Revision e1dc3366
Added by Leszek Koltunski about 4 years ago
| src/main/java/org/distorted/objects/TwistyBandagedAbstract.java | ||
|---|---|---|
| 154 | 154 |
private int mCurrState; |
| 155 | 155 |
private int mIndexExcluded; |
| 156 | 156 |
ScrambleState[] mStates; |
| 157 |
private int[][] mScrambleTable; |
|
| 158 |
private int[] mNumOccurences; |
|
| 157 | 159 |
|
| 158 | 160 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 159 | 161 |
|
| ... | ... | |
| 447 | 449 |
return getNumLayers(); |
| 448 | 450 |
} |
| 449 | 451 |
|
| 452 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 453 |
|
|
| 454 |
private void initializeScrambling() |
|
| 455 |
{
|
|
| 456 |
int numLayers = getNumLayers(); |
|
| 457 |
|
|
| 458 |
if( mScrambleTable ==null ) |
|
| 459 |
{
|
|
| 460 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 461 |
} |
|
| 462 |
if( mNumOccurences ==null ) |
|
| 463 |
{
|
|
| 464 |
int max=0; |
|
| 465 |
|
|
| 466 |
for (ScrambleState mState : mStates) |
|
| 467 |
{
|
|
| 468 |
int tmp = mState.getTotal(-1); |
|
| 469 |
if (max < tmp) max = tmp; |
|
| 470 |
} |
|
| 471 |
|
|
| 472 |
mNumOccurences = new int[max]; |
|
| 473 |
} |
|
| 474 |
|
|
| 475 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 476 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 477 |
} |
|
| 478 |
|
|
| 450 | 479 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 451 | 480 |
// PUBLIC API |
| 452 | 481 |
|
| ... | ... | |
| 456 | 485 |
{
|
| 457 | 486 |
mCurrState = 0; |
| 458 | 487 |
mIndexExcluded =-1; |
| 488 |
initializeScrambling(); |
|
| 459 | 489 |
} |
| 460 | 490 |
|
| 461 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 462 |
int random= rnd.nextInt(total); |
|
| 463 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 491 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 464 | 492 |
|
| 465 | 493 |
scramble[curr][0] = info[0]; |
| 466 | 494 |
scramble[curr][1] = info[1]; |
| src/main/java/org/distorted/objects/TwistyCube.java | ||
|---|---|---|
| 132 | 132 |
private int mCurrState; |
| 133 | 133 |
private int mIndexExcluded; |
| 134 | 134 |
private final ScrambleState[] mStates; |
| 135 |
private int[][] mScrambleTable; |
|
| 136 |
private int[] mNumOccurences; |
|
| 135 | 137 |
|
| 136 | 138 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 137 | 139 |
|
| ... | ... | |
| 370 | 372 |
return BASIC_ANGLE; |
| 371 | 373 |
} |
| 372 | 374 |
|
| 375 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 376 |
|
|
| 377 |
private void initializeScrambling() |
|
| 378 |
{
|
|
| 379 |
int numLayers = getNumLayers(); |
|
| 380 |
|
|
| 381 |
if( mScrambleTable ==null ) |
|
| 382 |
{
|
|
| 383 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 384 |
} |
|
| 385 |
if( mNumOccurences ==null ) |
|
| 386 |
{
|
|
| 387 |
int max=0; |
|
| 388 |
|
|
| 389 |
for (ScrambleState mState : mStates) |
|
| 390 |
{
|
|
| 391 |
int tmp = mState.getTotal(-1); |
|
| 392 |
if (max < tmp) max = tmp; |
|
| 393 |
} |
|
| 394 |
|
|
| 395 |
mNumOccurences = new int[max]; |
|
| 396 |
} |
|
| 397 |
|
|
| 398 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 399 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 400 |
} |
|
| 401 |
|
|
| 373 | 402 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 374 | 403 |
|
| 375 | 404 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| ... | ... | |
| 378 | 407 |
{
|
| 379 | 408 |
