Bugfixes.
Progress with object Movement - almost finished.
Some fixes for the Pyraminx.
Beginnings of Pyraminx.
Progress towards generalizing belongsToRotation()
Correct the Rubik app for the recent changes to the library's Node.
Convert RubikCube to the new V&F center schema!
Move the 'pre-multiply mesh before applying any effects' thing from [(Xsize of texture, Ysize of texture) x Mesh's zFactor] to Effects.setStretch(sx,sy,sz)
More work on making new types of RubikObjects easily creatable.
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