Revision abf36986
Added by Leszek Koltunski about 4 years ago
| src/main/java/org/distorted/objects/ObjectList.java | ||
|---|---|---|
| 246 | 246 |
60 |
| 247 | 247 |
), |
| 248 | 248 |
|
| 249 |
MIRR ( |
|
| 250 |
new int[][] {
|
|
| 251 |
{2 , 12, 12, 0, R.drawable.ui_small_cube2, R.drawable.ui_medium_cube2, R.drawable.ui_big_cube2, R.drawable.ui_huge_cube2} ,
|
|
| 252 |
{3 , 16, 17, 0, R.drawable.ui_small_cube3, R.drawable.ui_medium_cube3, R.drawable.ui_big_cube3, R.drawable.ui_huge_cube3} ,
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|
| 253 |
}, |
|
| 254 |
TwistyMirror.class, |
|
| 255 |
new MovementCube(), |
|
| 256 |
7, |
|
| 257 |
60 |
|
| 258 |
), |
|
| 249 | 259 |
; |
| 250 | 260 |
|
| 251 | 261 |
public static final int NUM_OBJECTS = values().length; |
| ... | ... | |
| 673 | 683 |
case 17: return new TwistyBandagedEvil (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 674 | 684 |
case 18: return new TwistySquare1 (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 675 | 685 |
case 19: return new TwistySquare2 (size, quat, texture, mesh, effects, moves, res, scrWidth); |
| 686 |
case 20: return new TwistyMirror (size, quat, texture, mesh, effects, moves, res, scrWidth); |
|
| 676 | 687 |
} |
| 677 | 688 |
|
| 678 | 689 |
return null; |
| src/main/java/org/distorted/objects/TwistyBandagedAbstract.java | ||
|---|---|---|
| 296 | 296 |
} |
| 297 | 297 |
} |
| 298 | 298 |
|
| 299 |
return mStickers[face/NUM_FACES]; |
|
| 299 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 300 | 300 |
} |
| 301 | 301 |
|
| 302 | 302 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 331 | 331 |
|
| 332 | 332 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 333 | 333 |
|
| 334 |
int getNumFaces() |
|
| 334 |
int getNumFaceColors()
|
|
| 335 | 335 |
{
|
| 336 | 336 |
return FACE_COLORS.length; |
| 337 | 337 |
} |
| ... | ... | |
| 450 | 450 |
|
| 451 | 451 |
boolean reaches = multiplier*position + dim[dimIndex]*0.5f > (numLayers-1)*0.5f; |
| 452 | 452 |
|
| 453 |
return reaches ? stickerIndex*NUM_FACES + face : NUM_TEXTURES; |
|
| 453 |
return reaches ? stickerIndex*NUM_FACE_COLORS + face : NUM_TEXTURES;
|
|
| 454 | 454 |
} |
| 455 | 455 |
|
| 456 | 456 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 252 | 252 |
mStickers[0] = new ObjectSticker(STICKERS[0],null,radii,stroke ); |
| 253 | 253 |
} |
| 254 | 254 |
|
| 255 |
return mStickers[face/NUM_FACES]; |
|
| 255 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 256 | 256 |
} |
| 257 | 257 |
|
| 258 | 258 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 293 | 293 |
|
| 294 | 294 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 295 | 295 |
|
| 296 |
int getNumFaces() |
|
| 296 |
int getNumFaceColors()
|
|
| 297 | 297 |
{
|
| 298 | 298 |
return FACE_COLORS.length; |
| 299 | 299 |
} |
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 144 | 144 |
|
| 145 | 145 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 146 | 146 |
|
| 147 |
int getNumFaces() |
|
| 147 |
int getNumFaceColors()
|
|
| 148 | 148 |
{
|
| 149 | 149 |
return FACE_COLORS.length; |
| 150 | 150 |
} |
| ... | ... | |
| 502 | 502 |
mStickers[0] = new ObjectSticker(STICKERS[0],null,radii,stroke); |
| 503 | 503 |
} |
| 504 | 504 |
|
| 505 |
return mStickers[face/NUM_FACES]; |
|
| 505 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 506 | 506 |
} |
| 507 | 507 |
|
| 508 | 508 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyDino.java | ||
|---|---|---|
| 102 | 102 |
|
| 103 | 103 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 104 | 104 |
|
| 105 |
int getNumFaces() |
|
| 105 |
int getNumFaceColors()
|
|
| 106 | 106 |
{
|
| 107 | 107 |
return FACE_COLORS.length; |
| 108 | 108 |
} |
| ... | ... | |
| 213 | 213 |
mStickers[0] = new ObjectSticker(STICKERS[0],null,radii,stroke); |
| 214 | 214 |
} |
| 215 | 215 |
|
| 216 |
return mStickers[face/NUM_FACES]; |
|
| 216 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 217 | 217 |
} |
| 218 | 218 |
|
| 219 | 219 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 166 | 166 |
|
| 167 | 167 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 168 | 168 |
|
| 169 |
int getNumFaces() |
|
| 169 |
int getNumFaceColors()
|
|
| 170 | 170 |
{
|
| 171 | 171 |
return FACE_COLORS.length; |
| 172 | 172 |
} |
| ... | ... | |
| 417 | 417 |
mStickers[0] = new ObjectSticker(STICKERS[0],null,radii,stroke); |
| 418 | 418 |
} |
| 419 | 419 |
|
| 420 |
return mStickers[face/NUM_FACES]; |
|
| 420 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 421 | 421 |
} |
| 422 | 422 |
|
| 423 | 423 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyIvy.java | ||
|---|---|---|
| 142 | 142 |
|
| 143 | 143 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 144 | 144 |
|
| 145 |
int getNumFaces() |
|
| 145 |
int getNumFaceColors()
|
|
| 146 | 146 |
{
|
| 147 | 147 |
return FACE_COLORS.length; |
| 148 | 148 |
} |
| ... | ... | |
| 448 | 448 |
for(int s=0; s<NUM_STICKERS; s++) mStickers[s] = new ObjectSticker(STICKERS[s], angles[s],radii[s],strokes[s]); |
| 449 | 449 |
} |
| 450 | 450 |
|
| 451 |
return mStickers[face/NUM_FACES]; |
|
| 451 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 452 | 452 |
} |
| 453 | 453 |
|
| 454 | 454 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyJing.java | ||
|---|---|---|
| 156 | 156 |
|
| 157 | 157 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 158 | 158 |
|
| 159 |
int getNumFaces() |
|
| 159 |
int getNumFaceColors()
|
|
| 160 | 160 |
{
|
| 161 | 161 |
return FACE_COLORS.length; |
| 162 | 162 |
} |
| ... | ... | |
| 401 | 401 |
} |
| 402 | 402 |
} |
| 403 | 403 |
|
| 404 |
return mStickers[face/NUM_FACES]; |
|
