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From 02/20/2020 to 03/20/2020

03/20/2020

11:06 PM Revision bc511ea5 (magiccube): Add the 'New Record' dialog.
Leszek Koltunski
10:43 PM Revision e41e7dc3 (magiccube): Add the 'Solved' dialog.
Leszek Koltunski
03:40 PM Revision 82ce8e64 (magiccube): Progress with getting/setting Country and DeviceID.
Leszek Koltunski

03/19/2020

11:50 PM Revision 286d73ae (magiccube): Port the downloading into the new 'magic' server.
Leszek Koltunski

03/16/2020

11:53 PM Revision 1c90c64a (magiccube): Incorporate myRecords into the Scores dialog.
Leszek Koltunski
04:42 PM Revision c3ffcf58 (magiccube): Progress with saving number of runs, plays, name, verified status.
Leszek Koltunski
03:39 PM Revision 7437ebb3 (magiccube): Still a fix for the previous fix - cubits lie on faces only if their RotationRow is very close to 0 or mSize-1, and not when their RotationRow rounded to the nearest integer is 0 or mSize-1 ! ( counterexample: the rotated tetrahedrons of Pyraminx )
Leszek Koltunski
03:09 PM Revision 94ad5a8f (magiccube): Fix the way we detect if an Object is solved.
Previous way would not detect situations when the object looks solved, but one of the cubits inside its faces - a non... Leszek Koltunski
12:40 PM Revision 714292f1 (magiccube): Minor.
Leszek Koltunski
12:12 PM Revision f0e87514 (magiccube): Separate scores from StateSolving
Leszek Koltunski

03/15/2020

10:07 PM Revision fec72009 (magiccube): Before scrambling, mark situation as 'not solved'
Leszek Koltunski

03/13/2020

12:38 AM Revision efa682e8 (magiccube): Minor.
Leszek Koltunski
05:43 PM Revision c86f9f1f (magiccube): Make the records independent of arrangement of Objects and their sizes in RubikObjectList.
Leszek Koltunski
02:36 PM Revision 4888e97c (magiccube): Major restructuring around making it possible to include different kinds of RubikObjects in the UI.
Leszek Koltunski

03/12/2020

09:47 PM Revision 7381193e (magiccube): 1. library: new API DistortedNode.setProjection()
2. cube: adjustments for Pyraminx. Leszek Koltunski
07:10 PM Revision 167ba2d6 (magiccube): Movement finished!
Leszek Koltunski
05:19 PM Revision 12ad3fca (magiccube): Progress with object Movement - almost finished.
Leszek Koltunski
02:05 PM Revision 39e74052 (magiccube): Progress with object Movement.
Leszek Koltunski
01:57 PM Revision 14a4712f (magiccube): Progress with object Movement. Assigning new Rotations works now, independently of object type.
Leszek Koltunski
01:06 AM Revision cad4b4d6 (magiccube): Progress with object Movement. Looks like detecting which face got touched and where (in 2D in-face surface coordinates) does work now.
Leszek Koltunski

03/11/2020

12:51 AM Revision 8e2295ad (magiccube): Progress with object Movement.
Leszek Koltunski
11:22 PM Revision 9f1f377d (magiccube): Progress with object Movement.
Leszek Koltunski
11:13 PM Revision bef47287 (magiccube): Progress with object Movement.
Leszek Koltunski
03:43 PM Revision 37a25788 (magiccube): Progress with object Movement.
Leszek Koltunski
12:01 PM Revision 517f9fb9 (magiccube): Improve the way we handle the cube.
Before if we touched the screen during any of the transitions, this touch and resulting draw would result in no actio... Leszek Koltunski
11:53 AM Revision dd65ead3 (magiccube): Big progress with generalizing the Movement classes.
Leszek Koltunski
01:26 AM Revision 9cd7695f (magiccube): Improve RubikCubeMovement
Leszek Koltunski

03/10/2020

10:17 PM Revision 93594b95 (magiccube): Improve RubikCubeMovement
Leszek Koltunski
09:51 PM Revision 869a4528 (magiccube): Fix the memory test - we need to run one thing on the Graphics thread!
Leszek Koltunski
05:39 PM Revision 84ddf691 (magiccube): Fixes for the Projection matrix, FOV.
There was a confusion between the Projection of the Node onto the Screen, and the Projection of the Cubits on the Node. Leszek Koltunski

