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# Date Author Comment
f29a423a 01/24/2023 10:27 AM Leszek Koltunski

Remove the 'switchTouchControl' optimization which, with many different objects in the solver screen now, does not work any more.

d8cf6f49 01/23/2023 04:45 PM Leszek Koltunski

Progress with SolverScreen.

67d7fb28 01/23/2023 03:51 PM Leszek Koltunski

Progress with solvers dialog.

919b830e 01/22/2023 11:55 PM Leszek Koltunski

Some improvements to blocking, mostly to the names of variables.

aa622165 01/21/2023 11:31 AM Leszek Koltunski

Finally fix the 'impossible records' bug!

Thanks for a bug report from Jacob Powell - if one, during scrambling, minimized the app and re-entered it, the UI lock got removed (by a call to 'unblockEverything' from RubikActivity's onResume) and one could then keep solving the object mid-scramble....

93a1c364 01/21/2023 01:02 AM Leszek Koltunski

Introduce RubikDialogSolvers.

d745a8db 01/20/2023 10:58 PM Leszek Koltunski

Change the '3x3x3 solver' string.

f8a21f6b 01/20/2023 05:19 PM Leszek Koltunski

Unify all dialogs.

c02fa107 01/20/2023 03:52 PM Leszek Koltunski

Continue unifying all the dialogs under one RubikDialogAbstract.

b5c2adb4 01/20/2023 11:10 AM Leszek Koltunski

Start unifying all the dialogs under one RubikDialogAbstract.

2ceeb6b5 01/20/2023 12:54 AM Leszek Koltunski

Support RTL in Bandaged Creator Activity.

b6cce523 01/20/2023 12:05 AM Leszek Koltunski

More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).

1db2a539 01/19/2023 11:20 PM Leszek Koltunski

More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).

788701a7 01/19/2023 10:55 PM Leszek Koltunski

More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).

35e32f0c 01/19/2023 10:38 PM Leszek Koltunski

More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).

27401bea 01/19/2023 06:12 PM Leszek Koltunski

More fixes for UI in case of extreme screen (w/h) ratios ( from 1.0 to 2.0 ).

b1178f5f 01/19/2023 04:55 PM Leszek Koltunski

Move the control of object scaling out the objectlib.
Thee xact way the object is scaled needs to be decided in the app, as only the app knows that e.g. in the Rubik main screen, if it is a square, then obejct needs to be a bit smaller than in case of Config screen (if that one happens to be a square)

18d47965 01/19/2023 02:01 PM Leszek Koltunski

TutorialActivity: link to PurchaseActivity.

ea036986 01/19/2023 01:28 AM Leszek Koltunski

Block rotating layes of not free objects in the Tutorial Activity.

4279106d 01/18/2023 11:48 PM Leszek Koltunski

Further improvements for the UI.

09bcbc45 01/18/2023 11:30 PM Leszek Koltunski

Further improvements for the UI.

cc0fc0c5 01/18/2023 09:51 PM Leszek Koltunski

Further improvements for the UI.

24cd23dd 01/18/2023 04:21 PM Leszek Koltunski

Further improvements for the UI.

9dfb553f 01/18/2023 03:02 PM Leszek Koltunski

Improve UI proportions on squarish screens.

7927ff96 01/18/2023 02:27 PM Leszek Koltunski

Convert 'buy whole app' to 'buy all puzzles'

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