| 404 |
return mStickers[face/NUM_FACE_COLORS];
|
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| 405 | 405 |
} |
| 406 | 406 |
|
| 407 | 407 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyKilominx.java | ||
|---|---|---|
| 617 | 617 |
|
| 618 | 618 |
part /=2; |
| 619 | 619 |
|
| 620 |
return (part==0 || cubitface==((part+1)%2)) ? mEdgeMap[variant][cubitface+2] + ((part+3)/2)*NUM_FACES : NUM_TEXTURES; |
|
| 620 |
return (part==0 || cubitface==((part+1)%2)) ? mEdgeMap[variant][cubitface+2] + ((part+3)/2)*NUM_FACE_COLORS : NUM_TEXTURES;
|
|
| 621 | 621 |
} |
| 622 | 622 |
|
| 623 | 623 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 632 | 632 |
return cubitface>=0 && cubitface<3 ? mCornerFaceMap[center][cubitface] : NUM_TEXTURES; |
| 633 | 633 |
} |
| 634 | 634 |
|
| 635 |
return cubitface==mCenterFaceMap[center] ? center/5 + NUM_FACES*(numLayers-1)/2 : NUM_TEXTURES; |
|
| 635 |
return cubitface==mCenterFaceMap[center] ? center/5 + NUM_FACE_COLORS*(numLayers-1)/2 : NUM_TEXTURES;
|
|
| 636 | 636 |
} |
| 637 | 637 |
|
| 638 | 638 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 712 | 712 |
|
| 713 | 713 |
private int getStickerIndex(int face) |
| 714 | 714 |
{
|
| 715 |
int variant = face/NUM_FACES; |
|
| 715 |
int variant = face/NUM_FACE_COLORS;
|
|
| 716 | 716 |
int numLayers = getNumLayers(); |
| 717 | 717 |
|
| 718 | 718 |
if( variant == (numLayers-1)/2 || numLayers==3 ) return 0; |
| src/main/java/org/distorted/objects/TwistyMegaminx.java | ||
|---|---|---|
| 529 | 529 |
int variant = edge / numCubitsPerEdge; |
| 530 | 530 |
if( mEdgeMap==null ) initializeEdgeMap(); |
| 531 | 531 |
|
| 532 |
return (part==0 || cubitface==((part+1)%2)) ? mEdgeMap[variant][cubitface+2] + ((part+3)/2)*NUM_FACES : NUM_TEXTURES; |
|
| 532 |
return (part==0 || cubitface==((part+1)%2)) ? mEdgeMap[variant][cubitface+2] + ((part+3)/2)*NUM_FACE_COLORS : NUM_TEXTURES;
|
|
| 533 | 533 |
} |
| 534 | 534 |
|
| 535 | 535 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 536 | 536 |
|
| 537 | 537 |
int getCenterColor(int center, int cubitface, int numLayers) |
| 538 | 538 |
{
|
| 539 |
return cubitface>0 ? NUM_TEXTURES : center + NUM_FACES*(numLayers+1)/2; |
|
| 539 |
return cubitface>0 ? NUM_TEXTURES : center + NUM_FACE_COLORS*(numLayers+1)/2;
|
|
| 540 | 540 |
} |
| 541 | 541 |
|
| 542 | 542 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 607 | 607 |
|
| 608 | 608 |
private int getStickerIndex(int face) |
| 609 | 609 |
{
|
| 610 |
int variant = face/NUM_FACES; |
|
| 610 |
int variant = face/NUM_FACE_COLORS;
|
|
| 611 | 611 |
|
| 612 | 612 |
if( variant==0 ) return 0; |
| 613 | 613 |
|
| src/main/java/org/distorted/objects/TwistyMinx.java | ||
|---|---|---|
| 524 | 524 |
|
| 525 | 525 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 526 | 526 |
|
| 527 |
int getNumFaces() |
|
| 527 |
int getNumFaceColors()
|
|
| 528 | 528 |
{
|
| 529 | 529 |
return FACE_COLORS.length; |
| 530 | 530 |
} |
| src/main/java/org/distorted/objects/TwistyMirror.java | ||
|---|---|---|
| 1 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 2 |
// Copyright 2019 Leszek Koltunski // |
|
| 3 |
// // |
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| 4 |
// This file is part of Magic Cube. // |
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| 5 |
// // |
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| 6 |
// Magic Cube is free software: you can redistribute it and/or modify // |
|
| 7 |
// it under the terms of the GNU General Public License as published by // |
|
| 8 |
// the Free Software Foundation, either version 2 of the License, or // |
|
| 9 |
// (at your option) any later version. // |
|
| 10 |
// // |
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| 11 |
// Magic Cube is distributed in the hope that it will be useful, // |
|
| 12 |
// but WITHOUT ANY WARRANTY; without even the implied warranty of // |
|
| 13 |
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // |
|
| 14 |
// GNU General Public License for more details. // |
|
| 15 |
// // |
|
| 16 |
// You should have received a copy of the GNU General Public License // |
|
| 17 |
// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. // |
|
| 18 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 19 |
|
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| 20 |
package org.distorted.objects; |
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| 21 |
|
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| 22 |
import android.content.res.Resources; |
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| 23 |
|
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| 24 |
import org.distorted.helpers.ObjectShape; |
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import org.distorted.helpers.ObjectSticker; |
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| 26 |
import org.distorted.helpers.ScrambleState; |
|
| 27 |
import org.distorted.library.main.DistortedEffects; |
|
| 28 |
import org.distorted.library.main.DistortedTexture; |
|
| 29 |
import org.distorted.library.mesh.MeshSquare; |
|
| 30 |
import org.distorted.library.type.Static3D; |
|
| 31 |
import org.distorted.library.type.Static4D; |
|
| 32 |
import org.distorted.main.R; |
|
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|
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| 34 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 35 |
|
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| 36 |
class TwistyMirror extends TwistyObject |
|
| 37 |
{
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| 38 |
static final Static3D[] ROT_AXIS = new Static3D[] |
|
| 39 |
{
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| 40 |
