bugfix
Progress towards generalizing belongsToRotation()
Make RubikCube more abstract.
Correct the Rubik app for the recent changes to the library's Node.
Correct the RubikCube app for the last library changes in Node.
Convert RubikCube to the new V&F center schema!
Move the Effects.setStretch to Meshbase.setStretch
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
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