mCurrState = 0; |
| 380 | 409 |
mIndexExcluded =-1; |
| 410 |
initializeScrambling(); |
|
| 381 | 411 |
} |
| 382 | 412 |
|
| 383 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 384 |
int random= rnd.nextInt(total); |
|
| 385 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 413 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 386 | 414 |
|
| 387 | 415 |
scramble[curr][0] = info[0]; |
| 388 | 416 |
scramble[curr][1] = info[1]; |
| src/main/java/org/distorted/objects/TwistyDiamond.java | ||
|---|---|---|
| 139 | 139 |
private int mCurrState; |
| 140 | 140 |
private int mIndexExcluded; |
| 141 | 141 |
private final ScrambleState[] mStates; |
| 142 |
private int[][] mScrambleTable; |
|
| 143 |
private int[] mNumOccurences; |
|
| 142 | 144 |
|
| 143 | 145 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 144 | 146 |
|
| ... | ... | |
| 518 | 520 |
} |
| 519 | 521 |
|
| 520 | 522 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 521 |
// PUBLIC API |
|
| 522 | 523 |
|
| 523 |
public Static3D[] getRotationAxis()
|
|
| 524 |
private void initializeScrambling()
|
|
| 524 | 525 |
{
|
| 525 |
return ROT_AXIS; |
|
| 526 |
} |
|
| 526 |
int numLayers = getNumLayers(); |
|
| 527 | 527 |
|
| 528 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 528 |
if( mScrambleTable ==null ) |
|
| 529 |
{
|
|
| 530 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 531 |
} |
|
| 532 |
if( mNumOccurences ==null ) |
|
| 533 |
{
|
|
| 534 |
int max=0; |
|
| 529 | 535 |
|
| 530 |
public int[] getBasicAngle() |
|
| 531 |
{
|
|
| 532 |
return BASIC_ANGLE; |
|
| 536 |
for (ScrambleState mState : mStates) |
|
| 537 |
{
|
|
| 538 |
int tmp = mState.getTotal(-1); |
|
| 539 |
if (max < tmp) max = tmp; |
|
| 540 |
} |
|
| 541 |
|
|
| 542 |
mNumOccurences = new int[max]; |
|
| 543 |
} |
|
| 544 |
|
|
| 545 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 546 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 533 | 547 |
} |
| 534 | 548 |
|
| 535 | 549 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 550 |
// PUBLIC API |
|
| 536 | 551 |
|
| 537 | 552 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 538 | 553 |
{
|
| ... | ... | |
| 540 | 555 |
{
|
| 541 | 556 |
mCurrState = 0; |
| 542 | 557 |
mIndexExcluded =-1; |
| 558 |
initializeScrambling(); |
|
| 543 | 559 |
} |
| 544 | 560 |
|
| 545 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 546 |
int random= rnd.nextInt(total); |
|
| 547 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 561 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 548 | 562 |
|
| 549 | 563 |
scramble[curr][0] = info[0]; |
| 550 | 564 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 554 | 568 |
mIndexExcluded = info[0]; |
| 555 | 569 |
} |
| 556 | 570 |
|
| 571 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 572 |
|
|
| 573 |
public Static3D[] getRotationAxis() |
|
| 574 |
{
|
|
| 575 |
return ROT_AXIS; |
|
| 576 |
} |
|
| 577 |
|
|
| 578 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 579 |
|
|
| 580 |
public int[] getBasicAngle() |
|
| 581 |
{
|
|
| 582 |
return BASIC_ANGLE; |
|
| 583 |
} |
|
| 584 |
|
|
| 557 | 585 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 558 | 586 |
|
| 559 | 587 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistyHelicopter.java | ||
|---|---|---|
| 239 | 239 |
private int mCurrState; |
| 240 | 240 |
private int mIndexExcluded; |