new Static3D(1,0,0), |
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| 41 |
new Static3D(0,1,0), |
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| 42 |
new Static3D(0,0,1) |
|
| 43 |
}; |
|
| 44 |
|
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| 45 |
private static final int[] FACE_COLORS = new int[] { COLOR_WHITE };
|
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| 46 |
private static final float DX = 0.10f; |
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| 47 |
private static final float DY = 0.16f; |
|
| 48 |
private static final float DZ = 0.22f; |
|
| 49 |
|
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| 50 |
private ScrambleState[] mStates; |
|
| 51 |
private Static4D[] mQuats; |
|
| 52 |
private int[] mBasicAngle; |
|
| 53 |
private ObjectSticker[] mStickers; |
|
| 54 |
private float[][] mPositions; |
|
| 55 |
|
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| 56 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 57 |
|
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| 58 |
TwistyMirror(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh, |
|
| 59 |
DistortedEffects effects, int[][] moves, Resources res, int scrWidth) |
|
| 60 |
{
|
|
| 61 |
super(size, size, quat, texture, mesh, effects, moves, ObjectList.MIRR, res, scrWidth); |
|
| 62 |
} |
|
| 63 |
|
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| 64 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 65 |
|
|
| 66 |
ScrambleState[] getScrambleStates() |
|
| 67 |
{
|
|
| 68 |
if( mStates==null ) |
|
| 69 |
{
|
|
| 70 |
int size = getNumLayers(); |
|
| 71 |
int[][] m = new int[16][]; |
|
| 72 |
for(int i=1; i<16; i++) m[i] = createEdges(size,i); |
|
| 73 |
|
|
| 74 |
mStates = new ScrambleState[] |
|
| 75 |
{
|
|
| 76 |
new ScrambleState( new int[][] { m[ 1], m[ 2], m[ 3] } ), // 0
|
|
| 77 |
new ScrambleState( new int[][] { null, m[ 4], m[ 5] } ), // x
|
|
| 78 |
new ScrambleState( new int[][] { m[ 6], null, m[ 7] } ), // y
|
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| 79 |
new ScrambleState( new int[][] { m[ 8], m[ 8], null } ), // z
|
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| 80 |
new ScrambleState( new int[][] { m[10], null, m[ 7] } ), // xy
|
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| 81 |
new ScrambleState( new int[][] { m[11], m[ 9], null } ), // xz
|
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| 82 |
new ScrambleState( new int[][] { null, m[12], m[ 5] } ), // yx
|
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| 83 |
new ScrambleState( new int[][] { m[ 8], m[13], null } ), // yz
|
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| 84 |
new ScrambleState( new int[][] { null, m[ 4], m[14] } ), // zx
|
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| 85 |
new ScrambleState( new int[][] { m[ 6], null, m[15] } ), // zy
|
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| 86 |
new ScrambleState( new int[][] { null, null, m[ 5] } ), // xyx
|
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| 87 |
new ScrambleState( new int[][] { null, m[ 4], null } ), // xzx
|
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| 88 |
new ScrambleState( new int[][] { null, null, m[ 7] } ), // yxy
|
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| 89 |
new ScrambleState( new int[][] { m[ 6], null, null } ), // yzy
|
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| 90 |
new ScrambleState( new int[][] { null, m[ 9], null } ), // zxz
|
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| 91 |
new ScrambleState( new int[][] { m[ 8], null, null } ), // zyz
|
|
| 92 |
}; |
|
| 93 |
} |
|
| 94 |
|
|
| 95 |
return mStates; |
|
| 96 |
} |
|
| 97 |
|
|
| 98 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 99 |
|
|
| 100 |
private int[] createEdges(int size, int vertex) |
|
| 101 |
{
|
|
| 102 |
int[] ret = new int[9*size]; |
|
| 103 |
|
|
| 104 |
for(int l=0; l<size; l++) |
|
| 105 |
{
|
|
| 106 |
ret[9*l ] = l; |
|
| 107 |
ret[9*l+1] =-1; |
|
| 108 |
ret[9*l+2] = vertex; |
|
| 109 |
ret[9*l+3] = l; |
|
| 110 |
ret[9*l+4] = 1; |
|
| 111 |
ret[9*l+5] = vertex; |
|
| 112 |
ret[9*l+6] = l; |
|
| 113 |
ret[9*l+7] = 2; |
|
| 114 |
ret[9*l+8] = vertex; |
|
| 115 |
} |
|
| 116 |
|
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| 117 |
return ret; |
|
| 118 |
} |
|
| 119 |
|
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| 120 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 121 |
|
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| 122 |
private void initializeQuats() |
|
| 123 |
{
|
|
| 124 |
mQuats = new Static4D[] |
|
| 125 |
{
|
|
| 126 |
new Static4D( 0.0f, 0.0f, 0.0f, 1.0f), |
|
| 127 |
new Static4D( 1.0f, 0.0f, 0.0f, 0.0f), |
|
| 128 |
new Static4D( 0.0f, 1.0f, 0.0f, 0.0f), |
|
| 129 |
new Static4D( 0.0f, 0.0f, 1.0f, 0.0f), |
|
| 130 |
|
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| 131 |
new Static4D( SQ2/2, SQ2/2, 0.0f , 0.0f), |
|
| 132 |
new Static4D( SQ2/2, -SQ2/2, 0.0f , 0.0f), |
|
| 133 |
new Static4D( SQ2/2, 0.0f, SQ2/2, 0.0f), |
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| 134 |
new Static4D(-SQ2/2, 0.0f, SQ2/2, 0.0f), |
|
| 135 |
new Static4D( SQ2/2, 0.0f, 0.0f, SQ2/2), |
|
| 136 |
new Static4D( SQ2/2, 0.0f, 0.0f, -SQ2/2), |
|
| 137 |
new Static4D( 0.0f, SQ2/2, SQ2/2, 0.0f), |
|
| 138 |
new Static4D( 0.0f, SQ2/2, -SQ2/2, 0.0f), |
|
| 139 |
new Static4D( 0.0f, SQ2/2, 0.0f, SQ2/2), |
|
| 140 |
new Static4D( 0.0f, SQ2/2, 0.0f, -SQ2/2), |
|
| 141 |
new Static4D( 0.0f, 0.0f, SQ2/2, SQ2/2), |
|
| 142 |
new Static4D( 0.0f, 0.0f, SQ2/2, -SQ2/2), |
|
| 143 |
|
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| 144 |
