Project

General

Profile

« Previous | Next » 

Revision b3c9061a

Added by Leszek Koltunski about 3 years ago

New Cubit Engine: add adjustable centers.

View differences:

src/main/java/org/distorted/objects/TwistyDino.java
250 250
      int[] bandIndexes   = new int[] { 0,0,1,1 };
251 251
      float[][] corners   = new float[][] { {0.07f,0.40f}, {0.05f,0.30f} };
252 252
      int[] cornerIndexes = new int[] { 0,0,1,1 };
253
      float[][] centers   = new float[][] { {0.0f, -0.75f, -0.75f} };
254
      int[] centerIndexes = new int[] { 0,0,0,0 };
253 255

  
254 256
      FactoryCubit factory = FactoryCubit.getInstance();
255 257

  
......
257 259
      mMeshes[0] = factory.createRoundedSolid(VERTICES, VERT_INDEXES,
258 260
                                              bands, bandIndexes,
259 261
                                              corners, cornerIndexes,
262
                                              centers, centerIndexes,
260 263
                                              getNumCubitFaces() );
261 264
      }
262 265

  

Also available in: Unified diff