| 241 | 241 |
private final ScrambleState[] mStates; |
| 242 |
private int[][] mScrambleTable; |
|
| 243 |
private int[] mNumOccurences; |
|
| 242 | 244 |
|
| 243 | 245 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 244 | 246 |
|
| ... | ... | |
| 415 | 417 |
} |
| 416 | 418 |
|
| 417 | 419 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 418 |
// PUBLIC API |
|
| 419 | 420 |
|
| 420 |
public Static3D[] getRotationAxis()
|
|
| 421 |
private void initializeScrambling()
|
|
| 421 | 422 |
{
|
| 422 |
return ROT_AXIS; |
|
| 423 |
} |
|
| 423 |
int numLayers = getNumLayers(); |
|
| 424 | 424 |
|
| 425 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 425 |
if( mScrambleTable ==null ) |
|
| 426 |
{
|
|
| 427 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 428 |
} |
|
| 429 |
if( mNumOccurences ==null ) |
|
| 430 |
{
|
|
| 431 |
int max=0; |
|
| 426 | 432 |
|
| 427 |
public int[] getBasicAngle() |
|
| 428 |
{
|
|
| 429 |
return BASIC_ANGLE; |
|
| 433 |
for (ScrambleState mState : mStates) |
|
| 434 |
{
|
|
| 435 |
int tmp = mState.getTotal(-1); |
|
| 436 |
if (max < tmp) max = tmp; |
|
| 437 |
} |
|
| 438 |
|
|
| 439 |
mNumOccurences = new int[max]; |
|
| 440 |
} |
|
| 441 |
|
|
| 442 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 443 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 430 | 444 |
} |
| 431 | 445 |
|
| 432 | 446 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 447 |
// PUBLIC API |
|
| 433 | 448 |
|
| 434 | 449 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 435 | 450 |
{
|
| ... | ... | |
| 437 | 452 |
{
|
| 438 | 453 |
mCurrState = 0; |
| 439 | 454 |
mIndexExcluded =-1; |
| 455 |
initializeScrambling(); |
|
| 440 | 456 |
} |
| 441 | 457 |
|
| 442 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 443 |
int random= rnd.nextInt(total); |
|
| 444 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 458 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 445 | 459 |
|
| 446 | 460 |
scramble[curr][0] = info[0]; |
| 447 | 461 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 451 | 465 |
mIndexExcluded = info[0]; |
| 452 | 466 |
} |
| 453 | 467 |
|
| 468 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 469 |
|
|
| 470 |
public Static3D[] getRotationAxis() |
|
| 471 |
{
|
|
| 472 |
return ROT_AXIS; |
|
| 473 |
} |
|
| 474 |
|
|
| 475 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 476 |
|
|
| 477 |
public int[] getBasicAngle() |
|
| 478 |
{
|
|
| 479 |
return BASIC_ANGLE; |
|
| 480 |
} |
|
| 481 |
|
|
| 454 | 482 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 455 | 483 |
|
| 456 | 484 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistyIvy.java | ||
|---|---|---|
| 120 | 120 |
private int mCurrState; |
| 121 | 121 |
private int mIndexExcluded; |
| 122 | 122 |
private final ScrambleState[] mStates; |
| 123 |
private int[][] mScrambleTable; |
|
| 124 |
private int[] mNumOccurences; |
|
| 123 | 125 |
|
| 124 | 126 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 125 | 127 |
|
| ... | ... | |
| 446 | 448 |
} |
| 447 | 449 |
|
| 448 | 450 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 449 |
// PUBLIC API |
|
| 450 | 451 |
|
| 451 |
public Static3D[] getRotationAxis()
|
|
| 452 |
private void initializeScrambling()
|
|
| 452 | 453 |
{
|
| 453 |
return ROT_AXIS; |
|
| 454 |
} |
|
| 454 |
int numLayers = getNumLayers(); |
|
| 455 | 455 |
