Revision ee64e15a
Added by Leszek Koltunski over 4 years ago
src/main/java/org/distorted/objects/RubikDino.java | ||
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192 | 192 |
VertexEffectDeform effect10= new VertexEffectDeform(dVec2, dRad, dCen2, dReg); |
193 | 193 |
VertexEffectDeform effect11= new VertexEffectDeform(dVec3, dRad, dCen3, dReg); |
194 | 194 |
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195 |
VertexEffectSink effect12= new VertexEffectSink( new Static1D(1.3f), center, region );
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VertexEffectSink effect12= new VertexEffectSink( new Static1D(1.25f), center, region );
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196 | 196 |
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197 | 197 |
effect4.setMeshAssociation(14,-1); // apply to mesh[1], [2] and [3] |
198 | 198 |
effect5.setMeshAssociation( 2,-1); // apply only to mesh[1] |
Also available in: Unified diff
A bit less Sink effect (1.25) when creating the individual cubits of the Dino - with the previous 1.30 there was a bit of an artifact visible when rotating.