Revision 91792184
Added by Leszek Koltunski about 3 years ago
- added
- modified
- copied
- renamed
- deleted
- src
- main
- java
- org
- distorted
- objects
- TwistyBandaged2Bar.java (diff)
- TwistyBandaged3Plate.java (diff)
- TwistyBandagedAbstract.java (diff)
- TwistyBandagedEvil.java (diff)
- TwistyBandagedFused.java (diff)
- TwistyCube.java (diff)
- TwistyDiamond.java (diff)
- TwistyDino.java (diff)
- TwistyDino4.java (diff)
- TwistyDino6.java (diff)
- TwistyHelicopter.java (diff)
- TwistyIvy.java (diff)
- TwistyJing.java (diff)
- TwistyMinx.java (diff)
- TwistyObject.java (diff)
- TwistyObjectScrambler.java
- TwistyPyraminx.java (diff)
- TwistyRedi.java (diff)
- TwistyRex.java (diff)
- TwistySkewb.java (diff)
- TwistySquare.java (diff)
- TwistySquare1.java (diff)
- TwistySquare2.java (diff)
- TwistyUltimate.java (diff)
- objects
- distorted
- org
- java
- main
Make object scrambling abstract (well, almost - with exception of Square-1 - this theoretically could also be done the generic way, but this would require almost 20000 'ScrambleStates')