new Static4D( 0.5f, 0.5f, 0.5f, 0.5f), |
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| 145 |
new Static4D( 0.5f, 0.5f, -0.5f, 0.5f), |
|
| 146 |
new Static4D( 0.5f, 0.5f, -0.5f, -0.5f), |
|
| 147 |
new Static4D( 0.5f, -0.5f, 0.5f, -0.5f), |
|
| 148 |
new Static4D( -0.5f, -0.5f, -0.5f, 0.5f), |
|
| 149 |
new Static4D( -0.5f, 0.5f, -0.5f, -0.5f), |
|
| 150 |
new Static4D( -0.5f, 0.5f, 0.5f, -0.5f), |
|
| 151 |
new Static4D( -0.5f, 0.5f, 0.5f, 0.5f) |
|
| 152 |
}; |
|
| 153 |
} |
|
| 154 |
|
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| 155 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 156 |
// we cannot do this the standard, automatic way because there's only 1 color in the FACE_COLORS |
|
| 157 |
// table and retCubitSolvedStatus() always returns -1,-1 or 0. |
|
| 158 |
|
|
| 159 |
int[] getSolvedQuats(int cubit, int numLayers) |
|
| 160 |
{
|
|
| 161 |
if( numLayers==3 ) |
|
| 162 |
{
|
|
| 163 |
switch(cubit) |
|
| 164 |
{
|
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| 165 |
case 4: |
|
| 166 |
case 21: return new int[] {1,8,9};
|
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| 167 |
case 10: |
|
| 168 |
case 15: return new int[] {2,12,13};
|
|
| 169 |
case 12: |
|
| 170 |
case 13: return new int[] {3,14,15};
|
|
| 171 |
} |
|
| 172 |
} |
|
| 173 |
|
|
| 174 |
return null; |
|
| 175 |
} |
|
| 176 |
|
|
| 177 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 178 |
|
|
| 179 |
int getFaceColor(int cubit, int cubitface, int numLayers) |
|
| 180 |
{
|
|
| 181 |
if( numLayers==2 ) |
|
| 182 |
{
|
|
| 183 |
switch(cubitface) |
|
| 184 |
{
|
|
| 185 |
case 0: if( cubit==4 ) return 11; |
|
| 186 |
if( cubit==5 ) return 10; |
|
| 187 |
if( cubit==6 ) return 9; |
|
| 188 |
if( cubit==7 ) return 8; |
|
| 189 |
return NUM_TEXTURES; |
|
| 190 |
case 1: if( cubit==0 ) return 11; |
|
| 191 |
if( cubit==1 ) return 10; |
|
| 192 |
if( cubit==2 ) return 9; |
|
| 193 |
if( cubit==3 ) return 8; |
|
| 194 |
return NUM_TEXTURES; |
|
| 195 |
case 2: if( cubit==3 ) return 4; |
|
| 196 |
if( cubit==7 ) return 5; |
|
| 197 |
if( cubit==2 ) return 6; |
|
| 198 |
if( cubit==6 ) return 7; |
|
| 199 |
return NUM_TEXTURES; |
|
| 200 |
case 3: if( cubit==1 ) return 4; |
|
| 201 |
if( cubit==5 ) return 5; |
|
| 202 |
if( cubit==0 ) return 6; |
|
| 203 |
if( cubit==4 ) return 7; |
|
| 204 |
return NUM_TEXTURES; |
|
| 205 |
case 4: if( cubit==3 ) return 0; |
|
| 206 |
if( cubit==7 ) return 1; |
|
| 207 |
if( cubit==1 ) return 2; |
|
| 208 |
if( cubit==5 ) return 3; |
|
| 209 |
return NUM_TEXTURES; |
|
| 210 |
case 5: if( cubit==2 ) return 0; |
|
| 211 |
if( cubit==6 ) return 1; |
|
| 212 |
if( cubit==0 ) return 2; |
|
| 213 |
if( cubit==4 ) return 3; |
|
| 214 |
return NUM_TEXTURES; |
|
| 215 |
} |
|
| 216 |
} |
|
| 217 |
if( numLayers==3 ) |
|
| 218 |
{
|
|
| 219 |
switch(cubitface) |
|
| 220 |
{
|
|
| 221 |
case 0: if( cubit==17 ) return 24; |
|
| 222 |
if( cubit==18 ) return 23; |
|
| 223 |
if( cubit==19 ) return 22; |
|
| 224 |
if( cubit==20 ) return 21; |
|
| 225 |
if( cubit==21 ) return 0; |
|
| 226 |
if( cubit==22 ) return 20; |
|
| 227 |
if( cubit==23 ) return 19; |
|
| 228 |
if( cubit==24 ) return 18; |
|
| 229 |
if( cubit==25 ) return 17; |
|
| 230 |
return NUM_TEXTURES; |
|
| 231 |
case 1: if( cubit== 0 ) return 24; |
|
| 232 |
if( cubit== 1 ) return 23; |
|
| 233 |
if( cubit== 2 ) return 22; |
|
| 234 |
if( cubit== 3 ) return 21; |
|
| 235 |
if( cubit== 4 ) return 0; |
|
| 236 |
if( cubit== 5 ) return 20; |
|
| 237 |
if( cubit== 6 ) return 19; |
|
| 238 |
if( cubit== 7 ) return 18; |
|
| 239 |
if( cubit== 8 ) return 17; |
|
| 240 |
return NUM_TEXTURES; |
|
| 241 |
case 2: if( cubit== 6 ) return 14; |
|
| 242 |
if( cubit==14 ) return 2; // theoretically should have been 15, but this must have gotten collapsed in the Factory |
|
| 243 |
if( cubit==23 ) return 16; |
|
| 244 |
if( cubit== 7 ) return 12; |
|
| 245 |
if( cubit==15 ) return 0; |
|
| 246 |
if( cubit==24 ) return 13; |
|
| 247 |
if( cubit== 8 ) return 9; |
|
| 248 |
if( cubit==16 ) return 6; // ditto, theoretically 10 |
|
| 249 |
if( cubit==25 ) return 11; |
|
| 250 |
return NUM_TEXTURES; |
|
| 251 |
case 3: if( cubit== 0 ) return 14; |
|
| 252 |
if( cubit== 9 ) return 2; // ditto, theoretically 15 |
|
| 253 |
if( cubit==17 ) return 16; |
|
| 254 |
if( cubit== 1 ) return 12; |
|
| 255 |
if( cubit==10 ) return 0; |
|
| 256 |
if( cubit==18 ) return 13; |
|
| 257 |
if( cubit== 2 ) return 9; |
|
| 258 |
if( cubit==11 ) return 6; // ditto, theoretically 10 |
|
| 259 |
if( cubit==19 ) return 11; |
|
| 260 |
return NUM_TEXTURES; |
|
| 261 |
case 4: if( cubit== 8 ) return 1; |
|
| 262 |
if( cubit==16 ) return 2; |
|
| 263 |
if( cubit==25 ) return 3; |
|
| 264 |
if( cubit== 5 ) return 4; |
|
| 265 |
if( cubit==13 ) return 0; |
|
| 266 |
if( cubit==22 ) return 5; |
|
| 267 |
if( cubit== 2 ) return 6; |
|
| 268 |
if( cubit==11 ) return 7; |
|
| 269 |
if( cubit==19 ) return 8; |
|
| 270 |
return NUM_TEXTURES; |
|
| 271 |
case 5: if( cubit== 6 ) return 1; |
|
| 272 |
if( cubit==14 ) return 2; |
|
| 273 |
if( cubit==23 ) return 3; |
|
| 274 |
if( cubit== 3 ) return 4; |
|
| 275 |
if( cubit==12 ) return 0; |
|
| 276 |
if( cubit==20 ) return 5; |
|
| 277 |
if( cubit== 0 ) return 6; |
|
| 278 |
if( cubit== 9 ) return 7; |
|
| 279 |
if( cubit==17 ) return 8; |
|
| 280 |
return NUM_TEXTURES; |
|
| 281 |
} |
|
| 282 |
} |
|
| 283 |
|
|
| 284 |
return 0; |
|
| 285 |
} |
|
| 286 |
|
|
| 287 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 288 |
|
|
| 289 |
private float returnStroke(float x, float y) |
|
| 290 |
{
|
|
| 291 |
return 0.08f/(Math.max(x,y)); |
|
| 292 |
} |
|
