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distorted-objectlib / src / main / java @ cce2b48c

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# Date Author Comment
cce2b48c 09/19/2023 05:39 PM Leszek Koltunski

we need to make the texture row size 256 px again - the LG phone's GPU runs out of memory.

d1025da5 09/19/2023 04:55 PM Leszek Koltunski

new meshes - we must re-create because of the change in texture mapping.

c02ff97e 09/19/2023 04:27 PM Leszek Koltunski

minor bugfix

c7206354 09/19/2023 04:07 PM Leszek Koltunski

minor

f3eab97f 09/19/2023 04:06 PM Leszek Koltunski

Dynamically figure out the best TextureHeight (so it doesn't exceed the maximum!

54af38ee 09/19/2023 03:00 PM Leszek Koltunski

new meshes & jsons for Kilominxes; tutorials for Magic Towers.

42d4da8c 09/19/2023 01:43 PM Leszek Koltunski

comments

bc6b4c0b 09/19/2023 12:50 PM Leszek Koltunski

fix for scrambling

b2d2654f 09/18/2023 11:23 PM Leszek Koltunski

fix a longstanding memory leak: somehow the reference to BlockController held in ObjectPreRender prevents the PreRender (and thus the TwistyObject held inside along with its Bitmap) from getting garbage collected.
Actually I am not sure why.

36082229 09/18/2023 11:20 PM Leszek Koltunski

fix a longstanding memory leak: somehow the reference to BlockController held in ObjectPreRender prevents the PreRender (and thus the TwistyObject held inside along with its Bitmap) from getting garbage collected.
Actually I am not sure why.

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