03/09/2020

11:11 PM Revision 66cbdd21 (magiccube): Some fixes for the Pyraminx.
Leszek Koltunski
10:42 PM Revision f0fa83ae (magiccube): Some fixes for the Pyraminx.
Leszek Koltunski
07:08 PM Revision 769409d2 (magiccube): The Pyraminx itself finished - now its movements!
Leszek Koltunski
11:44 AM Revision 89a11f7b (magiccube): Progress with Pyraminx.
Leszek Koltunski
11:27 AM Revision 49f67f9b (magiccube): Progress with Pyraminx.
Leszek Koltunski

03/08/2020

10:08 PM Revision cc7dc72a (magiccube): Some progress with Pyraminx.
Leszek Koltunski
01:14 AM Revision 97d2f701 (magiccube): Minor.
Leszek Koltunski

03/07/2020

11:14 PM Revision c2cb520d (magiccube): Icons, details.
Leszek Koltunski
01:05 AM Revision f174b34a (magiccube): Progress with MeshJoin app.
Fix rotating in some apps. Leszek Koltunski

03/06/2020

10:27 PM Revision 9f4c44fe (magiccube): Progress with the Pyraminx - computing all legal quaternions!
Leszek Koltunski
04:50 PM Revision 988f434e (magiccube): Progress with of Pyraminx.
Bugfix for joining a single Mesh! Leszek Koltunski

03/05/2020

11:42 PM Revision e844c116 (magiccube): Beginnings of Pyraminx.
Leszek Koltunski
10:27 PM Revision 0e7bcfb1 (magiccube): bugfix
Leszek Koltunski
05:13 PM Revision 10a2e360 (magiccube): Progress towards generalizing belongsToRotation()
Leszek Koltunski
03:45 PM Revision efef689c (magiccube): Progress towards generalizing belongsToRotation()
Leszek Koltunski
01:23 PM Revision 411c6285 (magiccube): Make RubikCube more abstract.
Leszek Koltunski

03/03/2020

10:03 AM Revision 17a7c91a (magiccube): Correct the Rubik app for the recent changes to the library's Node.
Leszek Koltunski

03/02/2020

12:33 AM Revision ba740a0c (magiccube): Correct the Rubik app for the recent changes to the library's Node.
Leszek Koltunski
12:08 AM Revision d41742f7 (magiccube): Correct the RubikCube app for the last library changes in Node.
Leszek Koltunski

02/29/2020

12:52 AM Revision 5ba13c05 (magiccube): Convert RubikCube to the new V&F center schema!
Leszek Koltunski

02/26/2020

10:23 PM Revision 36273130 (magiccube): Move the Effects.setStretch to Meshbase.setStretch
Leszek Koltunski
03:52 PM Revision 5974d2ae (magiccube): Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
Leszek Koltunski

02/21/2020

10:12 PM Revision b32444ee (magiccube): More work on making new types of RubikObjects easily creatable.
Leszek Koltunski
06:58 PM Revision 3c4a326c (magiccube): More work on making new types of RubikObjects easily creatable.
Leszek Koltunski
03:35 PM Revision a10ada2a (magiccube): More work on Cubit.
Leszek Koltunski
02:57 PM Revision 70b76549 (magiccube): More work on Cubit.
Leszek Koltunski
01:53 PM Revision f16ff19d (magiccube): Separate RubikCubit inner class.
Leszek Koltunski
11:27 AM Revision 97c012ae (magiccube): Rename MeshFlat MeshRectangles.
Leszek Koltunski
11:24 AM Revision 74686c71 (magiccube): Small improvement.
Leszek Koltunski
11:00 AM Revision 27a70eae (magiccube): Make RubikCube and RubikCubeMovement generic and not visible outside of their package.
Leszek Koltunski

02/20/2020

09:46 PM Revision 329c0aeb (magiccube): Many small improvements.
Leszek Koltunski
03:26 PM Revision 8e1231ae (magiccube): Saving Cube state: done
Leszek Koltunski
01:28 PM Revision 5bfc1b49 (magiccube): Progress with saving Cube state
Leszek Koltunski
12:22 PM Revision 0333d81e (magiccube): Progress with StateSolving
Leszek Koltunski
 

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