| 293 |
|
|
| 294 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 295 |
|
|
| 296 |
private float[] generateStrokes() |
|
| 297 |
{
|
|
| 298 |
int num = getNumLayers(); |
|
| 299 |
final float A = 0.08f; |
|
| 300 |
|
|
| 301 |
if( num==2 ) |
|
| 302 |
{
|
|
| 303 |
return new float[] {
|
|
| 304 |
returnStroke(1-DX,1-DY), |
|
| 305 |
returnStroke(1+DX,1-DY), |
|
| 306 |
returnStroke(1-DX,1+DY), |
|
| 307 |
returnStroke(1+DX,1+DY), |
|
| 308 |
returnStroke(1-DX,1-DZ), |
|
| 309 |
returnStroke(1+DX,1-DZ), |
|
| 310 |
returnStroke(1-DX,1+DZ), |
|
| 311 |
returnStroke(1+DX,1+DZ), |
|
| 312 |
returnStroke(1-DZ,1-DY), |
|
| 313 |
returnStroke(1+DZ,1-DY), |
|
| 314 |
returnStroke(1-DZ,1+DY), |
|
| 315 |
returnStroke(1+DZ,1+DY), |
|
| 316 |
|
|
| 317 |
A/(1-DX), A/(1+DX), A/(1+DY), A/(1+DY), |
|
| 318 |
A/(1-DX), A/(1+DX), A/(1+DZ), A/(1+DZ), |
|
| 319 |
A/(1-DY), A/(1+DY), A/(1+DZ), A/(1+DZ), |
|
| 320 |
}; |
|
| 321 |
} |
|
| 322 |
else |
|
| 323 |
{
|
|
| 324 |
return new float[] {
|
|
| 325 |
returnStroke(1 ,1 ), |
|
| 326 |
|
|
| 327 |
returnStroke(1-DX,1-DY), |
|
| 328 |
returnStroke(1 ,1-DY), |
|
| 329 |
returnStroke(1+DX,1-DY), |
|
| 330 |
returnStroke(1-DX,1 ), |
|
| 331 |
returnStroke(1+DX,1 ), |
|
| 332 |
returnStroke(1-DX,1+DY), |
|
| 333 |
returnStroke(1 ,1+DY), |
|
| 334 |
returnStroke(1+DX,1+DY), |
|
| 335 |
|
|
| 336 |
returnStroke(1-DX,1-DZ), |
|
| 337 |
returnStroke(1 ,1-DZ), |
|
| 338 |
returnStroke(1+DX,1-DZ), |
|
| 339 |
returnStroke(1-DX,1 ), |
|
| 340 |
returnStroke(1+DX,1 ), |
|
| 341 |
returnStroke(1-DX,1+DZ), |
|
| 342 |
returnStroke(1 ,1+DZ), |
|
| 343 |
returnStroke(1+DX,1+DZ), |
|
| 344 |
|
|
| 345 |
returnStroke(1-DZ,1-DY), |
|
| 346 |
returnStroke(1 ,1-DY), |
|
| 347 |
returnStroke(1+DZ,1-DY), |
|
| 348 |
returnStroke(1-DZ,1 ), |
|
| 349 |
returnStroke(1+DZ,1 ), |
|
| 350 |
returnStroke(1-DZ,1+DY), |
|
| 351 |
returnStroke(1 ,1+DY), |
|
| 352 |
returnStroke(1+DZ,1+DY), |
|
| 353 |
}; |
|
| 354 |
} |
|
| 355 |
} |
|
| 356 |
|
|
| 357 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 358 |
|
|
| 359 |
private float[] returnSticker(float x, float y) |
|
| 360 |
{
|
|
| 361 |
float H = 0.5f; |
|
| 362 |
|
|
| 363 |
if( x<y ) { float D=H*x/y; return new float[] {-D,-H,+D,-H,+D,+H,-D,+H}; }
|
|
| 364 |
else { float D=H*y/x; return new float[] {-H,-D,+H,-D,+H,+D,-H,+D}; }
|
|
| 365 |
} |
|
| 366 |
|
|
| 367 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 368 |
|
|
| 369 |
private float[][] generateStickers() |
|
| 370 |
{
|
|
| 371 |
int num = getNumLayers(); |
|
| 372 |
|
|
| 373 |
if( num==2 ) |
|
| 374 |
{
|
|
| 375 |
return new float[][] |
|
| 376 |
{
|
|
| 377 |
returnSticker(1-DX,1-DY), |
|
| 378 |
returnSticker(1+DX,1-DY), |
|
| 379 |
returnSticker(1-DX,1+DY), |
|
| 380 |
returnSticker(1+DX,1+DY), |
|
| 381 |
returnSticker(1-DX,1-DZ), |
|
| 382 |
returnSticker(1+DX,1-DZ), |
|
| 383 |
returnSticker(1-DX,1+DZ), |
|
| 384 |
returnSticker(1+DX,1+DZ), |
|
| 385 |
returnSticker(1-DZ,1-DY), |
|
| 386 |
returnSticker(1+DZ,1-DY), |
|
| 387 |
returnSticker(1-DZ,1+DY), |
|
| 388 |
returnSticker(1+DZ,1+DY), |
|
| 389 |
}; |
|
| 390 |
} |
|
| 391 |
else |
|
| 392 |
{
|
|
| 393 |
return new float[][] |
|
| 394 |
{
|
|
| 395 |
returnSticker(1 ,1 ), |
|
| 396 |
|
|
| 397 |
returnSticker(1-DX,1-DY), |
|
| 398 |
returnSticker(1 ,1-DY), |
|
| 399 |
returnSticker(1+DX,1-DY), |
|
| 400 |
returnSticker(1-DX,1 ), |
|
| 401 |
returnSticker(1+DX,1 ), |
|
| 402 |
returnSticker(1-DX,1+DY), |
|
| 403 |
returnSticker(1 ,1+DY), |
|
| 404 |
returnSticker(1+DX,1+DY), |
|
| 405 |
|
|
| 406 |
returnSticker(1-DX,1-DZ), |
|
| 407 |
returnSticker(1 ,1-DZ), |
|
| 408 |
returnSticker(1+DX,1-DZ), |
|
| 409 |
returnSticker(1-DX,1 ), |
|
| 410 |
returnSticker(1+DX,1 ), |
|
| 411 |
returnSticker(1-DX,1+DZ), |
|
| 412 |
returnSticker(1 ,1+DZ), |
|
| 413 |
returnSticker(1+DX,1+DZ), |
|
| 414 |
|
|
| 415 |
returnSticker(1-DZ,1-DY), |
|
| 416 |
returnSticker(1 ,1-DY), |
|
| 417 |
returnSticker(1+DZ,1-DY), |
|
| 418 |
returnSticker(1-DZ,1 ), |
|
| 419 |
returnSticker(1+DZ,1 ), |
|
| 420 |
returnSticker(1-DZ,1+DY), |
|
| 421 |
returnSticker(1 ,1+DY), |
|
| 422 |
returnSticker(1+DZ,1+DY), |
|
| 423 |
}; |
|
| 424 |
} |
|
| 425 |
} |
|
| 426 |
|
|
| 427 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 428 |
|
|
| 429 |
ObjectSticker retSticker(int face) |
|
| 430 |
{
|
|
| 431 |
if( mStickers==null ) |
|
| 432 |
{
|
|
| 433 |
final float[][] STICKERS = generateStickers(); |
|
| 434 |
final float[] STROKES = generateStrokes(); |
|
| 435 |
final int NUM_STICKERS = STICKERS.length; |
|
| 436 |
final float radius = 0.10f; |
|
| 437 |
final float[] radii = {radius,radius,radius,radius};
|
|
| 438 |
mStickers = new ObjectSticker[NUM_STICKERS]; |
|
| 439 |
|
|
| 440 |
for(int i=0; i<NUM_STICKERS; i++) |
|
| 441 |
{
|
|
| 442 |
mStickers[i] = new ObjectSticker(STICKERS[i],null,radii,STROKES[i]); |
|
| 443 |
} |
|
| 444 |
} |
|
| 445 |
|
|
| 446 |
return mStickers[face/NUM_FACE_COLORS]; |
|
| 447 |
} |
|
| 448 |
|
|
| 449 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 450 |
|
|
| 451 |
int getNumStickerTypes(int numLayers) |
|
| 452 |
{
|
|
| 453 |
return numLayers==2 ? 12 : 25; |
|
| 454 |
} |
|
| 455 |
|
|
| 456 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 457 |
|
|
| 458 |
private int getRow(int cubit, int numLayers, int dim) |
|
| 459 |
{
|
|
| 460 |
return (int)(mPositions[cubit][dim] + 0.5f*(numLayers-1)); |
|
| 461 |
} |
|
| 462 |
|
|
| 463 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 464 |
|
|
| 465 |
ObjectShape getObjectShape(int cubit, int numLayers) |
|
| 466 |
{
|
|
| 467 |
int extraI, extraV, num; |
|
| 468 |
float height; |
|
| 469 |
