltunski
|
{
|
333 |
|
|
return 1995;
|
334 |
|
|
}
|
335 |
|
|
|
336 |
29b82486
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
337 |
|
|
|
338 |
e26eb4e7
|
Leszek Koltunski
|
public int getComplexity()
|
339 |
29b82486
|
Leszek Koltunski
|
{
|
340 |
b4223a92
|
Leszek Koltunski
|
return 3;
|
341 |
29b82486
|
Leszek Koltunski
|
}
|
342 |
052e0362
|
Leszek Koltunski
|
|
343 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
344 |
|
|
|
345 |
|
|
public String[][] getTutorials()
|
346 |
|
|
{
|
347 |
|
|
return new String[][] {
|
348 |
|
|
{"gb","PPXojiFthEs","Square-2 Tutorial","SuperAntoniovivaldi"},
|
349 |
|
|
{"es","IiMwc51xKBQ","Cómo resolver Square-2","skieur cubb"},
|
350 |
|
|
{"ru","XZ6m8uF5oUk","Как собрать Square-2.","Илья Топор-Гилка"},
|
351 |
|
|
{"fr","R-m9IgYAFPA","Tutoriel: résolution du Square-2","skieur cubb"},
|
352 |
|
|
{"pl","SukHyoMzcgM","Square-2 TUTORIAL PL","MrUk"},
|
353 |
|
|
{"br","T3ts5gHLJV8","Tutorial do Square-2 1/2","Rafael Cinoto"},
|
354 |
|
|
{"br","4wwWE5Ni0Fw","Tutorial do Square-2 2/2","Rafael Cinoto"},
|
355 |
|
|
{"kr","psG9Ar4pBrc","초보자를 위한 스퀘어2 해법","SlowCuberToumai"},
|
356 |
a399e91b
|
Leszek Koltunski
|
{"vn","_37Pc8Y_-Hs","Square-2 Tutorial","VĂN CÔNG TÙNG"},
|
357 |
052e0362
|
Leszek Koltunski
|
};
|
358 |
|
|
}
|
359 |
29b82486
|
Leszek Koltunski
|
}
|