1
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
2
|
// Copyright 2022 Leszek Koltunski //
|
3
|
// //
|
4
|
// This file is part of Magic Cube. //
|
5
|
// //
|
6
|
// Magic Cube is proprietary software licensed under an EULA which you should have received //
|
7
|
// along with the code. If not, check https://distorted.org/magic/License-Magic-Cube.html //
|
8
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
9
|
|
10
|
package org.distorted.overlays;
|
11
|
|
12
|
import android.content.res.Resources;
|
13
|
import android.graphics.Bitmap;
|
14
|
import android.graphics.BitmapFactory;
|
15
|
import android.graphics.Canvas;
|
16
|
import android.graphics.Paint;
|
17
|
|
18
|
import org.distorted.library.effect.EffectQuality;
|
19
|
import org.distorted.library.effect.MatrixEffectMove;
|
20
|
import org.distorted.library.effect.MatrixEffectScale;
|
21
|
import org.distorted.library.effect.PostprocessEffectGlow;
|
22
|
import org.distorted.library.effect.VertexEffectMove;
|
23
|
import org.distorted.library.effect.VertexEffectScale;
|
24
|
import org.distorted.library.main.DistortedEffects;
|
25
|
import org.distorted.library.main.DistortedNode;
|
26
|
import org.distorted.library.main.DistortedScreen;
|
27
|
import org.distorted.library.main.DistortedTexture;
|
28
|
import org.distorted.library.main.InternalOutputSurface;
|
29
|
import org.distorted.library.mesh.MeshJoined;
|
30
|
import org.distorted.library.mesh.MeshQuad;
|
31
|
import org.distorted.library.message.EffectListener;
|
32
|
import org.distorted.library.type.Dynamic;
|
33
|
import org.distorted.library.type.Dynamic2D;
|
34
|
import org.distorted.library.type.Dynamic3D;
|
35
|
import org.distorted.library.type.Dynamic4D;
|
36
|
import org.distorted.library.type.Static2D;
|
37
|
import org.distorted.library.type.Static3D;
|
38
|
import org.distorted.library.type.Static4D;
|
39
|
import org.distorted.main.R;
|
40
|
|
41
|
import java.util.Random;
|
42
|
|
43
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
44
|
|
45
|
public class OverlayStars extends OverlayGeneric implements EffectListener
|
46
|
{
|
47
|
private static final int DUR_MOV = 4000;
|
48
|
private static final int DUR_GLO = 2000;
|
49
|
|
50
|
private static final int[] colors = new int[] {0,0,1, 1,0,1, 1,0,0, 1,1,0, 0,1,0, 1,1,1}; // blue, pink, red, yellow, green, white
|
51
|
private static final int INDEX = 5;
|
52
|
|
53
|
private ListenerOverlay mListener;
|
54
|
private DistortedNode mStarsNode, mCountNode;
|
55
|
private DistortedScreen mScreen;
|
56
|
private DistortedTexture mStarsTexture, mCountTexture;
|
57
|
private Bitmap mCountBitmap;
|
58
|
private Canvas mCountCanvas;
|
59
|
private Paint mPaint;
|
60
|
private int mBmpW, mBmpH;
|
61
|
private float mWidth, mHeight;
|
62
|
private Random mRandom;
|
63
|
private long mMoveID, mGlowID;
|
64
|
private int mTotalStars, mNewStars;
|
65
|
|
66
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
67
|
|
68
|
private Dynamic3D createRandomMove()
|
69
|
{
|
70
|
Dynamic3D move = new Dynamic3D();
|
71
|
move.setMode(Dynamic.MODE_PATH);
|
72
|
move.setDuration(DUR_MOV);
|
73
|
move.setCount(0.5f);
|
74
|
|
75
|
float widthS = (mRandom.nextFloat()-0.5f)*mWidth*1.10f;
|
76
|
float widthM = widthS + (mRandom.nextFloat()-0.5f)*mWidth*0.2f;
|
77
|
float heighS = mRandom.nextFloat()*mHeight*0.2f;
|
78
|
float heighM = (mRandom.nextFloat()-0.5f)*mHeight*0.2f;
|
79
|
|