|
|
| 470 |
switch(numLayers) |
|
| 471 |
{
|
|
| 472 |
case 2 : num = 6; extraI = 2; extraV = 2; height = 0.045f; break; |
|
| 473 |
case 3 : num = 5; extraI = 2; extraV = 2; height = 0.045f; break; |
|
| 474 |
case 4 : num = 5; extraI = 1; extraV = 1; height = 0.045f; break; |
|
| 475 |
default: num = 5; extraI = 0; extraV = 0; height = 0.045f; break; |
|
| 476 |
} |
|
| 477 |
|
|
| 478 |
int xrow = getRow(cubit,numLayers,0); |
|
| 479 |
int yrow = getRow(cubit,numLayers,1); |
|
| 480 |
int zrow = getRow(cubit,numLayers,2); |
|
| 481 |
|
|
| 482 |
float XL = -0.5f + (xrow== 0 ? DX : 0); |
|
| 483 |
float XR = +0.5f + (xrow==numLayers-1 ? DX : 0); |
|
| 484 |
float YL = -0.5f - (yrow== 0 ? DY : 0); |
|
| 485 |
float YR = +0.5f - (yrow==numLayers-1 ? DY : 0); |
|
| 486 |
float ZL = -0.5f - (zrow== 0 ? DZ : 0); |
|
| 487 |
float ZR = +0.5f - (zrow==numLayers-1 ? DZ : 0); |
|
| 488 |
|
|
| 489 |
double[][] vertices = new double[][] |
|
| 490 |
{
|
|
| 491 |
{ XR, YR, ZR },
|
|
| 492 |
{ XR, YR, ZL },
|
|
| 493 |
{ XR, YL, ZR },
|
|
| 494 |
{ XR, YL, ZL },
|
|
| 495 |
{ XL, YR, ZR },
|
|
| 496 |
{ XL, YR, ZL },
|
|
| 497 |
{ XL, YL, ZR },
|
|
| 498 |
{ XL, YL, ZL },
|
|
| 499 |
}; |
|
| 500 |
|
|
| 501 |
int[][] vert_indices = new int[][] |
|
| 502 |
{
|
|
| 503 |
{2,3,1,0},
|
|
| 504 |
{7,6,4,5},
|
|
| 505 |
{4,0,1,5},
|
|
| 506 |
{7,3,2,6},
|
|
| 507 |
{6,2,0,4},
|
|
| 508 |
{3,7,5,1}
|
|
| 509 |
}; |
|
| 510 |
|
|
| 511 |
float[][] bands = new float[][] { {height,35,0.5f,0.7f,num,extraI,extraV} };
|
|
| 512 |
int[] bandIndices = new int[] { 0,0,0,0,0,0};
|
|
| 513 |
float[][] corners = new float[][] { {0.036f,0.12f} };
|
|
| 514 |
int[] cornerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
|
| 515 |
float[][] centers = new float[][] { {0.0f, 0.0f, 0.0f} };
|
|
| 516 |
int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0 };
|
|
| 517 |
|
|
| 518 |
return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null); |
|
| 519 |
} |
|
| 520 |
|
|
| 521 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 522 |
|
|
| 523 |
Static4D getQuat(int cubit, int numLayers) |
|
| 524 |
{
|
|
| 525 |
if( mQuats ==null ) initializeQuats(); |
|
| 526 |
return mQuats[0]; |
|
| 527 |
} |
|
| 528 |
|
|
| 529 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 530 |
|
|
| 531 |
int getNumCubitVariants(int numLayers) |
|
| 532 |
{
|
|
| 533 |
return 6*numLayers*numLayers - 12*numLayers + 8; |
|
| 534 |
} |
|
| 535 |
|
|
| 536 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 537 |
|
|
| 538 |
int getCubitVariant(int cubit, int numLayers) |
|
| 539 |
{
|
|
| 540 |
return cubit; |
|
| 541 |
} |
|
| 542 |
|
|
| 543 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 544 |
|
|
| 545 |
int getColor(int face) |
|
| 546 |
{
|
|
| 547 |
return FACE_COLORS[face]; |
|
| 548 |
} |
|
| 549 |
|
|
| 550 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 551 |
|
|
| 552 |
float[][] getCubitPositions(int numLayers) |
|
| 553 |
{
|
|
| 554 |
if( mPositions==null ) |
|
| 555 |
{
|
|
| 556 |
int numCubits = numLayers>1 ? 6*numLayers*numLayers - 12*numLayers + 8 : 1; |
|
| 557 |
mPositions = new float[numCubits][]; |
|
| 558 |
|
|
| 559 |
float diff = 0.5f*(numLayers-1); |
|
| 560 |
int currentPosition = 0; |
|
| 561 |
|
|
| 562 |
for(int x = 0; x<numLayers; x++) |
|
| 563 |
for(int y = 0; y<numLayers; y++) |
|
| 564 |
for(int z = 0; z<numLayers; z++) |
|
| 565 |
if( x==0 || x==numLayers-1 || y==0 || y==numLayers-1 || z==0 || z==numLayers-1 ) |
|
| 566 |
{
|
|
| 567 |
mPositions[currentPosition++] = new float[] {x-diff,y-diff,z-diff};
|
|
| 568 |
} |
|
| 569 |
} |
|
| 570 |
|
|
| 571 |
return mPositions; |
|
| 572 |
} |
|
| 573 |
|
|
| 574 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 575 |
|
|
| 576 |
Static4D[] getQuats() |
|
| 577 |
{
|
|
| 578 |
if( mQuats ==null ) initializeQuats(); |
|
| 579 |
return mQuats; |
|
| 580 |
} |
|
| 581 |
|
|
| 582 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 583 |
|
|
| 584 |
boolean shouldResetTextureMaps() |
|
| 585 |
{
|
|
| 586 |
return false; |
|
| 587 |
} |
|
| 588 |
|
|
| 589 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 590 |
|
|
| 591 |
int getNumFaceColors() |
|
| 592 |
{
|
|
| 593 |
return FACE_COLORS.length; |
|
| 594 |
} |
|
| 595 |
|
|
| 596 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 597 |
|
|
| 598 |
float[][] getCuts(int numLayers) |
|
| 599 |
{
|
|
| 600 |
float[][] cuts = new float[3][numLayers-1]; |
|
| 601 |
|
|
| 602 |
for(int i=0; i<numLayers-1; i++) |
|
| 603 |
{
|
|
| 604 |
float cut = (2-numLayers)*0.5f + i; |
|
| 605 |
cuts[0][i] = cut; |
|
| 606 |
cuts[1][i] = cut; |
|
| 607 |
cuts[2][i] = cut; |
|
| 608 |
} |
|
| 609 |
|
|
| 610 |
return cuts; |
|
| 611 |
} |
|
| 612 |
|
|
| 613 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 614 |
|
|
| 615 |
int getSolvedFunctionIndex() |
|
| 616 |
{
|
|
| 617 |
return 0; |
|
| 618 |
} |
|
| 619 |
|
|
| 620 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 621 |
|
|
| 622 |
int getNumCubitFaces() |
|
| 623 |
{
|
|
| 624 |
return 6; |
|
| 625 |
} |
|
| 626 |
|
|
| 627 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 628 |
|
|
| 629 |
float getScreenRatio() |
|
| 630 |
{
|
|
| 631 |
return 0.5f; |
|
| 632 |
} |
|
| 633 |
|
|
| 634 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 635 |
|
|
| 636 |
float returnMultiplier() |
|
| 637 |
{
|
|
| 638 |
return getNumLayers(); |
|
| 639 |
} |
|
| 640 |
|
|
| 641 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 642 |
// PUBLIC API |
|
| 643 |
|
|
| 644 |
public Static3D[] getRotationAxis() |
|
| 645 |
{
|
|
| 646 |
return ROT_AXIS; |
|
| 647 |
} |
|
| 648 |
|
|