|
| 456 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 456 |
if( mScrambleTable ==null ) |
|
| 457 |
{
|
|
| 458 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 459 |
} |
|
| 460 |
if( mNumOccurences ==null ) |
|
| 461 |
{
|
|
| 462 |
int max=0; |
|
| 457 | 463 |
|
| 458 |
public int[] getBasicAngle() |
|
| 459 |
{
|
|
| 460 |
return BASIC_ANGLE; |
|
| 464 |
for (ScrambleState mState : mStates) |
|
| 465 |
{
|
|
| 466 |
int tmp = mState.getTotal(-1); |
|
| 467 |
if (max < tmp) max = tmp; |
|
| 468 |
} |
|
| 469 |
|
|
| 470 |
mNumOccurences = new int[max]; |
|
| 471 |
} |
|
| 472 |
|
|
| 473 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 474 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 461 | 475 |
} |
| 462 | 476 |
|
| 463 | 477 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 478 |
// PUBLIC API |
|
| 464 | 479 |
|
| 465 | 480 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 466 | 481 |
{
|
| ... | ... | |
| 468 | 483 |
{
|
| 469 | 484 |
mCurrState = 0; |
| 470 | 485 |
mIndexExcluded =-1; |
| 486 |
initializeScrambling(); |
|
| 471 | 487 |
} |
| 472 | 488 |
|
| 473 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 474 |
int random= rnd.nextInt(total); |
|
| 475 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 489 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 476 | 490 |
|
| 477 | 491 |
scramble[curr][0] = info[0]; |
| 478 | 492 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 482 | 496 |
mIndexExcluded = info[0]; |
| 483 | 497 |
} |
| 484 | 498 |
|
| 499 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 500 |
|
|
| 501 |
public Static3D[] getRotationAxis() |
|
| 502 |
{
|
|
| 503 |
return ROT_AXIS; |
|
| 504 |
} |
|
| 505 |
|
|
| 506 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 507 |
|
|
| 508 |
public int[] getBasicAngle() |
|
| 509 |
{
|
|
| 510 |
return BASIC_ANGLE; |
|
| 511 |
} |
|
| 512 |
|
|
| 485 | 513 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 486 | 514 |
|
| 487 | 515 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistyJing.java | ||
|---|---|---|
| 219 | 219 |
private int mCurrState; |
| 220 | 220 |
private int mIndexExcluded; |
| 221 | 221 |
private final ScrambleState[] mStates; |
| 222 |
private int[][] mScrambleTable; |
|
| 223 |
private int[] mNumOccurences; |
|
| 222 | 224 |
|
| 223 | 225 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 224 | 226 |
|
| ... | ... | |
| 396 | 398 |
} |
| 397 | 399 |
|
| 398 | 400 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 399 |
// PUBLIC API |
|
| 400 | 401 |
|
| 401 |
public Static3D[] getRotationAxis()
|
|
| 402 |
private void initializeScrambling()
|
|
| 402 | 403 |
{
|
| 403 |
return ROT_AXIS; |
|
| 404 |
} |
|
| 404 |
int numLayers = getNumLayers(); |
|
| 405 | 405 |
|
| 406 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 406 |
if( mScrambleTable ==null ) |
|
| 407 |
{
|
|
| 408 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 409 |
} |
|
| 410 |
if( mNumOccurences ==null ) |
|
| 411 |
{
|
|
| 412 |
int max=0; |
|
| 407 | 413 |
|
| 408 |
public int[] getBasicAngle() |
|
| 409 |
{
|
|
| 410 |
return BASIC_ANGLE; |
|
| 414 |
for (ScrambleState mState : mStates) |
|
| 415 |
{
|
|
| 416 |
int tmp = mState.getTotal(-1); |
|
| 417 |
if (max < tmp) max = tmp; |
|
| 418 |
} |
|
| 419 |
|
|
| 420 |
mNumOccurences = new int[max]; |
|
| 421 |
} |
|
| 422 |
|
|
