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e2b9e87e
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Copyright 2021 Leszek Koltunski //
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// //
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// This file is part of Magic Cube. //
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// //
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// Magic Cube is free software: you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation, either version 2 of the License, or //
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// (at your option) any later version. //
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// //
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// Magic Cube is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with Magic Cube. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////////////////////
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package org.distorted.objects;
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import android.content.res.Resources;
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fd836c4e
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Leszek Koltunski
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import org.distorted.helpers.ObjectShape;
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9c06394a
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Leszek Koltunski
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import org.distorted.helpers.ObjectSticker;
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0021af58
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Leszek Koltunski
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import org.distorted.helpers.ScrambleState;
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e2b9e87e
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Leszek Koltunski
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import org.distorted.library.main.DistortedEffects;
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import org.distorted.library.main.DistortedTexture;
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import org.distorted.library.mesh.MeshSquare;
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import org.distorted.library.type.Static4D;
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import org.distorted.main.R;
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class TwistySquare2 extends TwistySquare
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{
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d5380277
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Leszek Koltunski
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private static final int NUM_STICKERS = 6;
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9c06394a
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Leszek Koltunski
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91792184
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Leszek Koltunski
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private ScrambleState[] mStates;
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d5380277
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Leszek Koltunski
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private int[] mQuatNumber;
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private float[][] mCenters;
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private int[][] mStickerColor;
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private int[][] mStickerType;
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private ObjectSticker[] mStickers;
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0021af58
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Leszek Koltunski
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e2b9e87e
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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TwistySquare2(int size, Static4D quat, DistortedTexture texture, MeshSquare mesh,
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DistortedEffects effects, int[][] moves, Resources res, int scrWidth)
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{
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super(size, quat, texture, mesh, effects, moves, ObjectList.SQU2, res, scrWidth);
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91792184
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Leszek Koltunski
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}
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0021af58
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Leszek Koltunski
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91792184
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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0021af58
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Leszek Koltunski
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91792184
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Leszek Koltunski
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ScrambleState[] getScrambleStates()
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{
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if( mStates==null )
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0021af58
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Leszek Koltunski
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{
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91792184
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Leszek Koltunski
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int[] SL_6 = new int[] { 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1, 0,1,1, 1,1,1};
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int[] SL_1 = new int[] { 0,1,1, 1,1,1 };
