Project

General

Profile

Statistics
| Branch: | Tag: | Revision:

magiccube / src / main / java / org / distorted @ 42661133

Name Size
  dialogs
  effects
  main
  objects
  patterns
  scores
  solvers
  states
  tutorial

Latest revisions

# Date Author Comment
42661133 03/12/2021 10:33 PM Leszek Koltunski

Another attempt at fixing tthings on early Qualcomm OpenGL ES 3.0 drivers.

The previous version does not work on Adreno 405 driver V@100, present for example in a Asus ZenPad 8.
Revert the packed 'ivec2' UBO in the vertex shader back to a 'std140' ivec4. This comes at a price if bumping into the bug on Qualcomm driver version 331 on Adreno 308 - i.e. Samsung Galaxy J4+ again....

80fe0ef7 03/10/2021 09:34 AM Leszek Koltunski

Bugfix for a crasher

396d0909 03/09/2021 11:17 PM Leszek Koltunski

Add German tutorials

00af5060 03/09/2021 10:02 PM Leszek Koltunski

Always use only (max) 10 levels - (max) 9 'initial' Levels + Full Scramble.

b07b4b89 03/08/2021 04:57 PM Leszek Koltunski

New Gigaminx tutorials.

ab210d63 03/08/2021 03:30 PM Leszek Koltunski

Make the Minx objects a little bigger by default.

30bc2d91 03/08/2021 02:58 PM Leszek Koltunski

Fix movements of objects - before it really worked only when an object's FOV was about 60 degrees.

db875721 03/07/2021 12:17 AM Leszek Koltunski

Add Gigaminx dmesh.

61b217a5 02/25/2021 11:33 AM Leszek Koltunski

Add Gigaminx dmesh.

985f3dfa 02/24/2021 01:35 PM Leszek Koltunski

Do not block the UI if, for some reason, some of the effects failed to get added to the Queue. Just fail to rotate.

View revisions

Also available in: Atom