80
|
Static3D pointS = new Static3D(widthS,mHeight*0.55f+heighS,0);
|
81
|
Static3D pointM = new Static3D(widthM,mHeight*0.25f+heighM,0);
|
82
|
Static3D pointE = new Static3D(0,0,0);
|
83
|
|
84
|
move.add(pointS);
|
85
|
move.add(pointM);
|
86
|
move.add(pointE);
|
87
|
|
88
|
return move;
|
89
|
}
|
90
|
|
91
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
92
|
|
93
|
private DistortedNode createStarsNode(Resources res)
|
94
|
{
|
95
|
// texture /////////////////////////////////////////////////////
|
96
|
if( mStarsTexture==null )
|
97
|
{
|
98
|
mStarsTexture = new DistortedTexture();
|
99
|
Bitmap star = BitmapFactory.decodeResource(res, R.drawable.star);
|
100
|
mBmpW = star.getWidth();
|
101
|
mBmpH = star.getHeight();
|
102
|
mStarsTexture.setTexture(star);
|
103
|
}
|
104
|
|
105
|
// mesh ////////////////////////////////////////////////////////
|
106
|
MeshQuad[] mesh = new MeshQuad[mNewStars+1];
|
107
|
|
108
|
for(int i=0; i<mNewStars+1; i++)
|
109
|
{
|
110
|
mesh[i] = new MeshQuad();
|
111
|
mesh[i].setEffectAssociation(0,(i>=mNewStars?2:1),i);
|
112
|
}
|
113
|
|
114
|
MeshJoined wholeMesh = new MeshJoined(mesh);
|
115
|
|
116
|
// effects: main ///////////////////////////////////////////////
|
117
|
DistortedEffects effects = new DistortedEffects();
|
118
|
|
119
|
float scaleM = mWidth*0.40f;
|
120
|
float scaleP = mWidth*0.15f;
|
121
|
Static3D moveM= new Static3D(0,0,1);
|
122
|
|
123
|
VertexEffectMove mainMove = new VertexEffectMove(moveM);
|
124
|
VertexEffectScale mainScale = new VertexEffectScale(scaleM);
|
125
|
mainMove.setMeshAssociation(2,-1);
|
126
|
mainScale.setMeshAssociation(2,-1);
|
127
|
|
128
|
// effects: moving stars ///////////////////////////////////////
|
129
|
VertexEffectScale scaleE = new VertexEffectScale(scaleP);
|
130
|
scaleE.setMeshAssociation(1,-1);
|
131
|
effects.apply(scaleE);
|
132
|
|
133
|
for(int i=0; i<mNewStars; i++)
|
134
|
{
|
135
|
Dynamic3D moveP = createRandomMove();
|
136
|
VertexEffectMove moveE= new VertexEffectMove(moveP);
|
137
|
moveE.setMeshAssociation(0,i);
|
138
|
effects.apply(moveE);
|
139
|
|
140
|
if( i==0 )
|
141
|
{
|
142
|
mMoveID = moveE.getID();
|
143
|
moveE.notifyWhenFinished(this);
|
144
|
}
|
145
|
}
|
146
|
|
147
|
// main effect queue ///////////////////////////////////////////
|
148
|
effects.apply(mainMove);
|
149
|
effects.apply(mainScale);
|
150
|
|
151
|
return new DistortedNode(mStarsTexture,effects,wholeMesh);
|
152
|
}
|
153
|
|
154
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
155
|
|
156
|
private void renderStars(int numStars)
|
157
|
{
|
158
|
String txt = ""+numStars;
|
159
|
mCountCanvas.drawText(txt,mBmpW*0.5f,mBmpH*0.64f,mPaint);
|
160
|
mCountTexture.setTexture(mCountBitmap);
|
161
|
}
|
162
|
|
163
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
164
|
|
165
|
private DistortedNode createCountNode()
|
166
|
{
|
167
|
// texture /////////////////////////////////////////////////////
|
168
|
if( mCountTexture==null )
|
169
|
{
|
170
|
mCountTexture = new DistortedTexture();
|
171
|
|
172
|
mCountBitmap = Bitmap.createBitmap(mBmpW,mBmpH,Bitmap.Config.ARGB_8888);
|
173
|
mCountCanvas = new Canvas(mCountBitmap);
|
174
|
mPaint = new Paint();
|
175
|
mPaint.setColor(0xff000000);
|
176
|
mPaint.setTextSize(mBmpH*0.28f);
|
177
|
mPaint.setAntiAlias(true);
|
178
|
mPaint.setTextAlign(Paint.Align.CENTER);
|
179
|
renderStars(mTotalStars);
|
180
|