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int[] LO_2 = new int[] { 0,-5,2, 0,-4,2, 0,-3,2, 0,-2,2, 0,-1,2, 0,1,2, 0,2,2, 0,3,2, 0,4,2, 0,5,2, 0,5,2 };
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int[] LO_3 = new int[] { 0,-5,3, 0,-4,3, 0,-3,3, 0,-2,3, 0,-1,3, 0,1,3, 0,2,3, 0,3,3, 0,4,3, 0,5,3, 0,5,3 };
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int[] LO_4 = new int[] { 0,-5,4, 0,-4,4, 0,-3,4, 0,-2,4, 0,-1,4, 0,1,4, 0,2,4, 0,3,4, 0,4,4, 0,5,4, 0,5,4 };
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mStates = new ScrambleState[]
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{
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new ScrambleState( new int[][] { LO_2, SL_6, LO_3 } ), // 0
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new ScrambleState( new int[][] { LO_2, null, LO_3 } ), // SL
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new ScrambleState( new int[][] { null, SL_1, LO_4 } ), // LO
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new ScrambleState( new int[][] { LO_4, SL_1, null } ), // UP
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new ScrambleState( new int[][] { null, SL_1, null } ), // UL
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};
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}
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return mStates;
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e2b9e87e
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Leszek Koltunski
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}
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a480ee80
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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int[] getSolvedQuats(int cubit, int numLayers)
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{
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return null;
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}
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e2b9e87e
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Leszek Koltunski
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///////////////////////////////////////////////////////////////////////////////////////////////////
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fd836c4e
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Leszek Koltunski
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ObjectShape getObjectShape(int cubit, int numLayers)
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e2b9e87e
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Leszek Koltunski
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{
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fd836c4e
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Leszek Koltunski
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int variant = getCubitVariant(cubit,numLayers);
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e2b9e87e
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Leszek Koltunski
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fd836c4e
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Leszek Koltunski
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if( variant==0 )
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{
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d5380277
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Leszek Koltunski
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double[][] vertices = new double[][]
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{
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{ -1.5-X, 0.5, 1.5 },
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{ 0.0, 0.5, 1.5 },
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{ 0.0, 0.5,-1.5 },
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{ -1.5+X, 0.5,-1.5 },
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{ -1.5-X,-0.5, 1.5 },
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{ 0.0,-0.5, 1.5 },
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{ 0.0,-0.5,-1.5 },
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{ -1.5+X,-0.5,-1.5 }
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};
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int[][] vert_indices = new int[][]
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{
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{0,1,2,3},
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{4,5,6,7},
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{4,5,1,0},
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{5,6,2,1},
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{6,7,3,2},
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{7,4,0,3}
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};
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fd836c4e
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Leszek Koltunski
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float[][] bands = new float[][] { {0.040f,35,0.8f,1.0f,5,2,1}, {0.020f,35,0.8f,1.0f,5,2,1}, {0.001f,35,0.8f,1.0f,5,2,1} };
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int[] bandIndices = new int[] { 2,2,1,1,0,2 };
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float[][] corners = new float[][] { {0.03f,0.05f} };
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int[] cornerIndices = new int[] { 0,0,0,0,0,0,0,0 };
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float[][] centers = new float[][] { { -0.75f, 0.0f, 0.0f} };
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int[] centerIndices = new int[] { 0,0,0,0,0,0,0,0 };
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d5380277
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Leszek Koltunski
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return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
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fd836c4e
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Leszek Koltunski
