improve the stars dialog.
Stars: introductory dialog explaining the concept of stars.
Stars Overlay: fix the 'negative numbers of new stars' mode.
Stars Overlay: implement zero and negative numbers of new stars.
Minor.
Minor
Changes to the initialization - initialize the 'bought objects'
correct the stars animation.corect number of stars earned in level 8.
'Stars' animation: support totalStars up to 5 digits long, i.e. up to 99999.
Now the 'stars' animation should fulling work, even on the physical LG phone.
Stars animation: looks like if we do not switch off the depthMask and stencilMask of the OverlayNode, then the crash on my physical LG phone goes away.
Stars animation: support spending stars.
make the little flying stars disappear in the end.
The 'stars earned' effect is done. Works only for newStars>0.Also, there is a crash in the graphics driver on my physical LG phone.
Progress with Masterball TouchControl.
Interface: properly support object which have numScrambles less than 8.
Report number of stars to the server.
All users who are upgrading from a version <1.11.4, where there was no concept of 'stars', get all their stars.
Reinstall the latest Android Studio, latest gradle; reconfigure all project to match and compile.
Switch off marking objects as free and bought in RubikObjectListUp compileSdkVerion to 32 (dependency forces us to do so)
inc num of stars on each first recordup version name to 1.11.4
Switch off visible effects of IAP (all objects free, no 'stars' animation)
Merge branch 'iap'
Partly merge the 'iap' branch.
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