}
|
181
|
|
182
|
// mesh ////////////////////////////////////////////////////////
|
183
|
MeshQuad mesh = new MeshQuad();
|
184
|
|
185
|
// effects: main ///////////////////////////////////////////////
|
186
|
DistortedEffects effects = new DistortedEffects();
|
187
|
|
188
|
float scaleM = mWidth*0.40f;
|
189
|
Static3D moveM= new Static3D(0,0,1);
|
190
|
|
191
|
MatrixEffectMove mainMove = new MatrixEffectMove(moveM);
|
192
|
MatrixEffectScale mainScale= new MatrixEffectScale(scaleM);
|
193
|
|
194
|
// main effect queue ///////////////////////////////////////////
|
195
|
effects.apply(mainMove);
|
196
|
effects.apply(mainScale);
|
197
|
|
198
|
return new DistortedNode(mCountTexture,effects,mesh);
|
199
|
}
|
200
|
|
201
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
202
|
|
203
|
public long startOverlay(DistortedScreen screen, ListenerOverlay listener, DataGeneric data)
|
204
|
{
|
205
|
if( mRandom==null ) mRandom = new Random();
|
206
|
|
207
|
mScreen = screen;
|
208
|
mListener= listener;
|
209
|
DataStars stars = (DataStars)data;
|
210
|
mTotalStars = stars.getTotal();
|
211
|
mNewStars = stars.getNew();
|
212
|
Resources res = stars.getResources();
|
213
|
|
214
|
mWidth = mScreen.getWidth();
|
215
|
mHeight= mScreen.getHeight();
|
216
|
|
217
|
mStarsNode = createStarsNode(res);
|
218
|
mStarsNode.glDepthMask(false);
|
219
|
mStarsNode.glStencilMask(0);
|
220
|
mStarsNode.enableDepthStencil(InternalOutputSurface.NO_DEPTH_NO_STENCIL);
|
221
|
mScreen.attach(mStarsNode);
|
222
|
|
223
|
mCountNode = createCountNode();
|
224
|
mCountNode.glDepthMask(false);
|
225
|
mCountNode.glStencilMask(0);
|
226
|
mCountNode.enableDepthStencil(InternalOutputSurface.NO_DEPTH_NO_STENCIL);
|
227
|
mScreen.attach(mCountNode);
|
228
|
|
229
|
return 0;
|
230
|
}
|
231
|
|
232
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
233
|
|
234
|
public void effectFinished(long id)
|
235
|
{
|
236
|
if( id==mMoveID )
|
237
|
{
|
238
|
Dynamic2D haloRadius = new Dynamic2D(DUR_GLO,1.0f);
|
239
|
haloRadius.add(new Static2D( 0, 0));
|
240
|
haloRadius.add(new Static2D(15,50));
|
241
|
haloRadius.add(new Static2D( 0, 0));
|
242
|
|
243
|
Dynamic4D color= new Dynamic4D(DUR_GLO,1.0f);
|
244
|
Static4D P1 = new Static4D(colors[3*INDEX],colors[3*INDEX+1], colors[3*INDEX+2], 0.0f);
|
245
|
Static4D P2 = new Static4D(colors[3*INDEX],colors[3*INDEX+1], colors[3*INDEX+2], 0.5f);
|
246
|
color.add(P1);
|
247
|
color.add(P2);
|
248
|
color.add(P1);
|
249
|
|
250
|
PostprocessEffectGlow glow = new PostprocessEffectGlow(haloRadius,color);
|
251
|
glow.setQuality(EffectQuality.MEDIUM);
|
252
|
mGlowID = glow.getID();
|
253
|
glow.notifyWhenFinished(this);
|
254
|
DistortedEffects effects = mStarsNode.getEffects();
|
255
|
effects.apply(glow);
|
256
|
|
257
|
renderStars(mTotalStars+mNewStars);
|
258
|
}
|
259
|
if( id==mGlowID )
|
260
|
{
|
261
|
mScreen.detach(mStarsNode);
|
262
|
mStarsNode.markForDeletion();
|
263
|
mStarsNode=null;
|
264
|
mScreen.detach(mCountNode);
|
265
|
mCountNode.markForDeletion();
|
266
|
mCountNode=null;
|
267
|
mListener.overlayFinished(id);
|
268
|
}
|
269
|
}
|
270
|
|
271
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
272
|
|
273
|
@SuppressWarnings("unused")
|
274
|
public static void enableEffects()
|
275
|
{
|
276
|
VertexEffectMove.enable();
|
277
|
VertexEffectScale.enable();
|
278
|
PostprocessEffectGlow.enable();
|
279
|
}
|
280
|
}
|