Progress with object Movement.
Fix the memory test - we need to run one thing on the Graphics thread!
Progress with Pyraminx.
Correct the Rubik app for the recent changes to the library's Node.
Move the Effects.setStretch to Meshbase.setStretch
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
More work on making new types of RubikObjects easily creatable.
More work on Cubit.
Rename MeshFlat MeshRectangles.
Small improvement.
Make RubikCube and RubikCubeMovement generic and not visible outside of their package.