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Revision b3c9061a

Added by Leszek Koltunski over 3 years ago

New Cubit Engine: add adjustable centers.

View differences:

src/main/java/org/distorted/helpers/FactoryCubit.java
2354 2354

  
2355 2355
///////////////////////////////////////////////////////////////////////////////////////////////////
2356 2356

  
2357
  private void prepareAndRoundCorners(MeshBase mesh, double[][] vertices, int[][] vertIndexes,
2358
                                      float[][] corners, int[] cornerIndexes )
2357
  private void prepareAndRoundCorners(MeshBase mesh, double[][] vertices,
2358
                                      float[][] corners, int[] cornerIndexes,
2359
                                      float[][] centers, int[] centerIndexes )
2359 2360
    {
2360
    int numNeig, lenFV;
2361 2361
    int lenV = vertices.length;
2362
    int[] verts = new int[2*(lenV-1)];
2363 2362
    Static3D[] staticVert = new Static3D[1];
2364 2363
    Static3D center = new Static3D(0,0,0);
2365
    double cx, cy, cz;
2366
    double[] singleV;
2367 2364

  
2368 2365
    for(int v=0; v<lenV; v++)
2369 2366
      {
2370
      // prepare verts[]
2371
      numNeig = 0;
2372

  
2373
      for (int[] vertIndex : vertIndexes)
2374
        {
2375
        lenFV = vertIndex.length;
2376

  
2377
        for (int fv = 0; fv < lenFV; fv++)
2378
          if (vertIndex[fv] == v)
2379
            {
2380
            int prev = fv > 0 ? fv - 1 : lenFV - 1;
2381
            int next = fv < lenFV - 1 ? fv + 1 : 0;
2382

  
2383
            verts[numNeig++] = vertIndex[prev];
2384
            verts[numNeig++] = vertIndex[next];
2385
            }
2386
        }
2387

  
2388
      cx=cy=cz=0.0f;
2389

  
2390
      // from verts[] prepare center
2391
      for(int n=0; n<numNeig; n++)
2392
        {
2393
        singleV = vertices[verts[n]];
2394

  
2395
        cx += singleV[0];
2396
        cy += singleV[1];
2397
        cz += singleV[2];
2398
        }
2399
      center.set( (float)(cx/numNeig - vertices[v][0]),
2400
                  (float)(cy/numNeig - vertices[v][1]),
2401
                  (float)(cz/numNeig - vertices[v][2]));
2402

  
2403
android.util.Log.e("D", "vertex: "+v+" CENTER: "+center.get0()+" "+center.get1()+" "+center.get2());
2404

  
2405
      // round Corners
2406 2367
      staticVert[0] = new Static3D( (float)vertices[v][0], (float)vertices[v][1], (float)vertices[v][2]);
2407 2368

  
2369
      int cent = centerIndexes[v];
2370
      center.set( centers[cent][0], centers[cent][1], centers[cent][2]);
2371

  
2408 2372
      int corn = cornerIndexes[v];
2409 2373
      float strength = corners[corn][0];
2410 2374
      float radius   = corners[corn][1];
......
2536 2500
  public MeshBase createRoundedSolid(final double[][] vertices, final int[][] vertIndexes,
2537 2501
                                     final float[][] bands    , final int[]   bandIndexes,
2538 2502
                                     final float[][] corners  , final int[]   cornerIndexes,
2503
                                     final float[][] centers  , final int[]   centerIndexes,
2539 2504
                                     final int numComponents )
2540 2505
    {
2541 2506
    int numFaces = vertIndexes.length;
......
2586 2551
      mesh.apply(new MatrixEffectMove(move3D)           ,assoc,-1);
2587 2552
      }
2588 2553

  
2589
    prepareAndRoundCorners(mesh, vertices, vertIndexes, corners, cornerIndexes);
2554
    prepareAndRoundCorners(mesh, vertices, corners, cornerIndexes, centers, centerIndexes);
2590 2555

  
2591 2556
    correctComponents(mesh,numComponents);
2592 2557

  
src/main/java/org/distorted/objects/TwistyCube.java
180 180
      int[] bandIndexes   = new int[] { 0,0,0,0,0,0};
181 181
      float[][] corners   = new float[][] { {0.036f,0.12f} };
182 182
      int[] cornerIndexes = new int[] { 0,0,0,0,0,0,0,0 };
183
      float[][] centers   = new float[][] { {0.0f, 0.0f, 0.0f} };
184
      int[] centerIndexes = new int[] { 0,0,0,0,0,0,0,0 };
183 185

  
184 186
      FactoryCubit factory = FactoryCubit.getInstance();
185 187

  
......
187 189
      mMeshes[index] = factory.createRoundedSolid(VERTICES, VERT_INDEXES,
188 190
                                                  bands, bandIndexes,
189 191
                                                  corners, cornerIndexes,
192
                                                  centers, centerIndexes,
190 193
                                                  getNumCubitFaces() );
191 194
      }
192 195

  
src/main/java/org/distorted/objects/TwistyDiamond.java
433 433
        int[] bandIndexes   = new int[] { 0,0,0,0,0,0,0,0 };
434 434
        float[][] corners   = new float[][] { {0.04f,0.20f} };
435 435
        int[] cornerIndexes = new int[] { 0,0,0,0,0,0 };
436
        float[][] centers   = new float[][] { {0.0f, 0.0f, 0.0f} };
437
        int[] centerIndexes = new int[] { 0,0,0,0,0,0 };
436 438