| 423 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 424 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 411 | 425 |
} |
| 412 | 426 |
|
| 413 | 427 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 428 |
// PUBLIC API |
|
| 414 | 429 |
|
| 415 | 430 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 416 | 431 |
{
|
| ... | ... | |
| 418 | 433 |
{
|
| 419 | 434 |
mCurrState = 0; |
| 420 | 435 |
mIndexExcluded =-1; |
| 436 |
initializeScrambling(); |
|
| 421 | 437 |
} |
| 422 | 438 |
|
| 423 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 424 |
int random= rnd.nextInt(total); |
|
| 425 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 439 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 426 | 440 |
|
| 427 | 441 |
scramble[curr][0] = info[0]; |
| 428 | 442 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 432 | 446 |
mIndexExcluded = info[0]; |
| 433 | 447 |
} |
| 434 | 448 |
|
| 449 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 450 |
|
|
| 451 |
public Static3D[] getRotationAxis() |
|
| 452 |
{
|
|
| 453 |
return ROT_AXIS; |
|
| 454 |
} |
|
| 455 |
|
|
| 456 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 457 |
|
|
| 458 |
public int[] getBasicAngle() |
|
| 459 |
{
|
|
| 460 |
return BASIC_ANGLE; |
|
| 461 |
} |
|
| 462 |
|
|
| 435 | 463 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 436 | 464 |
|
| 437 | 465 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistyRex.java | ||
|---|---|---|
| 156 | 156 |
private int mCurrState; |
| 157 | 157 |
private int mIndexExcluded; |
| 158 | 158 |
private final ScrambleState[] mStates; |
| 159 |
private int[][] mScrambleTable; |
|
| 160 |
private int[] mNumOccurences; |
|
| 159 | 161 |
|
| 160 | 162 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 161 | 163 |
|
| ... | ... | |
| 477 | 479 |
} |
| 478 | 480 |
|
| 479 | 481 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 480 |
// PUBLIC API |
|
| 481 | 482 |
|
| 482 |
public Static3D[] getRotationAxis()
|
|
| 483 |
private void initializeScrambling()
|
|
| 483 | 484 |
{
|
| 484 |
return ROT_AXIS; |
|
| 485 |
} |
|
| 485 |
int numLayers = getNumLayers(); |
|
| 486 | 486 |
|
| 487 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 487 |
if( mScrambleTable ==null ) |
|
| 488 |
{
|
|
| 489 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 490 |
} |
|
| 491 |
if( mNumOccurences ==null ) |
|
| 492 |
{
|
|
| 493 |
int max=0; |
|
| 488 | 494 |
|
| 489 |
public int[] getBasicAngle() |
|
| 490 |
{
|
|
| 491 |
return BASIC_ANGLE; |
|
| 495 |
for (ScrambleState mState : mStates) |
|
| 496 |
{
|
|
| 497 |
int tmp = mState.getTotal(-1); |
|
| 498 |
if (max < tmp) max = tmp; |
|
| 499 |
} |
|
| 500 |
|
|
| 501 |
mNumOccurences = new int[max]; |
|
| 502 |
} |
|
| 503 |
|
|
| 504 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 505 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 492 | 506 |
} |
| 493 | 507 |
|
| 494 | 508 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 509 |
// PUBLIC API |
|
| 495 | 510 |
|
| 496 | 511 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 497 | 512 |
{
|
| ... | ... | |
| 499 | 514 |
{
|
| 500 | 515 |
mCurrState = 0; |
| 501 | 516 |
mIndexExcluded =-1; |
| 517 |
initializeScrambling(); |
|
| 502 | 518 |
} |
| 503 | 519 |
|
| 504 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 505 |
int random= rnd.nextInt(total); |
|
