Revision 1b32d001
Added by Leszek Koltunski over 2 years ago
src/main/java/org/distorted/objects/MovementUltimate.java | ||
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class MovementUltimate extends Movement |
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{ |
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static final float DIST3D = (float)Math.sqrt(0.625f+0.275f*SQ5)/2;
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static final float DIST2D = (0.5f*SIN54/COS54)/2;
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static final float DIST3D = (float)Math.sqrt(0.625f+0.275f*SQ5); |
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static final float DIST2D = (SIN54/COS54)/2; |
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static final Static3D[] FACE_AXIS = new Static3D[] |
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{ |
Also available in: Unified diff
Make the Ultimate standard size (dodecahedron size=2, i.e. equal to numLayers so that DIST2D and DIST3D are standard)