  
437 439
        FactoryCubit factory = FactoryCubit.getInstance();
438 440

  
......
440 442
        mMeshes[0] = factory.createRoundedSolid(VERTICES_OCTA, VERT_INDEXES_OCTA,
441 443
                                                bands, bandIndexes,
442 444
                                                corners, cornerIndexes,
445
                                                centers, centerIndexes,
443 446
                                                getNumCubitFaces() );
444 447
        }
445 448
      mesh = mMeshes[0].copy(true);
......
452 455
        int[] bandIndexes   = new int[] { 0,0,0,0 };
453 456
        float[][] corners   = new float[][] { {0.08f,0.15f} };
454 457
        int[] cornerIndexes = new int[] { 0,0,0,0 };
458
        float[][] centers   = new float[][] { {0.0f, 0.0f, 0.0f} };
459
        int[] centerIndexes = new int[] { 0,0,0,0 };
455 460

  
456 461
        FactoryCubit factory = FactoryCubit.getInstance();
457 462

  
......
459 464
        mMeshes[1] = factory.createRoundedSolid(VERTICES_TETRA, VERT_INDEXES_TETRA,
460 465
                                                bands, bandIndexes,
461 466
                                                corners, cornerIndexes,
467
                                                centers, centerIndexes,
462 468
                                                getNumCubitFaces() );
463 469
        }
464 470
      mesh = mMeshes[1].copy(true);
src/main/java/org/distorted/objects/TwistyDino.java
250 250
      int[] bandIndexes   = new int[] { 0,0,1,1 };
251 251
      float[][] corners   = new float[][] { {0.07f,0.40f}, {0.05f,0.30f} };
252 252
      int[] cornerIndexes = new int[] { 0,0,1,1 };
253
      float[][] centers   = new float[][] { {0.0f, -0.75f, -0.75f} };
254
      int[] centerIndexes = new int[] { 0,0,0,0 };
253 255

  
254 256
      FactoryCubit factory = FactoryCubit.getInstance();
255 257

  
......
257 259
      mMeshes[0] = factory.createRoundedSolid(VERTICES, VERT_INDEXES,
258 260
                                              bands, bandIndexes,
259 261
                                              corners, cornerIndexes,
262
                                              centers, centerIndexes,
260 263
                                              getNumCubitFaces() );
261 264
      }
262 265

  
src/main/java/org/distorted/objects/TwistyPyraminx.java
313 313
        int[] bandIndexes   = new int[] { 0,0,0,0,0,0,0,0 };
314 314
        float[][] corners   = new float[][] { {0.04f,0.20f} };
315 315
        int[] cornerIndexes = new int[] { 0,0,0,0,0,0 };
316
        float[][] centers   = new float[][] { {0.0f, 0.0f, 0.0f} };
317
        int[] centerIndexes = new int[] { 0,0,0,0,0,0 };
316 318

  
317 319
        FactoryCubit factory = FactoryCubit.getInstance();
318 320

  
......
320 322
        mMeshes[0] = factory.createRoundedSolid(VERTICES_OCTA, VERT_INDEXES_OCTA,
321 323
                                                bands, bandIndexes,
322 324
                                                corners, cornerIndexes,
325
                                                centers, centerIndexes,
323 326
                                                getNumCubitFaces() );
324 327
        }
325 328
      mesh = mMeshes[0].copy(true);
......
332 335
        int[] bandIndexes   = new int[] { 0,0,0,0 };
333 336
        float[][] corners   = new float[][] { {0.06f,0.15f} };
334 337
        int[] cornerIndexes = new int[] { 0,0,0,0 };
338
        float[][] centers   = new float[][] { {0.0f, 0.0f, 0.0f} };
339
        int[] centerIndexes = new int[] { 0,0,0,0 };
335 340

  
336 341
        FactoryCubit factory = FactoryCubit.getInstance();
337 342

  
......
339 344
        mMeshes[1] = factory.createRoundedSolid(VERTICES_TETRA, VERT_INDEXES_TETRA,
340 345
                                                bands, bandIndexes,
341 346
                                                corners, cornerIndexes,
347
                                                centers, centerIndexes,
342 348
                                                getNumCubitFaces() );
343 349

  
344 350
        factory.printStickerCoords();
src/main/java/org/distorted/objects/TwistySkewb.java
495 495
        int[] bandIndexes   = new int[] { 0,0,1,1 };
496 496
        float[][] corners   = new float[][] { {0.07f,0.20f}, {0.02f,0.30f} };
497 497
        int[] cornerIndexes = new int[] { 0,0,1,1 };
498
        float[][] centers   = new float[][] { {0.0f, -0.25f, -0.25f} };
499
        int[] centerIndexes = new int[] { 0,0,0,0 };
498 500

  
499 501
        FactoryCubit factory = FactoryCubit.getInstance();
500

  
501 502
        factory.createNewFaceTransform(VERTICES_EDGE,VERT_INDEXES_EDGE);
502 503
        mMeshes[1] = factory.createRoundedSolid(VERTICES_EDGE, VERT_INDEXES_EDGE,
503 504
                                                bands, bandIndexes,
504 505
                                                corners, cornerIndexes,
506
                                                centers, centerIndexes,
505 507
                                                getNumCubitFaces() );
506 508
        }
507 509
      mesh = mMeshes[1].copy(true);

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