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}
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else if( variant==1 )
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{
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d5380277
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Leszek Koltunski
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double[][] vertices = new double[][]
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{
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{ -X, 0.5, 0.0 },
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{ +X, 0.5, 0.0 },
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{0.0, 0.5,-1.5 },
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{ -X,-0.5, 0.0 },
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{ +X,-0.5, 0.0 },
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{0.0,-0.5,-1.5 },
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};
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int[][] vert_indices = new int[][]
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{
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{0,1,2},
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{3,4,5},
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{3,4,1,0},
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{4,5,2,1},
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{5,3,0,2}
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};
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fd836c4e
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Leszek Koltunski
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float[][] bands = new float[][] { {0.038f,35,0.5f,0.9f, 5,2,1}, {0.001f,35,0.5f,0.9f, 5,2,1} };
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int[] bandIndices = new int[] { 0,1,0,1,1 };
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float[][] corners = new float[][] { {0.04f,0.15f} };
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int[] cornerIndices = new int[] { 0,0,-1,0,0,-1 };
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float[][] centers = new float[][] { { 0.0f, 0.0f,-0.5f} };
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int[] centerIndices = new int[] { 0,0,-1,0,0,-1 };
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d5380277
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Leszek Koltunski
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return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
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fd836c4e
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Leszek Koltunski
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}
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else
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e2b9e87e
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Leszek Koltunski
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{
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d5380277
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Leszek Koltunski
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double[][] vertices = new double[][]
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{
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{-0.75f+X/2, 0.5, 0.0 },
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{ 0.75f-X/2, 0.5, 0.0 },
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{-0.75f-X/2, 0.5, -1.5 },
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{-0.75f+X/2,-0.5, 0.0 },
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{ 0.75f-X/2,-0.5, 0.0 },
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{-0.75f-X/2,-0.5, -1.5 }
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};
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int[][] vert_indices = new int[][]
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{
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{0,1,2},
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{5,4,3},
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{3,4,1,0},
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{4,5,2,1},
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{5,3,0,2}
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};
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fd836c4e
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Leszek Koltunski
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float[][] bands = new float[][] { {0.030f,35,0.9f,1.0f, 5,2,1}, {0.001f,35,0.9f,1.0f, 5,2,1} };
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int[] bandIndices = new int[] { 0,0,0,1,1 };
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e2b9e87e
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Leszek Koltunski
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float[][] corners = new float[][] { {0.05f,0.13f} };
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fd836c4e
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Leszek Koltunski
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int[] cornerIndices = new int[] { 0,0,-1,0,0,-1 };
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e2b9e87e
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Leszek Koltunski
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float[][] centers = new float[][] { { 0.0f, 0.0f,-0.5f} };
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fd836c4e
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Leszek Koltunski
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int[] centerIndices = new int[] { 0,0,-1,0,0,-1 };
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d5380277
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Leszek Koltunski
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return new ObjectShape(vertices,vert_indices,bands,bandIndices,corners,cornerIndices,centers,centerIndices,getNumCubitFaces(), null);