| 649 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 650 |
|
|
| 651 |
public int[] getBasicAngle() |
|
| 652 |
{
|
|
| 653 |
if( mBasicAngle==null ) mBasicAngle = new int[] { 4,4,4 };
|
|
| 654 |
return mBasicAngle; |
|
| 655 |
} |
|
| 656 |
|
|
| 657 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 658 |
|
|
| 659 |
public int getObjectName(int numLayers) |
|
| 660 |
{
|
|
| 661 |
switch(numLayers) |
|
| 662 |
{
|
|
| 663 |
case 2: return R.string.mirr2; |
|
| 664 |
case 3: return R.string.mirr3; |
|
| 665 |
} |
|
| 666 |
return R.string.mirr3; |
|
| 667 |
} |
|
| 668 |
|
|
| 669 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 670 |
|
|
| 671 |
public int getInventor(int numLayers) |
|
| 672 |
{
|
|
| 673 |
switch(numLayers) |
|
| 674 |
{
|
|
| 675 |
case 2: return R.string.mirr2_inventor; |
|
| 676 |
case 3: return R.string.mirr3_inventor; |
|
| 677 |
} |
|
| 678 |
return R.string.mirr3_inventor; |
|
| 679 |
} |
|
| 680 |
|
|
| 681 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 682 |
|
|
| 683 |
public int getComplexity(int numLayers) |
|
| 684 |
{
|
|
| 685 |
switch(numLayers) |
|
| 686 |
{
|
|
| 687 |
case 2: return 5; |
|
| 688 |
case 3: return 7; |
|
| 689 |
} |
|
| 690 |
return 7; |
|
| 691 |
} |
|
| 692 |
} |
|
| src/main/java/org/distorted/objects/TwistyObject.java | ||
|---|---|---|
| 91 | 91 |
MeshBase[] mMeshes; |
| 92 | 92 |
final Static4D[] OBJECT_QUATS; |
| 93 | 93 |
final Cubit[] CUBITS; |
| 94 |
final int NUM_FACES; |
|
| 94 |
final int NUM_FACE_COLORS;
|
|
| 95 | 95 |
final int NUM_TEXTURES; |
| 96 | 96 |
final int NUM_CUBITS; |
| 97 | 97 |
final int NUM_AXIS; |
| ... | ... | |
| 163 | 163 |
|
| 164 | 164 |
OBJECT_QUATS = getQuats(); |
| 165 | 165 |
NUM_CUBITS = mOrigPos.length; |
| 166 |
NUM_FACES = getNumFaces();
|
|
| 167 |
NUM_TEXTURES = getNumStickerTypes(mNumLayers)*NUM_FACES; |
|
| 166 |
NUM_FACE_COLORS = getNumFaceColors();
|
|
| 167 |
NUM_TEXTURES = getNumStickerTypes(mNumLayers)*NUM_FACE_COLORS;
|
|
| 168 | 168 |
NUM_AXIS = mAxis.length; |
| 169 | 169 |
NUM_QUATS = OBJECT_QUATS.length; |
| 170 | 170 |
|
| ... | ... | |
| 378 | 378 |
if( color<NUM_TEXTURES ) |
| 379 | 379 |
{
|
| 380 | 380 |
numNonBlack++; |
| 381 |
nonBlackIndex = color%NUM_FACES; |
|
| 381 |
nonBlackIndex = color%NUM_FACE_COLORS;
|
|
| 382 | 382 |
} |
| 383 | 383 |
} |
| 384 | 384 |
|
| ... | ... | |
| 872 | 872 |
|
| 873 | 873 |
public int getCubitFaceColorIndex(int cubit, int face) |
| 874 | 874 |
{
|
| 875 |
Static4D texMap = mMesh.getTextureMap(NUM_FACES*cubit + face); |
|
| 875 |
Static4D texMap = mMesh.getTextureMap(NUM_FACE_COLORS*cubit + face);
|
|
| 876 | 876 |
|
| 877 | 877 |
int x = (int)(texMap.get0()/texMap.get2()); |
| 878 | 878 |
int y = (int)(texMap.get1()/texMap.get3()); |
| ... | ... | |
| 906 | 906 |
{
|
| 907 | 907 |
if( face>=NUM_TEXTURES ) break; |
| 908 | 908 |
ObjectSticker sticker = retSticker(face); |
| 909 |
factory.drawRoundedPolygon(canvas, paint, col*TEXTURE_HEIGHT, row*TEXTURE_HEIGHT, getColor(face%NUM_FACES), sticker); |
|
| 909 |
factory.drawRoundedPolygon(canvas, paint, col*TEXTURE_HEIGHT, row*TEXTURE_HEIGHT, getColor(face%NUM_FACE_COLORS), sticker);
|
|
| 910 | 910 |
face++; |
| 911 | 911 |
} |
| 912 | 912 |
|
| ... | ... | |
| 1285 | 1285 |
abstract float getScreenRatio(); |
| 1286 | 1286 |
abstract float[][] getCubitPositions(int numLayers); |
| 1287 | 1287 |
abstract Static4D[] getQuats(); |
| 1288 |
abstract int getNumFaces(); |
|
| 1288 |
abstract int getNumFaceColors();
|
|
| 1289 | 1289 |
abstract int getNumStickerTypes(int numLayers); |
| 1290 | 1290 |
abstract int getNumCubitFaces(); |
| 1291 | 1291 |
abstract ObjectSticker retSticker(int face); |
| src/main/java/org/distorted/objects/TwistyPyraminx.java | ||
|---|---|---|
| 203 | 203 |
|
| 204 | 204 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 205 | 205 |
|
| 206 |
int getNumFaces() |
|
| 206 |
int getNumFaceColors()
|
|
| 207 | 207 |
{
|
| 208 | 208 |
return FACE_COLORS.length; |
| 209 | 209 |
} |
| ... | ... | |
| 272 | 272 |
|
| 273 | 273 |
private int faceColor(int cubit, int axis) |
| 274 | 274 |
{
|
| 275 |
return CUBITS[cubit].mRotationRow[axis] == 1 ? axis : NUM_FACES;
|
|
| 275 |
return CUBITS[cubit].mRotationRow[axis] == 1 ? axis : NUM_TEXTURES;
|
|
| 276 | 276 |
} |
| 277 | 277 |
|
| 278 | 278 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 287 | 287 |
case 2: return faceColor(cubit,1); |
| 288 | 288 |
case 5: return faceColor(cubit,3); |
| 289 | 289 |
case 7: return faceColor(cubit,2); |
| 290 |
default:return NUM_FACES;
|
|
| 290 |
default:return NUM_TEXTURES;
|
|
| 291 | 291 |
} |
| 292 | 292 |
} |
| 293 | 293 |
else |
| 294 | 294 |
{
|
| 295 |
return cubitface<NUM_FACES ? faceColor(cubit,cubitface) : NUM_FACES;
|
|
| 295 |
return cubitface<NUM_TEXTURES ? faceColor(cubit,cubitface) : NUM_TEXTURES;
|
|
| 296 | 296 |
} |
| 297 | 297 |
} |
| 298 | 298 |
|
| ... | ... | |
| 375 | 375 |
mStickers[0] = new ObjectSticker(STICKERS[0],null,radii,stroke); |
| 376 | 376 |
} |
| 377 | 377 |
|
| 378 |
return mStickers[face/NUM_FACES]; |
|
| 378 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 379 | 379 |
} |
| 380 | 380 |
|
| 381 | 381 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyRedi.java | ||
|---|---|---|
| 139 | 139 |
|
| 140 | 140 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 141 | 141 |
|
| 142 |
int getNumFaces() |
|
| 142 |
int getNumFaceColors()
|
|
| 143 | 143 |
{
|
| 144 | 144 |
return FACE_COLORS.length; |
| 145 | 145 |
} |
| ... | ... | |
| 413 | 413 |
} |
| 414 | 414 |
} |
| 415 | 415 |
|
| 416 |
return mStickers[face/NUM_FACES]; |
|
| 416 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 417 | 417 |
} |
