Revision 6cf89a3e
Added by Leszek Koltunski about 3 years ago
- added
- modified
- copied
- renamed
- deleted
- src
- main
- java
- org
- distorted
- helpers
- ScrambleState.java
- ScrambleStateBandagedEvil.java
- ScrambleStateGraph.java
- ScrambleStateGraphProducer.java
- objects
- TwistyBandaged2Bar.java (diff)
- TwistyBandaged3Plate.java (diff)
- TwistyBandagedAbstract.java (diff)
- TwistyBandagedEvil.java (diff)
- TwistyBandagedFused.java (diff)
- TwistyCube.java (diff)
- TwistyDiamond.java (diff)
- TwistyDino.java (diff)
- TwistyDino4.java (diff)
- TwistyDino6.java (diff)
- TwistyHelicopter.java (diff)
- TwistyIvy.java (diff)
- TwistyJing.java (diff)
- TwistyObject.java (diff)
- TwistyRex.java (diff)
- TwistySkewb.java (diff)
- TwistyUltimate.java (diff)
- helpers
- distorted
- org
- java
- main
Introduce pseudorandom balancing into scrambling in case of the two Dinos (from now on, the more times a particular (ax,layer) combination has been chosen already in the scrambling sequence, the less likely it is to be chosen next).
Fix Dino6 - isSolved(). Sadly, it cannot be the geeneric function - it needs to be another special case.