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e2b9e87e
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Leszek Koltunski
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}
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fd836c4e
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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3e605536
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Leszek Koltunski
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Static4D getQuat(int cubit, int numLayers)
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fd836c4e
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Leszek Koltunski
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{
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d5380277
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Leszek Koltunski
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if( mQuats==null ) initializeQuats();
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if( mQuatNumber ==null )
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{
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mQuatNumber = new int[]
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{
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0, 6,
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0, 9, 6, 3, 18, 15, 12, 21,
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0, 9, 6, 3, 0, 9, 6, 3,
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15, 12, 21, 18, 15, 12, 21, 18
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};
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}
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return mQuats[mQuatNumber[cubit]];
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fd836c4e
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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3e605536
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Leszek Koltunski
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int getNumCubitVariants(int numLayers)
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206 |
fd836c4e
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Leszek Koltunski
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{
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return 3;
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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int getCubitVariant(int cubit, int numLayers)
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{
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return cubit<2 ? 0 : (cubit<10 ? 1:2);
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e2b9e87e
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Leszek Koltunski
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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219 |
9c06394a
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Leszek Koltunski
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ObjectSticker retSticker(int face)
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220 |
e2b9e87e
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Leszek Koltunski
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{
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221 |
d5380277
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Leszek Koltunski
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if( mStickers==null )
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{
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float[][] STICKERS = new float[][]
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{
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{ -0.5f, -0.26289170f, 0.5f, -0.26289170f, 0.5f, 0.26289170f, -0.5f, 0.26289170f }, // middle front
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{ -0.5f, -0.16666667f, 0.5f, -0.16666667f, 0.5f, 0.16666667f, -0.5f, 0.16666667f }, // middle right
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{ -0.5f, -0.45534182f, 0.5f, -0.45534182f, 0.5f, 0.45534182f, -0.5f, 0.45534182f }, // middle back
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{ -0.20096192f, -0.25f, 0.20096192f, -0.25f, 0.0f, 0.5f }, // edge top
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{ -0.40192384f, -0.5f, 0.40192384f, -0.5f, 0.40192384f, 0.5f, -0.40192384f, 0.5f }, // edge face
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{ -0.11602539f, -0.25f, 0.4330127f, -0.25f, -0.3169873f, 0.5f } // corner top
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};
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final float R1 = 0.06f;
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final float R2 = 0.04f;
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final float R3 = 0.11f;
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final float R4 = 0.03f;
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final float R5 = 0.11f;
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final float R6 = 0.025f;
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final float[][] radii = { {R1,R1,R1,R1},{R2,R2,R2,R2},{R3,R3,R3,R3},{R4,R4,R4},{R5,R5,R5,R5},{R6,R6,R6} };
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final float[] strokes = { 0.05f,0.04f,0.09f,0.05f,0.08f,0.06f };
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mStickers = new ObjectSticker[NUM_STICKERS];
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for(int s=0; s<NUM_STICKERS; s++)
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{
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mStickers[s] = new ObjectSticker(STICKERS[s],null,radii[s],strokes[s]);
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}
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}
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250 |
abf36986
|
Leszek Koltunski
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return mStickers[face/NUM_FACE_COLORS];