| 418 | 418 |
|
| 419 | 419 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyRex.java | ||
|---|---|---|
| 132 | 132 |
|
| 133 | 133 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 134 | 134 |
|
| 135 |
int getNumFaces() |
|
| 135 |
int getNumFaceColors()
|
|
| 136 | 136 |
{
|
| 137 | 137 |
return FACE_COLORS.length; |
| 138 | 138 |
} |
| ... | ... | |
| 480 | 480 |
} |
| 481 | 481 |
} |
| 482 | 482 |
|
| 483 |
return mStickers[face/NUM_FACES]; |
|
| 483 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 484 | 484 |
} |
| 485 | 485 |
|
| 486 | 486 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 152 | 152 |
|
| 153 | 153 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 154 | 154 |
|
| 155 |
int getNumFaces() |
|
| 155 |
int getNumFaceColors()
|
|
| 156 | 156 |
{
|
| 157 | 157 |
return FACE_COLORS.length; |
| 158 | 158 |
} |
| ... | ... | |
| 553 | 553 |
} |
| 554 | 554 |
} |
| 555 | 555 |
|
| 556 |
return mStickers[face/NUM_FACES]; |
|
| 556 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 557 | 557 |
} |
| 558 | 558 |
|
| 559 | 559 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistySquare.java | ||
|---|---|---|
| 122 | 122 |
|
| 123 | 123 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 124 | 124 |
|
| 125 |
int getNumFaces() |
|
| 125 |
int getNumFaceColors()
|
|
| 126 | 126 |
{
|
| 127 | 127 |
return FACE_COLORS.length; |
| 128 | 128 |
} |
| src/main/java/org/distorted/objects/TwistySquare1.java | ||
|---|---|---|
| 241 | 241 |
} |
| 242 | 242 |
} |
| 243 | 243 |
|
| 244 |
return mStickers[face/NUM_FACES]; |
|
| 244 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 245 | 245 |
} |
| 246 | 246 |
|
| 247 | 247 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistySquare2.java | ||
|---|---|---|
| 247 | 247 |
} |
| 248 | 248 |
} |
| 249 | 249 |
|
| 250 |
return mStickers[face/NUM_FACES]; |
|
| 250 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 251 | 251 |
} |
| 252 | 252 |
|
| 253 | 253 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| src/main/java/org/distorted/objects/TwistyUltimate.java | ||
|---|---|---|
| 357 | 357 |
} |
| 358 | 358 |
} |
| 359 | 359 |
|
| 360 |
return mStickers[face/NUM_FACES]; |
|
| 360 |
return mStickers[face/NUM_FACE_COLORS];
|
|
| 361 | 361 |
} |
| 362 | 362 |
|
| 363 | 363 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 391 | 391 |
|
| 392 | 392 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 393 | 393 |
|
| 394 |
int getNumFaces() |
|
| 394 |
int getNumFaceColors()
|
|
| 395 | 395 |
{
|
| 396 | 396 |
return FACE_COLORS.length; |
| 397 | 397 |
} |
| src/main/java/org/distorted/screens/RubikScreenSolver.java | ||
|---|---|---|
| 55 | 55 |
private int[] mFaceColors; |
| 56 | 56 |
private int mNumFaces; |
| 57 | 57 |
private float mBitmapSize; |
| 58 |
|
|
| 59 |
private ObjectList mCurrentObject; |
|
| 60 |
private int mCurrentObjectSize; |
|
| 61 |
|
|
| 62 | 58 |
private WeakReference<RubikActivity> mWeakAct; |
| 63 | 59 |
|
| 64 | 60 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| ... | ... | |
| 79 | 75 |
int sizeH = (int)(width*RubikActivity.SOLVER_BMP_H_SIZE); |
| 80 | 76 |
|
| 81 | 77 |
mBitmapSize = Math.min(sizeV,sizeH); |
| 82 |
|
|
| 83 | 78 |
mWeakAct = new WeakReference<>(act); |
| 84 |
|
|
| 85 | 79 |
mSolving = false; |
| 86 | 80 |
|
| 87 |
mCurrentObject = ImplementedSolversList.getObject(0);
|
|
| 88 |
mCurrentObjectSize = ImplementedSolversList.getObjectSize(0);
|
|
| 81 |
ObjectList currentObject= ImplementedSolversList.getObject(0);
|
|
| 82 |
int currentObjectSize = ImplementedSolversList.getObjectSize(0);
|
|
| 89 | 83 |
|
| 90 |
act.setupObject(mCurrentObject, mCurrentObjectSize, null);
|
|
| 84 |
act.setupObject(currentObject, currentObjectSize, null);
|
|
| 91 | 85 |
RubikScreenPlay play = (RubikScreenPlay) ScreenList.PLAY.getScreenClass(); |
| 92 |
play.setObjectAndSize(act, mCurrentObject, mCurrentObjectSize);
|
|
| 86 |
play.setObjectAndSize(act, currentObject, currentObjectSize);
|
|
| 93 | 87 |
|
| 94 |
mFaceColors = ObjectList.retFaceColors(mCurrentObject);
|
|
| 88 |
mFaceColors = ObjectList.retFaceColors(currentObject);
|
|
| 95 | 89 |
mNumFaces = mFaceColors!=null ? mFaceColors.length : 0; |
| 96 | 90 |
|
| 97 | 91 |
// TOP //////////////////////////// |
| src/main/res/values/strings.xml | ||
|---|---|---|
| 100 | 100 |
<string name="squa1" translatable="false">Square-1</string> |
| 101 | 101 |
<string name="squa2" translatable="false">Square-2</string> |
| 102 | 102 |
<string name="jing" translatable="false">Jing Pyraminx</string> |
| 103 |
<string name="mirr2" translatable="false">Mirror Cube</string> |
|
| 104 |
<string name="mirr3" translatable="false">Pocket Mirror</string> |
|
| 103 | 105 |
|
| 104 | 106 |
<string name="bandaged_fused" translatable="false">Fused Cube</string> |
| 105 | 107 |
<string name="bandaged_2bar" translatable="false">2Bar Cube</string> |
| ... | ... | |
| 132 | 134 |
<string name="squa1_inventor" translatable="false">Vojtech Kopsky, Harel Hrsel, 1999</string> |
| 133 | 135 |
<string name="squa2_inventor" translatable="false">David Litwin, 1995</string> |
| 134 | 136 |
<string name="jing_inventor" translatable="false">Tony Fisher, 1991</string> |
| 137 |
<string name="mirr2_inventor" translatable="false">Thomas de Bruin, 2007</string> |
|
| 138 |
<string name="mirr3_inventor" translatable="false">Hidetoshi Takeji, 2006</string> |
|
| 135 | 139 |
|
| 136 | 140 |
<string name="bandaged_fused_inventor" translatable="false">who knows</string> |
| 137 | 141 |
<string name="bandaged_2bar_inventor" translatable="false">who knows</string> |
Also available in: Unified diff
Add Mirror Cube 2x2 and 3x3.