| 506 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 520 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 507 | 521 |
|
| 508 | 522 |
scramble[curr][0] = info[0]; |
| 509 | 523 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 513 | 527 |
mIndexExcluded = info[0]; |
| 514 | 528 |
} |
| 515 | 529 |
|
| 530 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 531 |
|
|
| 532 |
public Static3D[] getRotationAxis() |
|
| 533 |
{
|
|
| 534 |
return ROT_AXIS; |
|
| 535 |
} |
|
| 536 |
|
|
| 537 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 538 |
|
|
| 539 |
public int[] getBasicAngle() |
|
| 540 |
{
|
|
| 541 |
return BASIC_ANGLE; |
|
| 542 |
} |
|
| 543 |
|
|
| 516 | 544 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 517 | 545 |
|
| 518 | 546 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistySkewb.java | ||
|---|---|---|
| 193 | 193 |
private int mCurrState; |
| 194 | 194 |
private int mIndexExcluded; |
| 195 | 195 |
private final ScrambleState[] mStates; |
| 196 |
private int[][] mScrambleTable; |
|
| 197 |
private int[] mNumOccurences; |
|
| 196 | 198 |
|
| 197 | 199 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 198 | 200 |
|
| ... | ... | |
| 595 | 597 |
} |
| 596 | 598 |
|
| 597 | 599 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 598 |
// PUBLIC API |
|
| 599 | 600 |
|
| 600 |
public Static3D[] getRotationAxis()
|
|
| 601 |
private void initializeScrambling()
|
|
| 601 | 602 |
{
|
| 602 |
return ROT_AXIS; |
|
| 603 |
} |
|
| 603 |
int numLayers = getNumLayers(); |
|
| 604 | 604 |
|
| 605 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 605 |
if( mScrambleTable ==null ) |
|
| 606 |
{
|
|
| 607 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 608 |
} |
|
| 609 |
if( mNumOccurences ==null ) |
|
| 610 |
{
|
|
| 611 |
int max=0; |
|
| 606 | 612 |
|
| 607 |
public int[] getBasicAngle() |
|
| 608 |
{
|
|
| 609 |
return BASIC_ANGLE; |
|
| 613 |
for (ScrambleState mState : mStates) |
|
| 614 |
{
|
|
| 615 |
int tmp = mState.getTotal(-1); |
|
| 616 |
if (max < tmp) max = tmp; |
|
| 617 |
} |
|
| 618 |
|
|
| 619 |
mNumOccurences = new int[max]; |
|
| 620 |
} |
|
| 621 |
|
|
| 622 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 623 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 610 | 624 |
} |
| 611 | 625 |
|
| 612 | 626 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 627 |
// PUBLIC API |
|
| 613 | 628 |
|
| 614 | 629 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 615 | 630 |
{
|
| ... | ... | |
| 617 | 632 |
{
|
| 618 | 633 |
mCurrState = 0; |
| 619 | 634 |
mIndexExcluded =-1; |
| 635 |
initializeScrambling(); |
|
| 620 | 636 |
} |
| 621 | 637 |
|
| 622 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 623 |
int random= rnd.nextInt(total); |
|
| 624 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 638 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 625 | 639 |
|
| 626 | 640 |
scramble[curr][0] = info[0]; |
| 627 | 641 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 631 | 645 |
mIndexExcluded = info[0]; |
| 632 | 646 |
} |
| 633 | 647 |
|
| 648 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 649 |
|
|
| 650 |
public Static3D[] getRotationAxis() |
|
| 651 |
{
|
|
| 652 |
return ROT_AXIS; |
|
| 653 |
} |
|
| 654 |
|
|
| 655 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 656 |
|
|
| 657 |
public int[] getBasicAngle() |