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251 |
e2b9e87e
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Leszek Koltunski
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}
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252 |
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///////////////////////////////////////////////////////////////////////////////////////////////////
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254 |
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float[][] getCubitPositions(int numLayers)
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{
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257 |
d5380277
|
Leszek Koltunski
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if( mCenters ==null )
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{
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float Y = 0.75f + X/2;
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mCenters = new float[][]
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{
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{ 1.5f, 0.0f, 0.0f },
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{-1.5f, 0.0f, 0.0f },
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{ 0.0f, 1.0f, 1.5f },
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{ 1.5f, 1.0f, 0.0f },
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{ 0.0f, 1.0f,-1.5f },
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{-1.5f, 1.0f, 0.0f },
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{ 0.0f,-1.0f, 1.5f },
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{ 1.5f,-1.0f, 0.0f },
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{ 0.0f,-1.0f,-1.5f },
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{-1.5f,-1.0f, 0.0f },
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{ Y, 1.0f, 1.5f },
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{ 1.5f, 1.0f, -Y },
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{ -Y, 1.0f,-1.5f },
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278 |
|
|
{-1.5f, 1.0f, Y },
|
279 |
|
|
{ Y,-1.0f, 1.5f },
|
280 |
|
|
{ 1.5f,-1.0f, -Y },
|
281 |
|
|
{ -Y,-1.0f,-1.5f },
|
282 |
|
|
{-1.5f,-1.0f, Y },
|
283 |
|
|
|
284 |
|
|
{ 1.5f, 1.0f, Y },
|
285 |
|
|
{ Y, 1.0f,-1.5f },
|
286 |
|
|
{-1.5f, 1.0f, -Y },
|
287 |
|
|
{ -Y, 1.0f, 1.5f },
|
288 |
|
|
{ 1.5f,-1.0f, Y },
|
289 |
|
|
{ Y,-1.0f,-1.5f },
|
290 |
|
|
{-1.5f,-1.0f, -Y },
|
291 |
|
|
{ -Y,-1.0f, 1.5f },
|
292 |
|
|
};
|
293 |
|
|
}
|
294 |
|
|
|
295 |
|
|
return mCenters;
|
296 |
e2b9e87e
|
Leszek Koltunski
|
}
|
297 |
|
|
|
298 |
e42a9e87
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
299 |
|
|
|
300 |
|
|
int getSolvedFunctionIndex()
|
301 |
|
|
{
|
302 |
|
|
return 3;
|
303 |
|
|
}
|
304 |
|
|
|
305 |
e2b9e87e
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
306 |
|
|
|
307 |
|
|
int getNumStickerTypes(int numLayers)
|
308 |
|
|
{
|
309 |
9c06394a
|
Leszek Koltunski
|
return NUM_STICKERS;
|
310 |
e2b9e87e
|
Leszek Koltunski
|
}
|
311 |
|
|
|
312 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
313 |
|
|
|
314 |
|
|
int getFaceColor(int cubit, int cubitface, int numLayers)
|
315 |
|
|
{
|
316 |
d5380277
|
Leszek Koltunski
|
if( mStickerColor==null )
|
317 |
|
|
{
|
318 |
|
|
// YELLOW 0 WHITE 1 BLUE 2 GREEN 3 RED 4 ORANGE 5
|
319 |
|
|
mStickerColor = new int[][]
|
320 |
|
|
{
|
321 |
|
|
{ 0, 0, 4, 0, 5, 0 }, // 0
|
322 |
|
|
{ 0, 0, 5, 1, 4, 0 },
|
323 |
|
|
|
324 |
|
|
{ 2, 0, 4, 0, 0, 0 }, // 2
|
325 |
|
|
{ 2, 0, 0, 0, 0, 0 },
|
326 |
|
|
{ 2, 0, 5, 0, 0, 0 },
|
327 |
|
|
{ 2, 0, 1, 0, 0, 0 },
|
328 |
|
|
{ 3, 0, 4, 0, 0, 0 },
|
329 |
|
|
{ 3, 0, 0, 0, 0, 0 },
|
330 |
|
|
{ 3, 0, 5, 0, 0, 0 },
|
331 |
|
|
{ 3, 0, 1, 0, 0, 0 },
|
332 |
|
|
|
333 |
|
|
{ 2, 0, 4, 0, 0, 0 }, // 10
|
334 |
|
|
{ 2, 0, 0, 0, 0, 0 },
|
335 |
|
|
{ 2, 0, 5, 0, 0, 0 },
|
336 |
|
|
{ 2, 0, 1, 0, 0, 0 },
|
337 |
|
|
{ 0, 3, 4, 0, 0, 0 },
|
338 |
|
|
{ 0, 3, 0, 0, 0, 0 },
|
339 |
|
|
{ 0, 3, 5, 0, 0, 0 },
|
340 |
|
|
{ 0, 3, 1, 0, 0, 0 },
|
341 |
|
|
|
342 |
|
|
{ 0, 2, 0, 0, 0, 0 }, // 18
|
343 |
|
|
{ 0, 2, 5, 0, 0, 0 },
|
344 |
|
|
{ 0, 2, 1, 0, 0, 0 },
|
345 |
|
|
{ 0, 2, 4, 0, 0, 0 },
|
346 |
|
|
{ 3, 0, 0, 0, 0, 0 },
|
347 |
|
|
{ 3, 0, 5, 0, 0, 0 },
|
348 |
|
|
{ 3, 0, 1, 0, 0, 0 },
|
349 |
|
|
{ 3, 0, 4, 0, 0, 0 },
|
350 |
|
|
};
|
351 |
|
|
}
|
352 |
|
|
|
353 |
|
|
if( mStickerType==null )
|
354 |
|
|
{
|
355 |
|
|
mStickerType = new int[][]
|
356 |
|
|
{
|
357 |
|
|
{ NUM_STICKERS,NUM_STICKERS,0, 1, 2,NUM_STICKERS },
|
358 |
|
|
{ 3,NUM_STICKERS,4,NUM_STICKERS,NUM_STICKERS,NUM_STICKERS },
|
359 |
|
|
{ 5,NUM_STICKERS,2,NUM_STICKERS,NUM_STICKERS,NUM_STICKERS },
|
360 |
|
|
{ NUM_STICKERS, 5,2,NUM_STICKERS,NUM_STICKERS,NUM_STICKERS }
|
361 |
|
|
};
|
362 |
|
|
}
|
363 |
|
|
|
364 |
e2b9e87e
|
Leszek Koltunski
|
int type;
|
365 |
|
|
|
366 |
|
|
if( cubit< 2 ) type = 0;
|
367 |
|
|
else if( cubit<10 ) type = 1;
|
368 |
|
|
else if( cubit>13 && cubit<22 ) type = 3;
|
369 |
|
|
else type = 2;
|
370 |
|
|
|
371 |
|
|
return mStickerType[type][cubitface]*FACE_COLORS.length + mStickerColor[cubit][cubitface];
|
372 |
|
|
}
|
373 |
|
|
|
374 |
0021af58
|
Leszek Koltunski
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
375 |
|
|
// PUBLIC API
|
376 |
e2b9e87e
|
Leszek Koltunski
|
|
377 |
|
|
public int getObjectName(int numLayers)
|
378 |
|
|
{
|
379 |
|
|
return R.string.squa2;
|
380 |
|
|
}
|
381 |
|
|
|
382 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
383 |
|
|
|
384 |
|
|
public int getInventor(int numLayers)
|
385 |
|
|
{
|
386 |
|
|
return R.string.squa2_inventor;
|
387 |
|
|
}
|
388 |
|
|
|
389 |
|
|
///////////////////////////////////////////////////////////////////////////////////////////////////
|
390 |
|
|
|
391 |
|
|
public int getComplexity(int numLayers)
|
392 |
|
|
{
|
393 |
|
|
return 7;
|
394 |
|
|
}
|
395 |
|
|
}
|