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magiccube / src / main / java / org / distorted / objects / TwistyDino6.java @ 8db55f55

# Date Author Comment
8db55f55 08/30/2021 01:46 AM Leszek Koltunski

Preparation for unification of scrambling. Scrambling of all objects will be done by a generic funtion, only fed a certain data structure by the objects. The data structure is going to be the ScrambleStateGraph - a directed state graph of all states we can come across while scrambling....

169219a7 08/26/2021 10:30 PM Leszek Koltunski

Remove the last 'isSolved()' (from Dino4) and put it to the parent class as a special case.

a480ee80 08/26/2021 01:13 AM Leszek Koltunski

Standarize the 'isSolved()' method: now all objects, except one (Dino4) have a standard isSolved().
This incidentally also fixes detection of the solved state in case of Diamond4, i.e. a Master FTO.

9f171eba 06/13/2021 10:35 PM Leszek Koltunski

Preparation for 'smart scrambling' : introduce the total number of scrambles to the 'randomizeNewScramble' function.

582617c1 06/03/2021 10:46 PM Leszek Koltunski

Hide more stuff in the TwistyObject class.

5043d5d0 03/21/2021 12:44 AM Leszek Koltunski

Refactor the automatic scrambling. From now on, it is not needed to care about single and double turns when randomizing a new turn.

bbc6471c 03/20/2021 12:36 AM Leszek Koltunski

Change the automatic scramble API in the TwistyObject - in preparation for automatic scrambles in the Bandaged Objects.

6fd4a72c 10/23/2020 11:51 PM Leszek Koltunski

Preparation for the Object Info popup: add the name, inventor, complexity info to each object.

9c2f0c91 09/25/2020 08:35 AM Leszek Koltunski

Rename some classes.