|
| 658 |
{
|
|
| 659 |
return BASIC_ANGLE; |
|
| 660 |
} |
|
| 661 |
|
|
| 634 | 662 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 635 | 663 |
|
| 636 | 664 |
public int getObjectName(int numLayers) |
| src/main/java/org/distorted/objects/TwistyUltimate.java | ||
|---|---|---|
| 236 | 236 |
private int mCurrState; |
| 237 | 237 |
private int mIndexExcluded; |
| 238 | 238 |
private final ScrambleState[] mStates; |
| 239 |
private int[][] mScrambleTable; |
|
| 240 |
private int[] mNumOccurences; |
|
| 239 | 241 |
|
| 240 | 242 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 241 | 243 |
|
| ... | ... | |
| 412 | 414 |
} |
| 413 | 415 |
|
| 414 | 416 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 415 |
// PUBLIC API |
|
| 416 | 417 |
|
| 417 |
public Static3D[] getRotationAxis()
|
|
| 418 |
private void initializeScrambling()
|
|
| 418 | 419 |
{
|
| 419 |
return ROT_AXIS; |
|
| 420 |
} |
|
| 420 |
int numLayers = getNumLayers(); |
|
| 421 | 421 |
|
| 422 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 422 |
if( mScrambleTable ==null ) |
|
| 423 |
{
|
|
| 424 |
mScrambleTable = new int[NUM_AXIS][numLayers]; |
|
| 425 |
} |
|
| 426 |
if( mNumOccurences ==null ) |
|
| 427 |
{
|
|
| 428 |
int max=0; |
|
| 423 | 429 |
|
| 424 |
public int[] getBasicAngle() |
|
| 425 |
{
|
|
| 426 |
return BASIC_ANGLE; |
|
| 430 |
for (ScrambleState mState : mStates) |
|
| 431 |
{
|
|
| 432 |
int tmp = mState.getTotal(-1); |
|
| 433 |
if (max < tmp) max = tmp; |
|
| 434 |
} |
|
| 435 |
|
|
| 436 |
mNumOccurences = new int[max]; |
|
| 437 |
} |
|
| 438 |
|
|
| 439 |
for(int i=0; i<NUM_AXIS; i++) |
|
| 440 |
for(int j=0; j<numLayers; j++) mScrambleTable[i][j] = 0; |
|
| 427 | 441 |
} |
| 428 | 442 |
|
| 429 | 443 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 444 |
// PUBLIC API |
|
| 430 | 445 |
|
| 431 | 446 |
public void randomizeNewScramble(int[][] scramble, Random rnd, int curr, int totalScrambles) |
| 432 | 447 |
{
|
| ... | ... | |
| 434 | 449 |
{
|
| 435 | 450 |
mCurrState = 0; |
| 436 | 451 |
mIndexExcluded =-1; |
| 452 |
initializeScrambling(); |
|
| 437 | 453 |
} |
| 438 | 454 |
|
| 439 |
int total = mStates[mCurrState].getTotal(mIndexExcluded); |
|
| 440 |
int random= rnd.nextInt(total); |
|
| 441 |
int[] info= mStates[mCurrState].getInfo(random,mIndexExcluded); |
|
| 455 |
int[] info= mStates[mCurrState].getRandom(rnd, mIndexExcluded, mScrambleTable, mNumOccurences); |
|
| 442 | 456 |
|
| 443 | 457 |
scramble[curr][0] = info[0]; |
| 444 | 458 |
scramble[curr][1] = info[1]; |
| ... | ... | |
| 448 | 462 |
mIndexExcluded = info[0]; |
| 449 | 463 |
} |
| 450 | 464 |
|
| 465 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 466 |
|
|
| 467 |
public Static3D[] getRotationAxis() |
|
| 468 |
{
|
|
| 469 |
return ROT_AXIS; |
|
| 470 |
} |
|
| 471 |
|
|
| 472 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
| 473 |
|
|
| 474 |
public int[] getBasicAngle() |
|
| 475 |
{
|
|
| 476 |
return BASIC_ANGLE; |
|
| 477 |
} |
|
| 478 |
|
|
| 451 | 479 |
/////////////////////////////////////////////////////////////////////////////////////////////////// |
| 452 | 480 |
|
| 453 | 481 |
public int getObjectName(int numLayers) |
Also available in: Unified diff
Introduce pseudorandom balancing into scrambling to all the other already converted objects, i.e. everytihng except for Pyraminxes, Squares, Minxes and the Redi.